Ginjiroku
Member Since 17 Dec 2003Offline Last Active Nov 13 2005 01:20 AM
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17 August 2004 - 01:06 PM
30 July 2004 - 02:52 PM
28 June 2004 - 11:18 PM
28 June 2004 - 11:17 PM
nerfspecialforces, on Jun 28 2004, 01:27 PM, said:
You live on Catalina. That's cool.Ever even look around CHINA TOWN??? All you have to do is look... and look... and look.. SCORE!!!
I'm stuck on Catalina(Some island off so cal).
24 April 2004 - 01:07 PM
cxwq, on Apr 23 2004, 08:58 PM, said:
Along with all those thing the cycle speed will also be determined by the size and strengh of the spring and the distance of the input and output holes.Ginjiroku, on Apr 23 2004, 07:36 PM, said:
That's not any different from a PC/RF20 valve.I love that style auto valve. I made and animation of it.
The cycle speed will be determined by air pressure, the force exerted by the spring, the diameter of the piston tube, and the size of the air inlet hole.
The main problem with this design is that unless you have a very large tank relative to the volume of the air bursts, or a high pressure tank with a regulator, the pressure will quickly decrease to the point that it will no longer cycle. I guess you could also employ the Nerf solution and use an elastic tank that maintains high pressure even as volume drops.