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Ginjiroku

Member Since 17 Dec 2003
Offline Last Active Nov 13 2005 01:20 AM

Posts I've Made

In Topic: Flash Mx

17 August 2004 - 01:06 PM

I love flash MX Pro 2004. It's great and I love using it. It's great for making website navbars.

In Topic: Too Much Time Isn't Always Bad

30 July 2004 - 02:52 PM

Kick ass fort!

In Topic: Anyone In A Band?

28 June 2004 - 11:18 PM

I play bass in a band. We don't really have a name at the moment though. We play rock and a little blues.

In Topic: Fireworks

28 June 2004 - 11:17 PM

nerfspecialforces, on Jun 28 2004, 01:27 PM, said:

Ever even look around CHINA TOWN??? All you have to do is look... and look... and look.. SCORE!!!

I'm stuck on Catalina(Some island off so cal).

You live on Catalina. That's cool.

As for July 4th. I'l probably end up at a friends house setting off fireworks untill the cops come around or we run out of explosives.

In Topic: Nerf Pistol

24 April 2004 - 01:07 PM

cxwq, on Apr 23 2004, 08:58 PM, said:

Ginjiroku, on Apr 23 2004, 07:36 PM, said:

I love that style auto valve. I made and animation of it.

That's not any different from a PC/RF20 valve.

The cycle speed will be determined by air pressure, the force exerted by the spring, the diameter of the piston tube, and the size of the air inlet hole.

The main problem with this design is that unless you have a very large tank relative to the volume of the air bursts, or a high pressure tank with a regulator, the pressure will quickly decrease to the point that it will no longer cycle. I guess you could also employ the Nerf solution and use an elastic tank that maintains high pressure even as volume drops.

Along with all those thing the cycle speed will also be determined by the size and strengh of the spring and the distance of the input and output holes.