Modification and Paintjob Pictures
#4152
Posted 11 August 2012 - 05:27 PM
Will paint it properly when I have a job. Again
#4153
Posted 11 August 2012 - 05:31 PM
Will paint it properly when I have a job. Again
#4155
Posted 15 August 2012 - 01:15 PM
One of my painted UMB's
#4156
Posted 16 August 2012 - 08:58 AM
I was dicking around with the blaster today, and realized a Raider priming handle had a nice friction fit in the front area of the gun. Cleanest integration ever, lulz.
I also
Edited by ChaosPropel, 16 August 2012 - 10:17 AM.
#4157
Posted 16 August 2012 - 02:12 PM
No?
Okay.jpg
There we go...
Contact me for design consultation relating to 3D Printing, CNC Machining, and Laser Cutting. I am always happy to collaborate on viable Open Source projects and/or business ventures.
#4158
Posted 16 August 2012 - 02:26 PM
I'm calling it the sinkfinder, due to the fact that it is a nitefinder with a sink drain plunger tube and a bathtub plug plunger head.
Uses a magnetic holster
The plunger head gets a near perfect seal, though I did have to cut it down a bit
Hits 90-100' with an 8.5" cpvc barrel
koree's writeup for the holster
Youtube Video
Edited by nine, 26 August 2012 - 12:04 PM.
Everyone hates engineers because they listen to what you say and then think about it.
Check out my YouTube!
#4159
Posted 16 August 2012 - 04:59 PM
AR removal, spring addition, padded plunger head, increased seal, reinforced boltsled, "stockblock", and frontgun integration. Basically the standard list of longshot mods. I attempted my first paint job, but unfortunately I would rank it at under "fangtastic"... which is quite a disappointment. Oh well, I guess there's nowhere to go but up from here.
Edited by The Blind Panda, 16 August 2012 - 05:00 PM.
#4160
Posted 17 August 2012 - 09:49 AM
I recently broke into painting, and used my friend's Praxis as a test. While there are some imperfections, I'm happy with the results:
I should have waited longer for the paint to have cured before I put on the painter's tape.
Currently painting my girlfriend's Maverick. I'll post that when it's done.
#4161
Posted 18 August 2012 - 06:01 AM
Morgoth Bauglir
-Octagonal bushing
-N-strike Stock lug
-Pause pump grip
-Magma crackle paintjob
EDIT: Mo betta pictures
Edited by Eik, 08 January 2014 - 05:44 PM.
#4162
Posted 18 August 2012 - 07:11 PM
MODS:
AR Removal
Custom Paint Job
Custom Cosmetic Additions
Not the best work I've done, but it made my boss laugh (plus I'm allowed to wear it).
Edited by clownieX, 18 August 2012 - 07:14 PM.
#4163
Posted 20 August 2012 - 09:17 PM
I had it perfect (no visible orange peeling and shiny as hell) for a few days, but noticed I missed some areas with the clear coat. I ran out of Rust-Oleum on one side, and so I switched to Krylon on the side with the barrel drop button. Bad idea. Ruined the finish on that side. Looks good despite.
#4164
Posted 20 August 2012 - 10:18 PM
New Jersey is fuckin weird
#4165
Posted 21 August 2012 - 03:22 PM
I used a larger, two stroke pump that fills the Titan tank in one in-out cycle.
The front bushing was puttied on in my earlier modding days, so it's not the cleanest, but it still works fine. This is a pretty easy thing to do overall. The Tec-Six trigger is perfect for fitting over the Titan firing pin. You just have to dremel a lot out of the shell. You lose a few screw posts in the process, hence the bolt through the top.
#4166
Posted 21 August 2012 - 11:10 PM
Obligatory U3 Pose featuring a brass stub in PETG plugged Panther, new hinge style DCIT, Magpul angled fore grip on a McNumbers RBP.
Supah Special Charlie's Angels pose with the same DCIT and 2 panthers modded the same as the previously mentioned one supah clean, supah nice.
#4167
Posted 22 August 2012 - 02:56 PM
#4168
Posted 25 August 2012 - 08:28 PM
Glad to see another "Tek Titan"!! Good job man. When I built mine I was surprised how well the titan tank fit
In the Tek 6 shell. Almost made for it.
Quoting posts full of pictures is bad when you add only one line. Also, this thread is for pictures
Edited by Zorn's Lemma, 26 August 2012 - 09:28 PM.
#4169
Posted 26 August 2012 - 11:52 AM
Wow that's really nice! How long did it take, and also what kind of paint did you use?
Quoting posts full of pictures is bad when you add only one line. Also, this thread is for pictures
Edited by Zorn's Lemma, 26 August 2012 - 09:28 PM.
#4170
Posted 28 August 2012 - 10:02 PM
Done up my sceptor a few days ago. Next to come is a stock addition.
#4171
Posted 29 August 2012 - 07:33 PM
Normally I wouldn't give a blaster a name like this but this girl has some personality. She's somewhat temperamental when being reassembled (if her magwell is screwed in too tight, darts can't advance at all- too loose and she locks up like crazy). Obviously, she's based on the Sonic series 'Pede and has been cut down to an SGNerf style SMG. The physical capabilities are standard modded 'Pede but I've taught her a couple neat tricks:
This is her brain: the Arduino Nano based on the ATMega168. The idea to use this is from d4rk354b3r (over on the hvz forums) and his Rayven ammo counter. I rewrote the sourcecode from scratch and added the ability to display double dashes when no mag is inserted. I also upgraded the state change detection on the magazine and trigger switches.
Sorry about the poor image quality, my camera doesn't like the led display and translucent shell.
The default magazine setting is for 18 rounders but that's not all she can do:
The rotary switch in the grip also lets her accommodate 12, 25, and 35 round mags.
The ammo counter circuit is completely separate from the firing circuit. Any failure in one is completely contained and has no effect whatsoever on the other.
This piece is on the main circuit. Also inspired by d4rk354b3r, this voltmeter allows monitoring of Sasha's power to give an idea of how much juice she has left.
She's a very pretty lady.
#4172
Posted 30 August 2012 - 12:26 PM
PVC couplered with a replaced pump.
Sweet polycarb plates to cover the stock pump hole
It looks great in my opinion
Youtube video
Everyone hates engineers because they listen to what you say and then think about it.
Check out my YouTube!
#4173
Posted 30 August 2012 - 03:51 PM
My phone was in an awkward position which made the firing a little wonky. If it looks a little awkward to fire that is why.
When I took this I had just got done fixing some stuff and still had a light spring in that I could pull back by hand while the blaster was open to test it out. This is just a little preview since some people expressed interest, I'll do a write up on here eventually http://nerfmodsandnews.blogspot.com/
I'll post up the important parts of the write up here too, it's just I'd have to reformat so much stuff to get the full version over here and have it look presentable.
Edited by Darthrambo, 30 August 2012 - 03:52 PM.
#4174
Posted 30 August 2012 - 07:12 PM
Darth, awesome Longshot! I really like the pump-action ness.....
Anyway, I just finished some HvZ primaries
Longshot with basic mods. I bet everyone knows what they are because you've probably modded one already.
Firefly. Same story with the longshot.
End.
(\__/)
(+'.'+) This is Bunny. Copy and paste bunny
(")_(") into your profile to help him gain world domination. (yes i found this on another profile)
My Blog
-plopper
#4175
Posted 31 August 2012 - 10:52 PM
*I may or may not have done this.
Just like I pioneered the wye handle on Sceptors, I am pioneering long-exposure no-flash night shots of Nerf blasters. Also the Longstrike stock is the best stock on this gun.
For the curious: The pump handle is called a "trap joint."
This is a Mad Hornet. It is the best shell, with the worst internals. Plugged pump, a billion pumps, full turret of darts, twenty feet.
Edited by Ice Nine, 01 September 2012 - 01:09 PM.
Unholy Three: DUPLUM SCRTA, DUPLUM PROBLEMA (2009)
But Zeke guns tend to be like proofs by contradiction
Theoretically solid but actually non-constructive
Rnbw Cln
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users