So I found six Panthers at Meijer for $5 each, and was going to grab one, but then I did a bit of test firing and was disappointed. They all sounded very weak, with most of them just fizzling the air back out. I figured they were probably all lemons, and didn't get one, but then I thought on the way home that maybe there was something in the air restrictor causing the issue, like how Nerf Nitefinders and Mavericks have the little spring & prong setup that the dart pushes back.
So I wanted to ask if this was a normal behavior with no darts loaded, or if the blaster should really "pop" like the 2K's I've known and loved for so long. Can anyone comment on this?
- NerfHaven
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Ambience 327
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Buzz Bee Panthers - normal or a batch of lemons?
05 September 2012 - 07:47 AM
Foam in the Fort IV
25 August 2012 - 06:42 PM
When:
Saturday, September 22nd, 2012
10:00 am until we are beat (probably around 5:00-6:00 pm)
Please try to arrive a bit early (~9:45) so that the first round can start promptly at 10:00 am.
Where:
Glenwood Park Elementary School in Fort Wayne, IN
This is simply an awesome location for a war! As you can see in the above image, there are lots of trees to use for cover, but spread out enough to allow for lots of room to maneuver. There are also two different playground areas that might also be usable for CTF or other objective games - I don't have any shots of them yet though.
What to bring:
- A Primary (more than one is a good idea - in case you have breakage!)
- Darts (#6 slugs or stock ammo only) (If you are making or buying slugs, they should be made using the guidelines provided by Ryan201821.)
EDIT: Since the attendance for this war looks to be a bit smaller than last time, I am going to try something. Darts that weigh roughly the same as a #6 slug and still maintain a felt tip will be accepted for use provided you allow me to inspect them for safety and let me test fire them on you and have you return the favor. Keep the weight in mind though - I don't want slingshot weighted darts popping up please.
Please do not count on these darts as your sole source though - if they are deemed unsafe for any reason, you will not be allowed to use them. Think of this more as a way to war-test darts that you have already tested a bit at home for safety and practicality.
- Eye protection - anyone under 18 MUST wear it. 18+ at your discretion, though it is still strongly recommended and at your own risk.
- Lunch / Money - There are lots of fast food places within a 10 minute drive. You are of course welcome to bring a bag lunch and eat on the field during the lunch break.
- Water
- Proper clothing - Dress for the weather. Also, don't be a moron and show up in camo unless it is neon pink or something.
- Any and all missle/rocket/ball shooting weapons you might have access to. You might find they come in handy during some of the game-types, and they are always useful for breaking shields.
- Melee weapons and shields will be permitted - see below...
What not to bring:
- Dangerous blasters/darts/etc - i.e. no metal spikes, wooden "gunblades", etc. Blasters will be banned if they are deemed unsafe for any reason, including firing way too hard. No blanket bans will be imposed, but it is unlikely that your singled Titan will be used unless it is fairly underpowered. (No, "I will only pump it X times" will not be acceptable!)
- Blasters or other gear that could be mistaken for actual weapons (i.e. black-painted blasters, silver "knives", etc.). These should definitely be left at home.
- Participants under 13 years old are welcome, but MUST be accompanied by a parent or a responsible adult (18+) who will assume full responsibility for the youngling's actions, attitude and safety. I will only assume responsibility for younglings that I personally bring. NO EXCEPTIONS.
Miscellaneous Information:
- We don't do "barrel tapping". Don't shoot someone from five feet away with your high-powered primary though. If you have a melee weapon, use that. If you have a weaker side-arm, use that.
- Beyond that, we do allow you a "mercy shot" if you are very close - fire your primary into the ground near the feet of your target and tell them they are "out". (Judgement and the honor system are needed here.)
- If you act like a 3-year-old, we'll send you home like a 3-year-old.
- Please clean up after yourselves - a trash bag will be provided, and everyone is expected to participate in dart-sweeps.
- Please note that there are no restrooms at the war site. Go before you get there, and go during lunch. You have been warned!
- Please keep the loud outbursts and swearing to a minimum - we will be playing in a schoolyard with nearby residential areas and don't need any residents or passers-by to have reason to complain about us.
- We will break for lunch some time around 12:00 or a bit later, probably for 30-45 minutes.
- I have not set up a specific game schedule. Gametypes will be determined mainly by popular opinion - but we will likely be playing mostly objective-type games (CTF, Sieze the Balls, etc). Meatgrinder will most likely be used as the first round and the post-lunch round - it is just a great way to get warmed up! I have the gear for the following objective games:
Sieze the Balls
Capture the Flag
Team Powerball
Defend the Core
Infection
Melee-only rounds
(Details for these gametypes can be found later in this thread.)
Melee & Shield Rules
Melee weapons will be allowed, though they should conform to a few basic rules.
- No metal should be used in the construction of the Melee weapon.
- All striking surfaces should be covered with a sufficiently thick layer of foam.
- Unmodified, store-bought plastic toy lightsabers will be permitted without regard to the above two rules. Lightsabers are cool. Bonus points if you use them with batteries for that lovely hum & glow. (Polycarb-bladed "Force FX" sabers are not included in this - those blades are HARD!)
- Anything I deem ridiculous or dangerous will not be allowed.
- Melee weapons can be used for blocking darts just like shields (see below) - but only if they are in your hand. If your Melee weapon is holstered, a hit on it counts just like a gun hit.
You'll be limited on the maximum size of your shield depending on what blaster you're wielding. This will be the standard ruling for most gametypes. Here is the breakdown. (Your most powerful blaster is what counts here.)
Melee Only = 3 sq/ft
[The largest blocking face of the Melee weapon(s) counts as part of the maximum shield area.]
One Single shot pistol, ranges < 50' - 2 sq/ft
Anything else, ranges <50' - 1 sq/ft
Blasters shooting over 50' will not be allowed to use a shield.
Shields may be used to deflect darts - hits on shields do not count as long as the shield is in your hand, strapped to a blaster that is in your hand, or strapped to your forearm. A shield strapped/slung anywhere else will not block hits - it will count the same as a gun hit.
Balls, missiles, rockets, etc. (basically any ammo larger than a Mega dart) may not be blocked by shields or Melee weapons - a hit on a shield or Melee weapon with ammo of this type will count as a normal hit.
Shields can be made from whatever, cardboard should be reinforced with duct tape. Shields that do not meet the specifications for Melee weapons may not be used as such. (i.e. Don't go whacking people with a large wooden shield!) Shields that are deemd unsafe for any reason will be disallowed.
Attendees:
Ambience 327 (host) + Guests
DarkMatter
DragonSnipe +1
Phoenix66+Guests
ck32+2-4?
Possibilities:
cheerios
MrPzowned +1
Demon Lord
Saturday, September 22nd, 2012
10:00 am until we are beat (probably around 5:00-6:00 pm)
Please try to arrive a bit early (~9:45) so that the first round can start promptly at 10:00 am.
Where:
Glenwood Park Elementary School in Fort Wayne, IN
This is simply an awesome location for a war! As you can see in the above image, there are lots of trees to use for cover, but spread out enough to allow for lots of room to maneuver. There are also two different playground areas that might also be usable for CTF or other objective games - I don't have any shots of them yet though.
What to bring:
- A Primary (more than one is a good idea - in case you have breakage!)
- Darts (#6 slugs or stock ammo only) (If you are making or buying slugs, they should be made using the guidelines provided by Ryan201821.)
EDIT: Since the attendance for this war looks to be a bit smaller than last time, I am going to try something. Darts that weigh roughly the same as a #6 slug and still maintain a felt tip will be accepted for use provided you allow me to inspect them for safety and let me test fire them on you and have you return the favor. Keep the weight in mind though - I don't want slingshot weighted darts popping up please.
Please do not count on these darts as your sole source though - if they are deemed unsafe for any reason, you will not be allowed to use them. Think of this more as a way to war-test darts that you have already tested a bit at home for safety and practicality.
- Eye protection - anyone under 18 MUST wear it. 18+ at your discretion, though it is still strongly recommended and at your own risk.
- Lunch / Money - There are lots of fast food places within a 10 minute drive. You are of course welcome to bring a bag lunch and eat on the field during the lunch break.
- Water
- Proper clothing - Dress for the weather. Also, don't be a moron and show up in camo unless it is neon pink or something.
- Any and all missle/rocket/ball shooting weapons you might have access to. You might find they come in handy during some of the game-types, and they are always useful for breaking shields.
- Melee weapons and shields will be permitted - see below...
What not to bring:
- Dangerous blasters/darts/etc - i.e. no metal spikes, wooden "gunblades", etc. Blasters will be banned if they are deemed unsafe for any reason, including firing way too hard. No blanket bans will be imposed, but it is unlikely that your singled Titan will be used unless it is fairly underpowered. (No, "I will only pump it X times" will not be acceptable!)
- Blasters or other gear that could be mistaken for actual weapons (i.e. black-painted blasters, silver "knives", etc.). These should definitely be left at home.
- Participants under 13 years old are welcome, but MUST be accompanied by a parent or a responsible adult (18+) who will assume full responsibility for the youngling's actions, attitude and safety. I will only assume responsibility for younglings that I personally bring. NO EXCEPTIONS.
Miscellaneous Information:
- We don't do "barrel tapping". Don't shoot someone from five feet away with your high-powered primary though. If you have a melee weapon, use that. If you have a weaker side-arm, use that.
- Beyond that, we do allow you a "mercy shot" if you are very close - fire your primary into the ground near the feet of your target and tell them they are "out". (Judgement and the honor system are needed here.)
- If you act like a 3-year-old, we'll send you home like a 3-year-old.
- Please clean up after yourselves - a trash bag will be provided, and everyone is expected to participate in dart-sweeps.
- Please note that there are no restrooms at the war site. Go before you get there, and go during lunch. You have been warned!
- Please keep the loud outbursts and swearing to a minimum - we will be playing in a schoolyard with nearby residential areas and don't need any residents or passers-by to have reason to complain about us.
- We will break for lunch some time around 12:00 or a bit later, probably for 30-45 minutes.
- I have not set up a specific game schedule. Gametypes will be determined mainly by popular opinion - but we will likely be playing mostly objective-type games (CTF, Sieze the Balls, etc). Meatgrinder will most likely be used as the first round and the post-lunch round - it is just a great way to get warmed up! I have the gear for the following objective games:
Sieze the Balls
Capture the Flag
Team Powerball
Defend the Core
Infection
Melee-only rounds
(Details for these gametypes can be found later in this thread.)
Melee & Shield Rules
Melee weapons will be allowed, though they should conform to a few basic rules.
- No metal should be used in the construction of the Melee weapon.
- All striking surfaces should be covered with a sufficiently thick layer of foam.
- Unmodified, store-bought plastic toy lightsabers will be permitted without regard to the above two rules. Lightsabers are cool. Bonus points if you use them with batteries for that lovely hum & glow. (Polycarb-bladed "Force FX" sabers are not included in this - those blades are HARD!)
- Anything I deem ridiculous or dangerous will not be allowed.
- Melee weapons can be used for blocking darts just like shields (see below) - but only if they are in your hand. If your Melee weapon is holstered, a hit on it counts just like a gun hit.
You'll be limited on the maximum size of your shield depending on what blaster you're wielding. This will be the standard ruling for most gametypes. Here is the breakdown. (Your most powerful blaster is what counts here.)
Melee Only = 3 sq/ft
[The largest blocking face of the Melee weapon(s) counts as part of the maximum shield area.]
One Single shot pistol, ranges < 50' - 2 sq/ft
Anything else, ranges <50' - 1 sq/ft
Blasters shooting over 50' will not be allowed to use a shield.
Shields may be used to deflect darts - hits on shields do not count as long as the shield is in your hand, strapped to a blaster that is in your hand, or strapped to your forearm. A shield strapped/slung anywhere else will not block hits - it will count the same as a gun hit.
Balls, missiles, rockets, etc. (basically any ammo larger than a Mega dart) may not be blocked by shields or Melee weapons - a hit on a shield or Melee weapon with ammo of this type will count as a normal hit.
Shields can be made from whatever, cardboard should be reinforced with duct tape. Shields that do not meet the specifications for Melee weapons may not be used as such. (i.e. Don't go whacking people with a large wooden shield!) Shields that are deemd unsafe for any reason will be disallowed.
Attendees:
Ambience 327 (host) + Guests
DarkMatter
DragonSnipe +1
Phoenix66+Guests
ck32+2-4?
Possibilities:
cheerios
MrPzowned +1
Demon Lord
Foam in the Fort IV Planning Thread
21 August 2012 - 12:54 PM
I am looking into hosting another Foam in the Fort in September, and I wanted to see what date might work best for those who may consider attending. Please only vote in the poll if there is a possibility of you showing up.
Additionally, more weight will be given to votes cast by those who have previously attended a Foam in the Fort (or two...or three), so if you are among this elite crew, please also add a comment below stating your vote.(Hit the poll too though!)
Rules, details and such will be posted later, but will be very similar to what we have done in the past.
Additionally, more weight will be given to votes cast by those who have previously attended a Foam in the Fort (or two...or three), so if you are among this elite crew, please also add a comment below stating your vote.(Hit the poll too though!)
Rules, details and such will be posted later, but will be very similar to what we have done in the past.
A small oddity with "View New Content"
15 August 2012 - 09:49 AM
I just thought I would point this out, seeing as you are looking at how people browse the forums at the moment anyway.
I have noticed that when I am currently in the Messenger area of the site, and click "View New Content" it defaults to the "Members" tab of the New Content screen. I assume this is because the Messenger area falls under the "Members" tab of the site. It is mildly inconvenient if I am checking a PM and then trying to go see new content. I don't personally care about any new members added recently, and I doubt most of us do, so would prefer that it default to new posts instead. Not a huge deal, and if it is left as-is my life will go on virtually unaffected, but if it was corrected then rainbows and unicorns would suddenly appear.
I have noticed that when I am currently in the Messenger area of the site, and click "View New Content" it defaults to the "Members" tab of the New Content screen. I assume this is because the Messenger area falls under the "Members" tab of the site. It is mildly inconvenient if I am checking a PM and then trying to go see new content. I don't personally care about any new members added recently, and I doubt most of us do, so would prefer that it default to new posts instead. Not a huge deal, and if it is left as-is my life will go on virtually unaffected, but if it was corrected then rainbows and unicorns would suddenly appear.
Foam in the Fort III - July 21st, 2012
09 June 2012 - 03:44 PM
It has been almost two years since the last war, due mostly to me buying a house last summer and having absolutely no time for Nerf. Now, however, the time has come for more the next FOAM IN THE FORT!
When:
Saturday, July 21st, 2012
10:00 am until we are beat (probably around 5:00-6:00 pm)
Please try to arrive a bit early (~9:45) so that the first round can start promptly at 10:00 am.
Where:
Glenwood Park Elementary School in Fort Wayne, IN
This is simply an awesome location for a war! As you can see in the above image, there are lots of trees to use for cover, but spread out enough to allow for lots of room to maneuver. There are also two different playground areas that might also be usable for CTF or other objective games - I don't have any shots of them yet though.
What to bring:
- A Primary (more than one is a good idea - in case you have breakage!)
- Darts (#6 slugs or stock ammo only) (If you are making or buying slugs, they should be made using the guidelines provided by Ryan201821.)
- Eye protection - anyone under 18 MUST wear it. 18+ at your discretion, though it is still strongly recommended and at your own risk.
- Lunch / Money - There are lots of fast food places within a 10 minute drive. You are of course welcome to bring a bag lunch and eat on the field during the lunch break.
- Water (Lots of water - it is likely to be rather hot in July!)
- Proper clothing - It will most likely be rather warm. Also, don't be a moron and show up in camo unless it is neon pink or something.
- Any and all missle/rocket/ball shooting weapons you might have access to. You might find they come in handy during some of the game-types, and they are always useful for breaking shields.
- Melee weapons and shields will be permitted - see below...
What not to bring:
- Dangerous blasters/darts/etc - i.e. no metal spikes, wooden "gunblades", etc. Blasters will be banned if they are deemed unsafe for any reason, including firing way too hard. No blanket bans will be imposed, but it is unlikely that your singled Titan will be used unless it is fairly underpowered. (No, "I will only pump it X times" will not be acceptable!)
- Blasters or other gear that could be mistaken for actual weapons (i.e. black-painted blasters, silver "knives", etc.). These should definitely be left at home.
- Participants under 13 years old are welcome, but MUST be accompanied by a parent or a responsible adult (18+) who will assume full responsibility for the youngling's actions, attitude and safety. I will only assume responsibility for younglings that I personally bring. NO EXCEPTIONS.
Miscellaneous Information:
- If you act like a 3-year-old, we'll send you home like a 3-year-old.
- Please clean up after yourselves - a trash bag will be provided, and everyone is expected to participate in dart-sweeps.
- Please note that there are no restrooms at the war site. Go before you get there, and go during lunch. You have been warned!
- Please keep the loud outbursts and swearing to a minimum - we will be playing in a schoolyard with nearby residential areas and don't need any residents or passers-by to have reason to complain about us.
- We will break for lunch some time around 12:00 or a bit later, probably for 30-45 minutes.
- I have not set up a specific game schedule. Gametypes will be determined mainly by popular opinion - but we will likely be playing mostly objective-type games (CTF, Sieze the Balls, etc). Meatgrinder will most likely be used as the first round and the post-lunch round - it is just a great way to get warmed up! I have the gear for the following objective games:
Sieze the Balls
Capture the Flag
Team Powerball
Defend the Core
Infection
(Details for these gametypes can be found later in this thread.)
Melee & Shield Rules
Melee weapons will be allowed, though they should conform to a few basic rules.
- No metal should be used in the construction of the Melee weapon.
- All striking surfaces should be covered with a sufficiently thick layer of foam.
- Unmodified, store-bought plastic toy lightsabers will be permitted without regard to the above two rules. Lightsabers are cool. Bonus points if you use them with batteries for that lovely hum & glow. (Polycarb-bladed "Force FX" sabers are not included in this - those blades are HARD!)
- Anything I deem ridiculous or dangerous will not be allowed.
- Melee weapons can be used for blocking darts just like shields (see below) - but only if they are in your hand. If your Melee weapon is holstered, a hit on it counts just like a gun hit.
You'll be limited on the maximum size of your shield depending on what blaster you're wielding. This will be the standard ruling for most gametypes. Here is the breakdown. (Your most powerful blaster is what counts here.)
Melee Only = 3 sq/ft
[The largest blocking face of the Melee weapon(s) counts as part of the maximum shield area.]
One Single shot pistol, ranges < 50' - 2 sq/ft
Anything else, ranges <50' - 1 sq/ft
Blasters shooting over 50' will not be allowed to use a shield.
Shields may be used to deflect darts - hits on shields do not count as long as the shield is in your hand, strapped to a blaster that is in your hand, or strapped to your forearm. A shield strapped/slung anywhere else will not block hits - it will count the same as a gun hit.
Balls, missiles, rockets, etc. (basically any ammo larger than a Mega dart) may not be blocked by shields or Melee weapons - a hit on a shield or Melee weapon with ammo of this type will count as a normal hit.
Shields can be made from whatever, cardboard should be reinforced with duct tape. Shields that do not meet the specifications for Melee weapons may not be used as such. (i.e. Don't go whacking people with a large wooden shield!) Shields that are deemd unsafe for any reason will be disallowed.
Attendees:
Ambience 327 (host) + Guests
Dragonsnipe
DarkMatter
Carbon+1
Demon Lord
Phoenix66+4
BabyGhandi+?
Spooky+1
Buffdaddy+1
Possibilities:
MrSNAP
ACEnerfer
Daniel Beaver
Carrot__Panda
When:
Saturday, July 21st, 2012
10:00 am until we are beat (probably around 5:00-6:00 pm)
Please try to arrive a bit early (~9:45) so that the first round can start promptly at 10:00 am.
Where:
Glenwood Park Elementary School in Fort Wayne, IN
This is simply an awesome location for a war! As you can see in the above image, there are lots of trees to use for cover, but spread out enough to allow for lots of room to maneuver. There are also two different playground areas that might also be usable for CTF or other objective games - I don't have any shots of them yet though.
What to bring:
- A Primary (more than one is a good idea - in case you have breakage!)
- Darts (#6 slugs or stock ammo only) (If you are making or buying slugs, they should be made using the guidelines provided by Ryan201821.)
- Eye protection - anyone under 18 MUST wear it. 18+ at your discretion, though it is still strongly recommended and at your own risk.
- Lunch / Money - There are lots of fast food places within a 10 minute drive. You are of course welcome to bring a bag lunch and eat on the field during the lunch break.
- Water (Lots of water - it is likely to be rather hot in July!)
- Proper clothing - It will most likely be rather warm. Also, don't be a moron and show up in camo unless it is neon pink or something.
- Any and all missle/rocket/ball shooting weapons you might have access to. You might find they come in handy during some of the game-types, and they are always useful for breaking shields.
- Melee weapons and shields will be permitted - see below...
What not to bring:
- Dangerous blasters/darts/etc - i.e. no metal spikes, wooden "gunblades", etc. Blasters will be banned if they are deemed unsafe for any reason, including firing way too hard. No blanket bans will be imposed, but it is unlikely that your singled Titan will be used unless it is fairly underpowered. (No, "I will only pump it X times" will not be acceptable!)
- Blasters or other gear that could be mistaken for actual weapons (i.e. black-painted blasters, silver "knives", etc.). These should definitely be left at home.
- Participants under 13 years old are welcome, but MUST be accompanied by a parent or a responsible adult (18+) who will assume full responsibility for the youngling's actions, attitude and safety. I will only assume responsibility for younglings that I personally bring. NO EXCEPTIONS.
Miscellaneous Information:
- If you act like a 3-year-old, we'll send you home like a 3-year-old.
- Please clean up after yourselves - a trash bag will be provided, and everyone is expected to participate in dart-sweeps.
- Please note that there are no restrooms at the war site. Go before you get there, and go during lunch. You have been warned!
- Please keep the loud outbursts and swearing to a minimum - we will be playing in a schoolyard with nearby residential areas and don't need any residents or passers-by to have reason to complain about us.
- We will break for lunch some time around 12:00 or a bit later, probably for 30-45 minutes.
- I have not set up a specific game schedule. Gametypes will be determined mainly by popular opinion - but we will likely be playing mostly objective-type games (CTF, Sieze the Balls, etc). Meatgrinder will most likely be used as the first round and the post-lunch round - it is just a great way to get warmed up! I have the gear for the following objective games:
Sieze the Balls
Capture the Flag
Team Powerball
Defend the Core
Infection
(Details for these gametypes can be found later in this thread.)
Melee & Shield Rules
Melee weapons will be allowed, though they should conform to a few basic rules.
- No metal should be used in the construction of the Melee weapon.
- All striking surfaces should be covered with a sufficiently thick layer of foam.
- Unmodified, store-bought plastic toy lightsabers will be permitted without regard to the above two rules. Lightsabers are cool. Bonus points if you use them with batteries for that lovely hum & glow. (Polycarb-bladed "Force FX" sabers are not included in this - those blades are HARD!)
- Anything I deem ridiculous or dangerous will not be allowed.
- Melee weapons can be used for blocking darts just like shields (see below) - but only if they are in your hand. If your Melee weapon is holstered, a hit on it counts just like a gun hit.
You'll be limited on the maximum size of your shield depending on what blaster you're wielding. This will be the standard ruling for most gametypes. Here is the breakdown. (Your most powerful blaster is what counts here.)
Melee Only = 3 sq/ft
[The largest blocking face of the Melee weapon(s) counts as part of the maximum shield area.]
One Single shot pistol, ranges < 50' - 2 sq/ft
Anything else, ranges <50' - 1 sq/ft
Blasters shooting over 50' will not be allowed to use a shield.
Shields may be used to deflect darts - hits on shields do not count as long as the shield is in your hand, strapped to a blaster that is in your hand, or strapped to your forearm. A shield strapped/slung anywhere else will not block hits - it will count the same as a gun hit.
Balls, missiles, rockets, etc. (basically any ammo larger than a Mega dart) may not be blocked by shields or Melee weapons - a hit on a shield or Melee weapon with ammo of this type will count as a normal hit.
Shields can be made from whatever, cardboard should be reinforced with duct tape. Shields that do not meet the specifications for Melee weapons may not be used as such. (i.e. Don't go whacking people with a large wooden shield!) Shields that are deemd unsafe for any reason will be disallowed.
Attendees:
Ambience 327 (host) + Guests
Dragonsnipe
DarkMatter
Carbon+1
Demon Lord
Phoenix66+4
BabyGhandi+?
Spooky+1
Buffdaddy+1
Possibilities:
MrSNAP
ACEnerfer
Daniel Beaver
Carrot__Panda
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