Is the operation smooth? Also, can we get a picture? I wanted to look at this from as many different angles as possible so I get all of the positioning right when I go to build it.I just fabricated a boltsniper-esque ejector for my homemade. It's not even all that hard, just time consuming; it took me about 45 minutes.
I brainstormed many of the ideas listed here, and ultimately found bolt's to be the easiest. I used 3/16" aluminum rod instead of carbon because it was cheaper.
I strongly recommend you go with this type of ejector; it's not as hard as it looks. Trust me.
Good luck. Lord knows both of our homemades are going to need it.
#251
Posted 23 May 2007 - 05:47 AM
Founder of the Shadow Militia.
Founder of Nightshade Laboratories and The Nightshade Armament Corporation.
#252
Posted 23 May 2007 - 04:43 PM
I saw that one coming... thanks for the clarification.
All your base are belong to us!!"
{Presbyterian College Nerf}
#253
Posted 24 May 2007 - 01:48 PM
What if we combined NerfFreak's design with Bolt's? Add the extractor to his design? Think that would work?
Edited by Ronster, 24 May 2007 - 02:32 PM.
#254
Posted 24 May 2007 - 02:44 PM
#255
Posted 24 May 2007 - 02:57 PM
It's best to think of the ejector as the extractor/ejector, as one won't work without the other.Which one of Bolt's guns? The SCAR-N? It might be possible, but someone has to explain to me how the SCAR-N ejects it's shells.
The extractor is a hook that grabs a rim on the base of the shell and pulls it out of the barrel. The ejector is already compressed against the base of the shell, opposite the hook. When the shell reaches the breech, the ejector is able to push forward, causing the shell to flip around the extractor hook.
It's the same way that the FAR extracts/ejects its shells. It's helpful to examine the FAR, as the parts are bigger...makes it easier to see.
#256
Posted 24 May 2007 - 03:37 PM
Ronster, any chances of posting that simpler carrier idea?
#257
Posted 24 May 2007 - 08:21 PM
But I got the idea whilst looking at the unique new Super V technology in the new Kriss SMG.
The carrier would have two walls on the sides in which a slot is cut. The bolt would have two arms that would slide through these slots on each side and make the carrier rise.
As the bolt moved forward, the arms would engage with the slots bringing the whole carrier upwards along with the shell. No more gears.
Get it?
Edited by Ronster, 24 May 2007 - 08:24 PM.
#258
Posted 24 May 2007 - 09:43 PM
P.S.: The Kris is insane. 1200 rounds per minute with .45 caliber slugs....
Edited by SHADOW HUNTER ALPHA, 27 May 2007 - 04:58 PM.
Founder of the Shadow Militia.
Founder of Nightshade Laboratories and The Nightshade Armament Corporation.
#259
Posted 24 May 2007 - 10:47 PM
Well, it's a bit hard to explain to were it's understandable.
But I got the idea whilst looking at the unique new Super V technology in the new Kriss SMG.
The carrier would have two walls on the sides in which a slot is cut. The bolt would have two arms that would slide through these slots on each side and make the carrier rise.
As the bolt moved forward, the arms would engage with the slots bringing the whole carrier upwards along with the shell. No more gears.
Get it?
Shit that's ingenious. The most God-damned simple idea, and it has eluded us all. You just need something to help keep the other shell from sliding under it when it is raised, and a way to keep the raised shell up in the chamber. Unless I'm missing something.
#260
Posted 25 May 2007 - 10:08 AM
I'm going to go work on my shotty now, since the carrier idea is actually now basically done.
P.S.: If by any chance this carrier doesn't work, I have my own idea that might help.
#261
Posted 25 May 2007 - 08:19 PM
You just need something to help keep the other shell from sliding under it when it is raised, and a way to keep the raised shell up in the chamber. Unless I'm missing something.
Yeah, a few pages back we figured all that out. It's a little spring that goes on the side of the mag tube that gets depressed when the carrier comes down. There's a picture back there somewhere, but I don't feel like searching; although I will say that this design makes that work much much easier than with the other designs.
The only problem I can see is the one that SHA brought up...wait; SHA you can adjust the shape to fit the shell under the loaded shell and have the loadee shell eject the loaded one.
#262
Posted 25 May 2007 - 11:16 PM
Is the operation smooth? Also, can we get a picture? I wanted to look at this from as many different angles as possible so I get all of the positioning right when I go to build it.I just fabricated a boltsniper-esque ejector for my homemade. It's not even all that hard, just time consuming; it took me about 45 minutes.
I brainstormed many of the ideas listed here, and ultimately found bolt's to be the easiest. I used 3/16" aluminum rod instead of carbon because it was cheaper.
I strongly recommend you go with this type of ejector; it's not as hard as it looks. Trust me.
Good luck. Lord knows both of our homemades are going to need it.
Operation is fine. Ultimately, I dropped the idea of shells AFTER I built the bolt. but I'm keeping the part for two reasons
1) sentimental value. 45 minutes for ADD-man is an accomplishment
2) I'm going to come back to the idea of a shell fed gun, perhaps NEXT summer. This summer, I'm simply trying to finish my homemade arsenal (2 snaps, GNS, Custom Primary).
Who should I go to for photo hosting?
All your base are belong to us!!"
{Presbyterian College Nerf}
#263
Posted 26 May 2007 - 12:48 AM
http://i207.photobuc...ls/P5260093.jpg
http://i207.photobuc...ls/P5260092.jpg
http://i207.photobuc...ls/P5260091.jpg
http://i207.photobuc...ls/P5260088.jpg
All your base are belong to us!!"
{Presbyterian College Nerf}
#264
Posted 26 May 2007 - 02:29 PM
I also have the plunger completed, the main spring ready, and the bolt is almost complete, I just have to add an extractor/ejector system, and a restrictor claw, or something of the sort, since I'm using Commonly Hunted's ramp idea. I'm using a combination of Torque's trigger idea with Boltsniper's trigger plate for the fire control group.
A few questions:
How are you guys planning on connecting the slide to the bolt? Internally or externally?
What do you guys think of my design?
#265
Posted 26 May 2007 - 04:41 PM
Looks rather tasty.
EDIT: your pistol grip is angled back fairly far. It's a GREAT idea for sidearms (one of the redeeming qualities of the Luger), but *could* be less ergonomic for a pump-action rifle. Let me know how it works out.
Edited by privateer, 26 May 2007 - 04:43 PM.
All your base are belong to us!!"
{Presbyterian College Nerf}
#266
Posted 26 May 2007 - 06:17 PM
#267
Posted 26 May 2007 - 07:09 PM
Well, I've been working through the day, so here's what I have done.
I also have the plunger completed, the main spring ready, and the bolt is almost complete, I just have to add an extractor/ejector system, and a restrictor claw, or something of the sort, since I'm using Commonly Hunted's ramp idea. I'm using a combination of Torque's trigger idea with Boltsniper's trigger plate for the fire control group.
A few questions:
How are you guys planning on connecting the slide to the bolt? Internally or externally?
What do you guys think of my design?
Shell ramp looks fairly steep. Same with pistol grip.
#268
Posted 26 May 2007 - 07:52 PM
I'm reconfiguring the design, so sit tight for a bit. It will look more shotty-ish later.
#270
Posted 27 May 2007 - 08:50 AM
Ronster, I plan on cutting a insertion hole at the front of the magtube. If that doesn't work, maybe a hinged panel to open up one side of the ramp, like where the wood is on my first design. THe shells could then be loaded through there.
#271
Posted 30 May 2007 - 07:02 PM
I've changed my shotty around to make it neater and to function better. The shells now get loaded to be chambered much more easily, with less stress on the ramp from the spring. No restrictor claw is needed, as I've come up with a spring loaded piece that attaches to the bolt to push the shell or spring back into the magtube. That, along with the extractor/ejector, still has to be fabricated into the bolt. From top to bottom, there is:
-The main reciever w/ magtube
-The bolt, plunger, and main spring
-The cam rod
-Various stock pieces
The magtube does look crooked/angled, but it's not. This picture was taken from an angle. The trigger system is to be designed and built this week. I believe the shotty could be done well before I get out of school on the 20th of June.
Any questions, comments, concearns?
#273
Posted 31 May 2007 - 03:42 PM
Pics in a bit. I won't be around for a while, so I'll try and get them up after I get home tonight.
#274
Posted 31 May 2007 - 03:51 PM
I lost my neatest one, so I made one that isn't planned on being used in the shotty. It's really badly made, as I needed a quick replacement to make sure my systems worked. It's a 1 3/4" section of CPVC with a 1/2" PVC shell case and rim. Nothing much. The strange thing is that my bolt doesn't need an extractor. It's tight enough to pull the shell out of the chamber but loose enough to let it be ejected correctly.
Pics in a bit. I won't be around for a while, so I'll try and get them up after I get home tonight.
So it's a mini version of the FAR shell, but made for micros?
#275
Posted 01 June 2007 - 09:45 PM
Anyway, I need to shorten the plunger, but then I can construct the grip, stock, and fire control group.
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