Nerf War Etiquette
#27
Posted 10 June 2007 - 06:54 PM
CS: That is a great idea. That way, no one can say that they didn't know the rules.
"The moment you can no longer see the fun in running around like a little child is the moment you begin to die."
Roses are FF0000
Violets are 0000FF
ALL YOUR BASE ARE BELONG TO US
#28
Posted 10 June 2007 - 07:24 PM
Edited by RAMBO, 10 June 2007 - 07:25 PM.
#29
Posted 10 June 2007 - 08:26 PM
1. Go to the search button in the right corner of the screen
2. Click
3. Search double longshot clip.
#30
Posted 14 June 2007 - 12:18 AM
http://www.captainsl...om/nerf/NWE.doc
http://www.captainsl...om/nerf/NWE.txt
Edit: Removed the pointless consent form section.
Edited by CaptainSlug, 14 June 2007 - 11:27 PM.
#31
Posted 14 June 2007 - 05:49 AM
#32
Posted 14 June 2007 - 07:41 AM
K:H=1.00
Shots Fired: 2.1 x 10^4
Fun had: 97%
#33
Posted 14 June 2007 - 11:22 AM
As for the rules. What this hobby needs is common procedure, not contracts or anything. We've gotten to the point on the east coast where people arrive, and we start Nerfing. We clarify the rules to make sure everyone's on the same page and then the day goes pretty flawlessly.
Edited by Evil, 14 June 2007 - 11:24 AM.
#34
Posted 14 June 2007 - 07:32 PM
With a influx of new nerfers (specifically my clan, but others as well) there would be problems if the rules on gun hits aren't made plain and indisputeable. It's difficult to judge sometimes the trajectory of a certain shot and if someone was moving, or moving their gun when it was hit. Even some of the most seasoned players might have difficulty with that. And sadly, I'm sure some people would take advantage of it.
But (like everything) there could be exceptions. I don't think anyone at certain wars (Deal, for example) would abuse such a rule.
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#35
Posted 14 June 2007 - 08:14 PM
#36
Posted 14 June 2007 - 08:37 PM
Here's the rule.
If I HEAR the hit, it counts. You will know the sound of dart and skin or the even louder plastic gun and dart when you hear it yourself. That does not mean not sound = no hit. It's just my argument for gun hits.
#37
Posted 14 June 2007 - 10:48 PM
Freak hit it right on the head. That's my main argument FOR gun hits counting. I have played both ways, and anything that does not involve arguing over hits counting is what I'm for.
Here's the rule.
If I HEAR the hit, it counts. You will know the sound of dart and skin or the even louder plastic gun and dart when you hear it yourself. That does not mean not sound = no hit. It's just my argument for gun hits.
As a general rule, any gun hit, except for the Manta ray, for obvious reasons, is a hit. No arguments will save you. Suck it up and start counting. I stated this already, but I guess it needs to be said again.
However, to say that the sound of the dart hitting its target is proof of a hit, look at the darts that CaptainSlug and I make. We use foam and felt pads for the tips. They don't make as much sound as stefans or CDTDs with hot glue make, but it is still obvious. This goes back onto the integrity of the player that is hit and their admitting it.
Finally, CS, there is no need for a consent form for anyone to sign. I know that it is aimed primarily at the newer and younger players, but they are coming to the war and should have read the topic stated here. After all, they had to enter the "Nerf Wars" forum to find out about upcoming wars, so they should have read the pinned topic at the top. They should have some sort of brain functions and understand that eye protection is advisable as well.
Edited by badger, 14 June 2007 - 11:05 PM.
"The moment you can no longer see the fun in running around like a little child is the moment you begin to die."
Roses are FF0000
Violets are 0000FF
ALL YOUR BASE ARE BELONG TO US
#38
Posted 14 June 2007 - 11:07 PM
#39
Posted 15 June 2007 - 07:59 AM
Sometimes I forget that badger gets the final ruling in all matters pertaining to nerf.
I like the argument that it makes the game flow smoother. But if you can't reason with the person whom you think you shot/ the person who thought he shot you, nerfing has lost a lot. Hell, if someone tells me they really think they got me, I'll take it unless I saw the dart land elsewhere.
K:H=1.00
Shots Fired: 2.1 x 10^4
Fun had: 97%
#40
Posted 07 July 2007 - 12:09 AM
BANG
"you didn't hit me"
[with REALLY weak sidearm between the eyes] bang
"yes I did"
It's much harder to say you weren't hit when you get shot in the forehead from point blank
#41
Posted 07 July 2007 - 12:32 AM
Why bring back a sticky with an idea only surpassed in stupidity by using Titans as .410 caliber shot-shell launchers?Solution to "you didn't hit me":
BANG
"you didn't hit me"
[with REALLY weak sidearm between the eyes] bang
"yes I did"
It's much harder to say you weren't hit when you get shot in the forehead from point blank
Back on topic: Gun hits count. This is Nerf, not MilSim. If you're a pussy who blindfires automatics, you shouldn't come to wars. In my few small in-state wars, this has happened quite a few times, and it pisses me off. Even Mantas, which had their reputations built on being shields, should be decided on before a war. After that, those who don't count gun hits should be kicked out of the war, or everyone should ignore their shots.
Edited by SHADOW HUNTER ALPHA, 07 July 2007 - 12:33 AM.
Founder of the Shadow Militia.
Founder of Nightshade Laboratories and The Nightshade Armament Corporation.
#42
Posted 07 July 2007 - 12:32 AM
Mantis--What do you mean that I get the final ruling in all things pertaining to nerf?
Trace II--Um, no. If you and I were in a round and I said you didn't hit me. I am honest. If you tried to then shoot me point blank, I would most likely grab your gun and see how far it can fly. This is not a solution.
SHA----The Manta Ray should always be treated as a shield, unless it is not also being used as a gun. For example, Death of the Four Horsemen uses a Manta Ray. Though I have rarely seen him use the gun attached to it, it is still primed and loaded. The Manta will always be the exception to the gun hit rule.
As for the blindfire full-autos, that is why they call it spray and pray. Trust me, it is quite hilarious when someone fires at three people and misses them completely, especially when he is only about 15 feet away. Let them blindfire. That is their tactic. This topic isn't about restricting your personal playstyle, but to illustrate how one is to conduct themselves at a Nerf war.
Edited by badger, 07 July 2007 - 12:39 AM.
"The moment you can no longer see the fun in running around like a little child is the moment you begin to die."
Roses are FF0000
Violets are 0000FF
ALL YOUR BASE ARE BELONG TO US
#43
Posted 07 July 2007 - 01:24 AM
I wasn't clear enough. I should have stated that if the player uses the Manta, it would be natural for them to also frequently fire it, thus defeating the ability of someone to load it and then run around with a free 1-up on everyone else, as it were.SHA----The Manta Ray should always be treated as a shield, unless it is not also being used as a gun. For example, Death of the Four Horsemen uses a Manta Ray. Though I have rarely seen him use the gun attached to it, it is still primed and loaded. The Manta will always be the exception to the gun hit rule.
As for the blindfire full-autos, that is why they call it spray and pray. Trust me, it is quite hilarious when someone fires at three people and misses them completely, especially when he is only about 15 feet away. Let them blindfire. That is their tactic. This topic isn't about restricting your personal playstyle, but to illustrate how one is to conduct themselves at a Nerf war.
Also, the first post is one of the highest-quality breakdowns I have seen on these boards, although Deathmatch Rule number seven should replace rule two for simplicity.
Founder of the Shadow Militia.
Founder of Nightshade Laboratories and The Nightshade Armament Corporation.
#44
Posted 01 June 2008 - 07:27 PM
I think everyone who reads or contributes to this site needs to take a big stap back and reallize we're discussing nerf guns. The fate of absolutely NOTHING important depends on what you, me, or anyone else does
#45
Posted 01 June 2008 - 07:55 PM
I actually like the question, but there is a flaw in your information. The Armor Shot was not a wrist mounted blaster, nor did it have any functionality as a shield. The name was a bit misleading. It had a pistol grip on it that folded in. It actually hung off of your belt when not being used.I have been wondering; in most places that I have seen rules about how manta rays are the only exception to the "gun hits count" rule, the rationalization is that the gun was designed to be used as a shield. By the same token, does this mean that the armorshot (which is a complete piece of shit) and future wrist mounted blasters that are clearly designed to be armor/shields should also be considered exceptions? I am not trying to start an argument or anything, but I wanted to ask this question in a high visibility thread so that respected members of the NIC could weigh in on the topic in a (relatively) civilized manner to set some sort of precedent.
The Manta Ray is still the only blaster/shield out there. It may happen again in the future and, in my opinion, it should be allowed as well, but until that day comes, the only allowed shield blasters are Mantas, Sicklefin and Sicklefin II, Arachnophobia, and one that I saw recently where someone integrated the Manta's shield to the front of his blaster, but with the top side facing in the same direction of the barrel. If the blaster is either a Manta, a modded Manta, or an integrated Manta, then it a good to go. I have not seen anything else, especially cardboard/duct tape shields ever allowed.
"The moment you can no longer see the fun in running around like a little child is the moment you begin to die."
Roses are FF0000
Violets are 0000FF
ALL YOUR BASE ARE BELONG TO US
#46
Posted 01 June 2008 - 08:12 PM
......... What about the (Also piece of junk) Perceptor? Does it HAVE to be wrist mounted to count as a shield/armor? I mean really, The hand-guard on the Ratchetblast, Isn't that designed as armor of a sort? And, I think Nerf did mean for the Armorshot to be armor, even if it Isn't wrist mounted.I actually like the question, but there is a flaw in your information. The Armor Shot was not a wrist mounted blaster, nor did it have any functionality as a shield. The name was a bit misleading. It had a pistol grip on it that folded in. It actually hung off of your belt when not being used.I have been wondering; in most places that I have seen rules about how manta rays are the only exception to the "gun hits count" rule, the rationalization is that the gun was designed to be used as a shield. By the same token, does this mean that the armorshot (which is a complete piece of shit) and future wrist mounted blasters that are clearly designed to be armor/shields should also be considered exceptions? I am not trying to start an argument or anything, but I wanted to ask this question in a high visibility thread so that respected members of the NIC could weigh in on the topic in a (relatively) civilized manner to set some sort of precedent.
The Manta Ray is still the only blaster/shield out there. It may happen again in the future and, in my opinion, it should be allowed as well, but until that day comes, the only allowed shield blasters are Mantas, Sicklefin and Sicklefin II, Arachnophobia, and one that I saw recently where someone integrated the Manta's shield to the front of his blaster, but with the top side facing in the same direction of the barrel. If the blaster is either a Manta, a modded Manta, or an integrated Manta, then it a good to go. I have not seen anything else, especially cardboard/duct tape shields ever allowed.
Edited by angelof_DEATH182, 18 August 2008 - 11:37 PM.
#47
Posted 01 June 2008 - 08:24 PM
What about the strongarm? This is actually the gun I had in mind when I mentioned the armor shot. While I admit that my argument about it being designed as armor suffers a significant blow due to the fact that it does not have the word 'armor' in its name...-snip-
The Manta Ray is still the only blaster/shield out there.
-snip
Cool. While I definitely agree with this in terms of actual Nerf blasters, I myself would be unsure how a felt about some off brand shield/blaster combo. If it was made by someone like BuzzBee or Larami, I would be more inclined to accept it than just some no name piece of plastic. Do you think you could weigh in on this as well?It may happen again in the future and, in my opinion, it should be allowed as well
-snip-
I think everyone who reads or contributes to this site needs to take a big stap back and reallize we're discussing nerf guns. The fate of absolutely NOTHING important depends on what you, me, or anyone else does
#48
Posted 01 June 2008 - 08:30 PM
Your in Missouri anyways, don't be excepting a APOC popping up nearby anytime soon.
#49
Posted 01 June 2008 - 08:34 PM
lol, MI is Michigan... Which is farther than Missouri from SoCal, but much closer to NJ than either.Play by your own rules. Make em up, switch em out.
Your in Missouri anyways, don't be excepting a APOC popping up nearby anytime soon.
EDIT: to add some merit to this post, I realize that when just playing around with my friends, any rules we care to make up are legit (a stock Air XXL Bazooka's main use is parrying if you are playing stock without gun hits). However, I wanted to get some sort of citable precedent that I could refer to (or draw wisdom from) in the event that I attend a major war, or those who are accustomed to larger wars attend a more layed back one that I may host later this summer.
Edited by Vishamon, 01 June 2008 - 08:38 PM.
I think everyone who reads or contributes to this site needs to take a big stap back and reallize we're discussing nerf guns. The fate of absolutely NOTHING important depends on what you, me, or anyone else does
#50
Posted 01 June 2008 - 08:46 PM
You see everyone, the Nerf War Etiquette topic is based off of my experiences and what I have been told are the rules HERE on the East Coast, as weel as how things are run on the West Coast. They are a great set of guidelines for those trying to host wars themselves in their areas as well as a way for them to understand how things are done on the East and West coasts if they ever get the chance to attend an event there.
Here is my point of view on using the Ratchetblsat, Strongarm, ArmorShot, and Perceptor.
- I have never seen a good mod for these guns, with the exception of Yakman's RatchetBlast mod, but I haven't seen even it at a war.
- A shield is carried, armor is worn. Armor isn't allowed, hence the Perceptor is out. The Strongarm is only intended as a wrist-mounted gun, not a shield, as it doesn't resemble a shield at all. The RatchetBlast has a hand guard, so it only guards a very small section, making it useless. The ArmorShot is not a shield either. Look at its structure. If your gun got shot in the ammo holders, it would count as a gun hit. The whole gun is an ammo holder, so the same rules apply.
- Find me some people that would be caught dead playing with any of these guns, with the once again exception of a modded RatchetBlast.
Oh, by the way Vish, if you are going to quote me, quote the whole statement, not just a snip. Without the whole comment, it can be taken out of context. I also honestly doubt that another shield/blaster combo will ever come out. It has been 12 years since the Manta Ray was released. If it hasn't happened by now from Hasbro, Buzz Bee, or Larami, it isn't going to happen at all.
Edited by badger, 01 June 2008 - 08:57 PM.
"The moment you can no longer see the fun in running around like a little child is the moment you begin to die."
Roses are FF0000
Violets are 0000FF
ALL YOUR BASE ARE BELONG TO US
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