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Member Since 13 Aug 2015
Offline Last Active Jul 04 2018 08:57 AM

Posts I've Made

In Topic: OpenWheel - open source printed flywheels of hydrostatic geometry fami

29 May 2018 - 09:33 PM

I wonder if machined aluminium cages might help on the vibration front. I'd be curious to see if a Worker or Artifact cage would fit these wheels.

In Topic: Trying to get back into it

12 March 2018 - 10:41 PM

Check out Chris Cartaya's Merlin brass barrel attachment if you're interested in a more refined type of barrel rifling. With a machine shop, I'm sure you could create a more refined/mass production-friendly version than his Dremel and file made product.

In Topic: Western Washington nerf wars

24 January 2018 - 12:55 AM

Beret on YouTube mentioned that there might be something planned for February, which if it's in our area would probably be at Ft. Borst in Centralia. It's been pretty dead recently, but the schedule should be picking up again in the spring as the weather gets better.

In Topic: Homemade airgun trigger

17 November 2017 - 05:44 PM

You could totally use a lever trigger for this. Take a look at Rainbow catch triggers, they're essentially levers that push the catch up. You'd just have to slightly adapt the design to push back instead of up, but it's still very doable.

In Topic: What are your fave advancements in the hobby since '06?

17 November 2017 - 05:33 PM

I gotta agree with Snoop on the "who would win." The one thing I can tell you for sure about that scenario is that at least 25-50% of the NIC blasters are gonna have some kind of mechanical failure before the end of the day. SNAPs are a bitch to get working properly, hot glue is not a reliable adhesive for most of the things we used it for, and hoppers work on black magic that may or may not choose to fire your darts depending on the heat, humidity, and relative positioning of Jupiter. Assuming most of the Superstock blasters are rewired flywheelers with aftermarket wheels, they're gonna shoot 100s of rounds with no problems whatsoever.

As for my fave advancement in the hobby, I'd say it has to be the use of proper materials and tools, and statistical rigor. Instead of holding things together with hot glue and epoxy putty, we're using proper plastic welder. Instead of testing blasters by holding them about level and saying how far they shot, we're using chronograph readings. There's a level of science and engineering in the hobby that just wasn't there on a large scale before. Sure, there have always been those who were a head above the rest of us (shoutouts to Cap'n Slug, Doom, and Boltsn1per, off the top of my head). But the standard question after a mod guide isn't "ranges?" anymore, it's "what's the fps?" and that's beautiful.

Second fave, if I can pick two, is the aftermarket. It is so nice to be able to buy a variety of springs made specifically for the blaster I'm modding, pick up a couple of motors that I know are optimal for the job, and then buy machined metal parts for way cheaper than ever before. It lowers the barrier to entry, which means more players, which means more games. A healthy hobby is a growing hobby, and I'm fairly certain our hobby would not have grown as much as it has if it weren't for our good friends and factory workers in Singapore and China.