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There have been 149 items by nisaburo (Search limited from 14-January 97)
#273066 Wildfire Rebuild
Posted by nisaburo on 23 April 2010 - 12:12 AM in Modifications
#342045 WANO VI
Posted by nisaburo on 18 September 2014 - 05:07 PM in Nerf Wars
Im also thinking about putting together some dart making kits with the excess supplies for folks that want to get into making their own ammo. What would be the interest level for that?
#342078 WANO VI
Posted by nisaburo on 19 September 2014 - 08:25 PM in Nerf Wars
are slingshot weights allowed?
Traditionally slingshot weight implies a hot glue dome, so no. Alternativly, I suppose you could make a modified slug with slingshot weight, in which case I would guess no. The problem with slingshot weight is it adds a lot of mass to the dart which typically results in a much more painful and dangerous dart.
I would be interested in it, mainly for the foam though assuming it has a springer fit in cpvc.
There are a couple kinds of foam I would offer, 2 of which fit fine in cpvc.
#332270 WANO I
Posted by nisaburo on 24 July 2013 - 12:04 PM in Nerf Wars
Picking through my blasters I have a few high profile items I'm looking to sell. Mad Hornet, Manta shell with broken plunger rods, AT4K, powerclip, and a crossbow with homemade internals if anyone is interested. Send me a PM if anyone is interested in a at-the-war purchase.
#257191 Vulcan $25 At Walmart Right Now
Posted by nisaburo on 24 November 2009 - 06:00 PM in General Nerf
#198932 Turreted Nitefinder
Posted by nisaburo on 26 December 2008 - 02:26 AM in Modifications
Really good mod, I say your barrel is clean and useful, I suppose? Also, is the ROF better? I mean does the barrel rotate? Sorry I don't have a 2k barrel, so I wouldn't know.
Yeah, the 2k barrels rotate. Whole point is a higher ROF while maintaining ranges as much as possible.
#198745 Turreted Nitefinder
Posted by nisaburo on 24 December 2008 - 09:02 PM in Modifications
At Busta: yes that is correct.
I wish that you could use more of the stock parts to do this mod but the metal peg that normally holds the spring is too short and I think that the size of hole you would need to drill in the top of the turret would cut away too much of the teeth that lock each barrel in place.
#198573 Turreted Nitefinder
Posted by nisaburo on 24 December 2008 - 01:24 AM in Modifications
Parts: (kind of vague, sorry)
Nitefinder
at2k turret
1/4" plastic rod (or pipe)
spring that will fit snuggly around 1/4" rod
Small washer that will fit snuggly around 1/4" rod
Start by disassembling the nitefinder and removing the lazer bits inside. Remove and take apart the entire plunger and AR.
Remove the AR post.
And cut out this part of the AR
Start by prying off the orange end piece shown on the left side of the photo. The spring holds the two parts of the turrets together to create a seal.
Remove the original barrels and center post of the turret. Now drill through the top part of the turret using a 15/64" bit. Then drill through the orange piece you removed earlier with the same bit and cut off the collar.
On the base plate of the turret there is a nub right in the middle, cut that down just enough to allow the now de-posted post piece to fit around the nub at the top of the plate. Its important to not just cut the whole nub off because you will need the surface area it will provide later in the mod.
Now start to reassemble the AR and plunger tube how it was before.
Take the 1/4" plastic tubing or rod and cut one end to fit in the turret base plate with the NF air restricter. It will look something like this.
Epoxy the AR parts, turret base plate and 1/4" rod together. (make sure to sand all connecting surfaces) When the epoxy is dried assemble onto the 1/4" rod and base plate everything in this order: turret top piece, small washer, spring, and orange cap. Superglue the orange cap onto the rod making sure that the spring is putting pressure on the turret when the glue has set.
Epoxy assembly from the previous step onto the plunger tube. Cut the shell to fit and put it back together. Add your barrels of choice and it should look something like this.
I didn't do any internal mods to the nitefinder so I'm getting standard nitefinder with ARs removed ranges.
#165376 Titan Mod Idea
Posted by nisaburo on 30 July 2008 - 11:55 AM in Modifications
#293296 The Semiauto Salvo
Posted by nisaburo on 24 January 2011 - 03:52 PM in Modifications
#289920 The Mirage-ss, Simple And Effective Semi Automatic Design
Posted by nisaburo on 03 December 2010 - 05:05 PM in Modifications
Boot, this is stupidly simple and I love it. Before I actually read the writeup I thought it was just another dumb RSCB'ed tank and bladder set up being dubbed "semi-auto." This can actually easily be made semi auto. Fantastic work!
#208542 Sof Seattle War
Posted by nisaburo on 01 February 2009 - 04:25 AM in Nerf Wars
#242510 Sof Seattle War
Posted by nisaburo on 18 July 2009 - 12:03 AM in Nerf Wars
Thanks guys!
#242995 Sof Seattle War
Posted by nisaburo on 21 July 2009 - 03:24 PM in Nerf Wars
Pros:
-Getting some real war experience. This changed how I'm going to think about mods a little bit.
-Got some great feedback about my BBBB/RF20 combo. I know what I need to change now.
-Meeting some amazing nerfers and never really feeling awkward despite not knowing anyone there. Thanks for being cool guys.
-Rushing the flag defenders, taking them out, then not being able to find the flag sitting in the tree right in front of me at eye level.
-Pistol duel with Sam in the first round. Like something out of the movies, right down to the double kill.
-Medic rounds.
-Trading for some of Tantum's spacer plates.
Con:
- Not getting to meet everyone there. We need name tags next time, guys.
- No SOF guys or Draconis
- My foam being just big enough as to not fit properly in my barrels.
Looking forward to the next one!
#232993 Sof Seattle War
Posted by nisaburo on 28 May 2009 - 01:23 AM in Nerf Wars
#336437 Short Barreled AT2K
Posted by nisaburo on 10 January 2014 - 09:01 PM in Darts and Barrels
#336433 Short Barreled AT2K
Posted by nisaburo on 10 January 2014 - 08:06 PM in Darts and Barrels
#328055 Seattle, WA - Nerf Group [First Game] - March 23 (Saturday), 2013 @ Ma
Posted by nisaburo on 15 March 2013 - 09:27 PM in Nerf Wars
It sounds like people should expect games and blasters on the level of a game of HvZ, is this correct? By this I would mean basic mods (air restricter and lock removals, etc) ranges of 30-50' and an emphasis on magazine fed blasters (N-strike and Elite.)
There are a handful of wars here in washington, not all are Seattle specific though.
- The Olympia Foam Society hosts HvZ games on the Evergreen College campus. These games, I believe, tend to use stock darts, basic performance mods, but extensive and cool cosmetic and tactical mods (lights and sights) and have a RPG aspect to them.
- Theres a war out in Anacortas at an old military bunker. These games also used stock darts due to restrictions at the park. The organizers have capped ranges as the firefights tend to be indoors and up close.
- Then there is the War at Marymoor park in Redmond. These games allow stock darts and blasters, stefans, modded blasters and homemade blasters. No blasters that fire over 120' and there is something of an understanding that you will be outclassed if you can't fire around 70' which is hard to do with stock darts.
Stefans/homemade darts are going to hurt a good amount even out of a lightly modded nitefinder when shot at the face pointblank. Hell, I bet getting hit in the face by one of the new Elite blasters with stock Elite darts sucks quite a bit! I won't use a blaster I'm not willing to be hit with myself but I not be intentionally shot in the face by ANY modded blaster at pointblank.
It has never been my understanding that stefans are meant to keep dart costs down, they are more intended to increase range and accuracy. As far as construction is concerned, its rather standardized for an internet DIY phenomenon. Hot glue heads with steel bbs as weights on insulating foam or felt covered washers on insulating foam. My point is stefans are going to hurt more than stock darts out of any blaster and at any range.
TL;DR
I doubt that the people using stock darts are signing up to be hit with stefans. I feel a "max" standard needs to be established for both ranges and ammo so people know what to expect.
And I don't want to be the asshole who shows up with only century cannons and stefans if everyone else is packing stock darts and blasters capped at 50'.
#327358 Seattle, WA - Nerf Group [First Game] - March 23 (Saturday), 2013 @ Ma
Posted by nisaburo on 26 February 2013 - 06:19 PM in Nerf Wars
You seem to be well organized, have you hosted NIC style wars before or has it mostly been HvZ games?
You say stock and modded blasters are allowed, but i get the feeling that your personal group will be packing mostly stock and or 60' blasters. The crowd you are advertising to here are packing a lot of 100'+ blasters as basic gear. You may want to be a little more specific about the "tone" of this war.
That being said, Im in Seattle and very interested.
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