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#298687 Rolling breech

Posted by PVC Arsenal 17 on 26 May 2011 - 04:23 PM in Darts and Barrels

This is an excellent idea. I considered experimenting with it after I made the ARchangel but I just didn't have the time. If you could guarantee reliable feeding, this could allow some respectable rates of fire. My original thought was to synchronize the breech rotation with a solenoid valve just like my ARchangel, only this wouldn't require such complicated coding - you don't actually need continuous rotation; a strong servo sweeping back and forth 180 degrees would work just fine. Most popular uC platforms have prewritten library for servo pulses as well. There is definitely some potential here if it can be done right and I look forward to what you guys come up with.



#298624 Adventures in Airguns

Posted by PVC Arsenal 17 on 25 May 2011 - 07:51 PM in Homemades

I'm not usually one to say this in regard to nerf guns but - this seems like overkill. A homemade piston valve of this size is too large/powerful for nerf darts. If you're willing to sacrifice around $10, you can buy a small, commercially made quick exhaust valve which would provide safer and more reliable service. Though my username might suggest otherwise, I'm wary about using plastic parts for anything kept under pressure. Especially so for nerf guns which could be subjected to drops and impacts during use.

You're making great progress nonetheless and it'll be interesting to see how this project will benefit the hobby.



#295690 Bs-12 Advanced Tactical Nerf Rifle

Posted by PVC Arsenal 17 on 09 March 2011 - 08:37 PM in Homemades

Very inspiring work. Every aspect of this project is an achievement in its own right. I thoroughly envy your machines and what you've produced with them. And of course, nice AR's.



#295549 Fomas

Posted by PVC Arsenal 17 on 07 March 2011 - 11:39 PM in Homemades

@PVC: But eliminating the shell would take the fun out of it! it's true; it's not strictly necessary, but then it wouldn't be a L+LPVAT, or FOMAS. PLus, the shell is purty. I think I take your hint about discouraing new builders, but I speak from experience when I say that it's good to take challenges, just not unreasonable ones. If a new nerfer tries to make this as thier first homemamde, chances are slim, not impossible, but slim that it will come out how they want it to. They might get frustrated and drop nerfing altogether which would be a shame. I was just saying that this is probabaly a good homemade to work up to.


All fair points. The utility (and fun) of the shell is something I hadn't considered. Configuring the gun in the manner I suggested can be awkward and problematic as I've experienced on similar projects. That said, please allow me to clarify that I didn't mean to insult your work in any way. In fact I think it's a neat blend of the two main homemade gun traditions.

I'd also like to ask if you can quantify or offer comparison for the force required to retract the bolt, both with and without the mechanical advantage provided by the trigger.



#295437 Fomas

Posted by PVC Arsenal 17 on 06 March 2011 - 02:30 AM in Homemades

On the topic of who this is geared towards, I would not recommend starting with this as your first homemade, or even your second, third or fourth. It’s fairly involved in cutting the “shell” parts, and getting the PVAT to seal perfectly can sometimes be a bitch.


Perhaps you can avoid both issues by taking a slightly different approach as this SpudFiles member did. At the very least, you can eliminate the polycarb shell in favor of a simple [Fimo] grip mounted directly to the chamber with a pushrod trigger linked to the piston. Better yet, (and I don't mean to knock the PVAT) you can skip the sealing issues with a simple fixed diaphragm coaxial gun.

In any case, good work. The journey towards the truly perfect Nerf gun gets shorter with every new creation posted. Maybe we can get there faster if we don't discourage new builders from taking on challenges. <_<



#295322 Archangel

Posted by PVC Arsenal 17 on 04 March 2011 - 12:36 AM in Homemades

The layout is fairly similar, especially with regard to the valve and gas reservoir (which really are in the only positions you can put them in). I didn't like what I did in FANG 3, so I scraped the thing shortly after taking that photo. PVC seems to have avoided a number of issues I had by building the entire thing off a tube and using electronics. I considered a similar layout for FANG 4, but I'm going for something completely different at the moment. Watch FANG 5 be a copy of this.

PVC, if you ever have any questions about math, engineering, or physics, I'd be happy to help. I might not have the free time to help often as I'm practically in grad. school right now and I'll be officially starting grad. school next semester, but I'd still be happy to help you. (And yes, I am studying fluid dynamics. Interior ballistics is basically a subset of that field, so I'd be even more knowledgeable about Nerf ballistics during and after grad. school.)


I appreciate that; I'm sure I'll encounter many difficulties over the next five years. I'm taking the five year masters route which combines your senior with your first year of grad... with some overloading of course.
I just finished learning about the joys of sequence and series in Calc 2. Had I not refused my AP credit I would be in DiffEq right now but I think it was good decision. My calc foundation is pretty solid.



I owe the layout of this gun to good fortune. I was sitting around with a list of pipe diameters and a calculator trying to find a combination that would make a good hub+barrel assembly. 2" PVC and .625" tube came out pretty close to giving a 15-barrel assembly. Sure enough, I pieced together some actual tubes and they fit just fine.

From there I knew I would base the gun on a 15-barrel turret. The 2" PVC worked out nicely too because I could house most of the guts inside it. I picked sch80 specifcially because 1.5" PVC fits inside it well. The motor and regulator are housed in 1.5" PVC sleeves which then slide into the 2". This let me safely secure both of those with screws. Another benefit of the sch80 is the wall thickness- this thing is solid, those screws aren't coming out.

Like you said, there is really only one place for the valve to go. Originally though, the reservoir was a narrow line snaked through the top handle parallel to the supply line. But the volume was inadequate so I flipped it around to thread on that makeshift reservoir. I'll be switching it to copper when I get time.

The seal between the valve outlet and the barrels is made with some adhesive backed foam. It's all that's needed considering the low mass of the projectiles and the low/brief backpressure.

The grip is made from Fimo clay like others i've made before. It's pretty comfortable even though I made it poorly.

The Arduino circuitry is pretty simple. Three digital pins read the state of three switches (trigger, selector, limit). Two more digital pins send signals to two logic level N-Channel MOSFETs. These send power from an external battery to the solenoid and the motor. There are flyback diodes on both to prevent voltage spike(though I don't think the motor produces much because it stops dead in its tracks due to friction).

Hopefully this answers some questions until I do a writeup.



#295305 Pepé

Posted by PVC Arsenal 17 on 03 March 2011 - 08:17 PM in Homemades

@Draconis: Modify? It's just a matter of threading on one of these adapters and possibly removing the valve core from the propane bottle to improve flow. No big deal really. In fact I made this same suggestion to Doom some time ago as an alternative to his Catalina cylinder.



CaptainSlug: "It would have to have a high flow rate in order to pilot the QEV quickly. Which would mean it will probably be expensive, or large, maybe both."


I disagree. The MJVO-3 should be adequate by itself, and if not, you can make a QEV cascade using the MJVO-3 to pilot a small [inline] QEV which the pilots the larger one. It would cost less than the Mouse valve, take up about the same space, and eliminate the batteries as well the weight associated with them.



#295072 Archangel

Posted by PVC Arsenal 17 on 25 February 2011 - 09:01 PM in Homemades

Thanks again for the comments.

EDIT: better video: http://s237.photobuc...nt=HPIM0976.mp4

Here are some videos, excuse the crappy quality:

http://s237.photobuc...current=fa1.mp4

http://s237.photobuc...=0225012021.mp4

As you can see there was not one misfire in either mode. The indexing is dead-on accurate. However, if the barrel assembly is put back on out of line with the air outlet, there is a "synchronizing period" of a couple shots before it gets back in tune. Once it is, though, it's consistent. I'm still working on ways to eliminate that problem but overall I can't complain about how well the whole system is working.

And of course a size comparison to my other toys:

Posted Image

Note the electronic guts sticking out... there is much refining left.


BTW I'm a first year mechanical engineering student. My building ability is mostly due to years of tinkering, though. I want to share what I've learned throughout this project so others can build things like this too, so yes I will do a writeup when I get time.



#294944 Archangel

Posted by PVC Arsenal 17 on 22 February 2011 - 06:36 PM in Homemades

To clear up any confusion, the solenoid valve merely pilots a quick exhaust valve which releases air from the small reservoir above the barrels. I could have used it to shut on and a off a stream of air but then the gun wouldn't have nearly the same performance. The barrel assembly is turned by a DC motor with a planetary gearbox. The reason for using two electronic systems in this way is to have complete control over the entire operation.

Thanks again for your replies.



#294833 Archangel

Posted by PVC Arsenal 17 on 21 February 2011 - 04:03 PM in Homemades

Thanks for the comments.

Once again I've discovered the huge advantage of tweaking projects like this in code. In the previous video I was using the gun with the solenoid's firing duration set a bit too high. I changed a few numbers and realized that I can now get a huge RoF boost. Here is full-auto uncapped: http://s237.photobuc...current=fau.mp4



#294827 Archangel

Posted by PVC Arsenal 17 on 21 February 2011 - 01:54 PM in Homemades

The regulator is a Palmer Stabilizer and yes it runs on CO2. This gun was designed from the ground up to be a reliable platform for shooting odd-shaped 1/2" diameter projectiles - nerf darts among other things. The heart (or should I say brain) of the gun is a microcontroller programmed to synchronize the indexing and firing sequences.

It is not a paintball gun, though I suppose it has much in common with one.



#294805 Archangel

Posted by PVC Arsenal 17 on 21 February 2011 - 01:02 AM in Homemades

Good job and nice build!
It looks pretty, it's semi-auto, and it works! The only other thing is ranges. How far can this thing fling darts? Oh, and it is a little hard to tell, so could you clarify how many barrels there are?


Thanks for the comment. There are 15 barrels per rotary clip, and they are removable if you need to reload quickly. I'll figure out ranges within the next few days, but as with anything pneumatic, it's up to the regulator settings to produce the results I want.

Edit: It's selectfire. There is also a full-auto mode that I did not demonstrate. I can also program a burst mode but I don't see the need.



#294803 Archangel

Posted by PVC Arsenal 17 on 21 February 2011 - 12:47 AM in Homemades

Posted Image

Semi-auto dry-fire video (I have no darts): http://s237.photobuc...ent=airtest.mp4
Electro Pneumatic Revolver (EPR) proof of concept.

More pics and vids tomorrow... I'm exhausted.



#290165 Barricade Release Date?

Posted by PVC Arsenal 17 on 05 December 2010 - 05:15 PM in General Nerf

I got two today from Target @ $13.99 each. Apparently they're on sale from $14.99. These things are just begging for higher voltage. So far I'm having fun with them.



#288324 New Nerf Gun

Posted by PVC Arsenal 17 on 13 November 2010 - 12:30 AM in News

I'll buy it without a doubt. It's quite similar to a project I'm working on involving an Arduino and a stepper motor. A little inspiration can't hurt. I can see this being a good HvZ gun too.



#288318 Community Snap Thread

Posted by PVC Arsenal 17 on 12 November 2010 - 11:12 PM in Homemades

Video update:

http://s237.photobuc...urrent=gun1.mp4

Forgot to mention: Plunger head uses a skirt seal. What's shown in the video is not the actual plunger head, just something I stuck on there. And apparently I forgot where the webcam is on my laptop... but the injury is just a nice blood blister about 1/4" in diameter.



#288231 Community Snap Thread

Posted by PVC Arsenal 17 on 10 November 2010 - 04:09 PM in Homemades

Keep the trigger and grip exactly where they are... I wouldn't call it backwards at all.

Assuming I'm not blind, that would make you shoot yourself.


Stick a RSCB on top of that bastard and you got an Effeminate and a half gun


On the right track...



#288175 Community Snap Thread

Posted by PVC Arsenal 17 on 09 November 2010 - 02:16 PM in Homemades

I'm happy to see I've already inspired some innovation! Actually, what you've made is pretty damn close to what I'm putting together (assuming I've understood your idea correctly).

Keep the trigger and grip exactly where they are... I wouldn't call it backwards at all.



#288103 Community Snap Thread

Posted by PVC Arsenal 17 on 07 November 2010 - 08:50 PM in Homemades

Here's something I've been working on. I thought it might be of interest to the SNAP fans to show a picture of its progress. Excuse the poor picture quality.

Posted Image

The sear pin is a spring plunger (McMaster part #8487A18). It's extremely compact and perfectly suited to this sort of application. Eventually a linkage or lever system will be incorporated to allow for a formal trigger. The pin catches on a short length of 1/2" brass pipe which has been chamfered on one end. This catch rides nicely inside 3/4" sch40 PVC. It's secured to a 1/2" CPVC plunger rod using two 8-32 set screws.


The finished project will [hopefully] be unlike anthing posted before, and without a doubt something you guys will appreciate. I've shifted my focus from overpowered pneumatic guns to the familiar spring type, and as always, I'm keeping things simple enough to be made by the average nerfer with limited access to tools.

Edit: Here is a quick drawing to clarify my description of the catch:
Posted Image



#284152 Community Snap Thread

Posted by PVC Arsenal 17 on 27 August 2010 - 06:23 PM in Homemades

Excuse the noob question, but what exactly do you guys mean by "face diddle"? I'm assuming you mean the plunger rod & handle catching your cheek as the gun fires?

Also, has anyone used a spring plunger to replace the typical clothespin trigger?

Posted Image



#283848 Is The Nerf Tactical Vest Worth The $30?

Posted by PVC Arsenal 17 on 23 August 2010 - 04:32 PM in General Nerf

I'd go for a paintball vest or a tactical vest from a military surplus store. Buy something you know will fit, will be of acceptable quality, and will still be able to serve a purpose aside from Nerf wars.



#283751 Community Snap Thread

Posted by PVC Arsenal 17 on 22 August 2010 - 02:36 PM in Homemades

As mentioned in the original post, one of the features which identifies a homemade spring Nerf gun as a SNAP is the use of PVC. In my experience, though, PVC is brittle and has poor impact resistance. In a similar application, I had PVC break apart after a single impact from a plunger. Of course I should note that the metal plunger was extremely heavy and the plunger spring was very strong.

Has anyone here experienced failures after repeated use of their SNAPs? Is it common or necessary to cushion the impact between the plunger and the front bushing? I will be attempting my own spring gun and I want to know if there's any reason I should avoid using PVC.

Edit: For those interested, I plan to use 2" sch80 PVC as the plunger tube. 1.5" pipe and fittings fit nicely into the 2". I also plan to incorporate McMaster Part#8487A18 into the trigger system. Has anyone come across properly sized seals for 2" sch80 PVC? The ID is 1.913".



#283707 Hvz Next Gun

Posted by PVC Arsenal 17 on 21 August 2010 - 08:59 PM in General Nerf

It really is an underappreciated gun in my opinion. Maybe it doesn't have much of a place in formal Nerf wars, but it kicks ass in HvZ. I wouldn't choose anything over the FireFly as a primary after seeing the Raider and other magfed guns fail to fire.


That's another reason I liked the barrel break. If a bad streamline gets jammed at the wrong time, an otherwise easy hit turns into a death.


I never gave the Barrel Break any consideration until reading your post. I think it will be joining my arsenal soon for the reasons you mentioned.



#283692 Hvz Next Gun

Posted by PVC Arsenal 17 on 21 August 2010 - 06:42 PM in General Nerf

The FireFly has long been the gun of choice for my HvZ crew. It got me 40+ stuns during a recent game in which I was the last human standing.

The layout of the gun lends itself to extremely fast priming and target acquisition. The 8-shot capacity is adequate and the open turret allows for quick reloading. The onboard storage for 8 darts is also convenient, plus you can easily clip a mesh dart pouch to the lower sling attachment point.

It really is an underappreciated gun in my opinion. Maybe it doesn't have much of a place in formal Nerf wars, but it kicks ass in HvZ. I wouldn't choose anything over the FireFly as a primary after seeing the Raider and other magfed guns fail to fire.



#282715 Halo: Reach Pistol Nf

Posted by PVC Arsenal 17 on 10 August 2010 - 02:03 PM in Homemades

I'm hoping to mold the shell and cast it in resin.
And possibly selling some casts in a small run or two.
Would anyone be interested?



Absolutely.



#282006 Crowd Control "minigun"

Posted by PVC Arsenal 17 on 03 August 2010 - 06:19 PM in Homemades

You're correct about the EDFs, my statement was wrong. The moment a I choked the airflow by putting the wye in front of it, I actually felt air coming out of the intake. I confirmed this with a fog machine releasing fog near the opening. So... that would suggest that as pressure builds, the EDF can't push the air past the restriction.



#282003 Anti-oz Shotgun

Posted by PVC Arsenal 17 on 03 August 2010 - 06:12 PM in Homemades

About two shots but you have to be careful how much CO2 you allow in with the first fill. Roughly 3 foot spread at 20 feet. The gun performed as intended. I got the first kill of the game with it, and now it will be scrapped for parts as with everything else I make.



#282002 Crowd Control "minigun"

Posted by PVC Arsenal 17 on 03 August 2010 - 06:07 PM in Homemades

Hah. I remember finding a large squirrel fan at American Science and Surplus and using a hopper clip (I did not develop it on my own, and neither have you) to feed some slug darts. It wasn't that practical.



I came up with the idea without input from anyone here or anywhere else. You may not be aware, but there are people aside from those few the NIC worships as gods who also have the capacity to come up with their own ideas rather than simply replicate things they've seen. I'm not claiming to be the "inventor" but I sure as hell didn't have any input from anyone else. So yes, I did develop it on my own.


I will experiment with longer barrels but this was all I had on hand. I'd be curious to see what effect it has, though I doubt it will be significant.


@Ryan: Looks like they used a shop vac. Very creative.



#281957 Anti-oz Shotgun

Posted by PVC Arsenal 17 on 03 August 2010 - 11:59 AM in Homemades

My town's annual game of Humans Vs. Zombies begins today and this time we're playing with different rules. The Original Zombie (OZ) is no longer completely invincible until he gets his first kill. He can now be stunned if he's shot 5 times within the span of one confrontation.

My squad runs drills to prepare for OZ attacks and we found it's extremely difficult to get off 5 shots before someone is lost even if we work as a team. With that in mind, I built a last resort "shotgun" to help ensure a stun.

It's a very simple gun. The reservoir consists of a 3/4" brass ball valve with extended lever, an 8" length of 3/4" steel pipe, a 3/4" steel coupling, a 3/4" x 1/8" brass bushing, and an 1/8" NPT schrader valve. There are 7, 1/2" CPVC barrels lining the inner circumference of 2" sch40 PVC pipe and an 8th barrel in the center. The gaps are filled in with silicone. The 2" pipe is then adapted down to thread into the ball valve.

The shotgun is filled using a 12 gram CO2 tire inflator (shown) but can also use a bike pump.

Posted Image

Posted Image


I know you guys all probably hate HvZ, but I'm obsessed with it and the things I post are all made specifically for the game.



#281956 Crowd Control "minigun"

Posted by PVC Arsenal 17 on 03 August 2010 - 11:47 AM in Homemades

Back in 2007 after playing a little too much Halo 3, I had the desire to build a "Spiker" type of gun. I wanted to avoid complicated loading mechanisms and eventually ended up developing (on my own) what you guys call the "hopper clip." My original plan was to have an onboard electric fan of some sort to provide the propulsion for the darts. I first tried an Electric Ducted Fan (EDF) from an R/C plane but it didn't provide the airflow needed to make the idea work. I gave up on the gun and went on to other things, but the other night I came across my rechargeable air mattress inflator and realized its potential.

I put together some fittings to connect the inflator to my ancient hopper clip and gave it a try with some 1.25" homemade darts. The range is only around 20 feet but the rate of fire is excellent; I'd guess it's around 12 rounds per second. With a large enough clip, the rate of fire will offset the lack of range and it should be useful for later Humans Vs. Zombies missions where the human team is heavily outnumbered and being swarmed from all sides.

Connected to a dedicated air source like my 20 gallon compressor, the range and rate of fire should be outstanding. I may use it in that way to defend my house when it gets swarmed later in the week.

Posted Image

Hopefully you guys can take this and improve on it. If it's not useful for Nerf wars, it's still a ton of fun to shoot.



#281389 What Size Brass Fits Stock Darts?

Posted by PVC Arsenal 17 on 27 July 2010 - 02:54 PM in Modifications

17/32" is a pretty tight fit for stock darts. Unless you need a good seal to develop back pressure, you might want to go with something larger. I remember having to flare the brass barrel on my Lock n' Load to facilitate loading... otherwise I'd spend too much time trying to load the darts careful enough to prevent bending them.



#281316 Stock Dart Quiver

Posted by PVC Arsenal 17 on 26 July 2010 - 09:30 PM in Darts and Barrels

Yeah it's K'nex. It's ziptied to the barrel of my long range homemade.

Posted Image



#281312 Stock Dart Quiver

Posted by PVC Arsenal 17 on 26 July 2010 - 09:00 PM in Darts and Barrels

I'm not sure if anyone's ever done something along the lines of this before, but here's a little dart carrier I made a few minutes ago. I can't say just yet how well it retains darts during running, but if it has any trouble I'm sure it's nothing a little tape can't fix by providing some additional friction.

Pics should explain the rest:

Posted Image

Posted Image

Hopefully this helps someone.



#281212 Rr

Posted by PVC Arsenal 17 on 25 July 2010 - 11:59 AM in Homemades

Looks pretty sweet. It is interesting you use stock darts for such a powerful gun. Do you weight the darts any? How is the seal? How much do they vary between types (in tems of seal). Do they fishtail a lot?


I built it to use stock darts because that's what everyone else uses in Humans Vs. Zombies where I play. I'll always have a good supply available. Sonic darts are complete garbage at high velocity. The hole cut in them to make the whistling sound causes drag and pulls them to whatever side the hole is on. Velcro tip darts are better, but tend to fishtail at higher velocities. Without eye protection they're also very dangerous because of the rough tip. Suction cup darts don't really work until the suction cups have been sliced off, but once that's done they're very accurate. I prefer to fire those because of the accuracy and the fact that they fit into the breech more easily because they're shortened.

I have not added weight to any darts yet. The fit between the darts and the barrel is a bit loose, but it kind of has to be since the rubber tips would easily get stuck otherwise. I spray the barrel with a little bit of silicone every now and then to make sure the darts slide nicely.

Unfortunately I can't put together a chart with pressures and their respective velocities because my guage broke, but I'll replace it soon. I was adjusting the regulator last night and found just how wide a range this blaster is capable of. I was able to drop the pressure so low that darts only went about 15 feet, then lower until they failed to leave the barrel, then so low the cylinder did not even extend. At the middle range they we're getting 150 feet easily with little incline. Again, I can't say what pressures produced what result, but I will find out as soon as I can.






Edit: Final Form

Posted Image

Posted Image



#281175 Rr

Posted by PVC Arsenal 17 on 24 July 2010 - 08:50 PM in Homemades

Here's a picture showing how I worked out the trigger as well as what would have been the new grip...

Posted Image

Word to the wise: stay away from Sculpey III modeling clay. That stuff is horrible. I regret not buying Fimo this time around.

The trigger is a thin bolt hoseclamped to the sleeve valve. The flat top part of the hose clamp runs along a section of aluminum u-channel to prevent the assembly from rotating. Pretty damn solid.

And two videos demonstrating the action in case my explanation was unclear:
http://s237.photobuc...=0724002124.mp4
http://s237.photobuc...=0724002125.mp4

Excuse the quality... cell phone camera.



#281103 Double +bow

Posted by PVC Arsenal 17 on 24 July 2010 - 12:03 AM in Homemades

Double +bow! Woah that's so intense! Woah oh my God oh my God!

On a more serious note: I have to agree with the people before me who said the breeches should not be linked. There is no sustained RoF gain here, at the very least you're increasing the probability of getting a hit due to two fast, back to back shots but at the cost of longer reload time than an ordinary +bow. I'm sure it'll have its place in some situation, however. Nice build regardless. I've always liked these but refuse to make one of my own until I have the equipment to do it neatly.



#281040 Rr

Posted by PVC Arsenal 17 on 23 July 2010 - 11:07 AM in Homemades

Thanks for the comments.

Yeah the barrel is ridiculous. I assembled the whole thing with a length of pipe I had sitting around and never bothered to cut it, but I plan to.

The ball valve shuts off the flow from the co2 tank when the player is not actively firing. I'm not really concerned about injuries caused by the bolt because there's no reason why the sleeve valve should reset while reloading and cause the bolt to close before it's supposed to.



#281015 Rr

Posted by PVC Arsenal 17 on 23 July 2010 - 12:59 AM in Homemades

I haven't compared pressures with ranges yet, I'll get back to you whenever I fill the tank.


Here it as after being duct taped up.

Posted Image

Pretty ridiculous right? I think so.

A different color grip will be molded and the tank will be covered in something colorful.



#281008 Rr

Posted by PVC Arsenal 17 on 22 July 2010 - 10:11 PM in Homemades

Here's something I put together over the last few days, still far from finished but as of now it's in a functioning state.

Posted Image

This blaster was designed for taking out long range targets in Humans Vs. Zombies, NOT nerf wars.

It uses what I call "assisted bolt-action." It's best described as the halfway point between bolt-action and semi-automatic. A fraction of a second after firing, the bolt opens. Due to the non-resetting trigger, the bolt stays open to allow the player to load a new dart. The trigger is then manually reset by pushing it forward which in turn closes the bolt and advances the dart. Because the action of pulling and manually resetting the trigger is so minimal compared to cycling a bolt, I call the process "assisted". The player never manipulates the bolt directly, only the trigger valve.

As you can see I have yet to install the actual trigger to the valve, but that'll be done soon. I still have to clean it all up a bit and then give it a healthy makeover with bright colored duct tape so it looks ridiculous as a nerf blaster should. More to come...



#280369 Humans Vs Zombies Recommended Weapons

Posted by PVC Arsenal 17 on 15 July 2010 - 11:27 PM in General Nerf

Effeminate my ass! This thing will fuck your shit up, guaranteed.