
#26
Posted 21 May 2007 - 10:26 PM
So go ahead and figure out some dates that work for you guys and post 'em here.
Hopefully we can work something out that includes everyone.
#27
Posted 21 May 2007 - 10:44 PM
I would really like to come, but I understand if you can't have the war after July 20.
PS. loser loser loser. Had to test the filter.
Edited by newby, 21 May 2007 - 10:47 PM.
"For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life."
#28
Posted 21 May 2007 - 11:10 PM
A date before June 20th might be possible, we just preferred a date after school was out. Again, I will try and find something that works for everyone. We would like to see you guys in attendance, we just need to pinpoint a day that will weave through everyone's schedules.
#29
Posted 21 May 2007 - 11:56 PM
"For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life."
#30
Posted 23 May 2007 - 05:17 PM
So, does the 16th of June work for everyone?
#31
Posted 23 May 2007 - 09:41 PM
1 That is my sister's Birthday.
2 It all depends on if I can get a ride.
Edited by Dayko, 23 May 2007 - 09:41 PM.
< One foot in death...The other in life. >
#32
Posted 23 May 2007 - 11:18 PM
I guess you have some heavy duty industrial strength toilet paper holders. Do they advise you to wear eye protection when changing rolls?
My TTG mod.
#33
Posted 23 May 2007 - 11:54 PM
hierarchy, on May 23 2007, 09:18 PM, said:
Are you kidding me...One problem I found on June 16th. Rediate and I both have a little kid gym meet to coach.
Dayko, on May 23 2007, 07:41 PM, said:
Two factors for me right now:
1 That is my sister's Birthday.
2 It all depends on if I can get a ride.
I don't think moving it back another week would be possible. That would make it in like 2 weeks. I don't think that would work too well...
Edit: Would the 17th work? That's a Sunday, and I know they aren't really preferred... But would that work for you guys?
Edited by Retiate, 23 May 2007 - 11:55 PM.
#34
Posted 24 May 2007 - 10:34 PM
I guess you have some heavy duty industrial strength toilet paper holders. Do they advise you to wear eye protection when changing rolls?
My TTG mod.
#35
Posted 24 May 2007 - 10:50 PM
hierarchy, on May 24 2007, 08:34 PM, said:
Whew I asked my gym coach and he said that my group didn't have to go to the little kid meet. So unless one of the people from my group is'nt O.K. with June 16th then that will be the date. We might have it on the 17th though.
Yeah, the 16th is lookin' pretty solid. I don't think the 17th will work since there will be school the next day (for most of us) and Sundays just don't work as well as Saturdays do.
#36
Posted 28 May 2007 - 01:58 PM
I guess you have some heavy duty industrial strength toilet paper holders. Do they advise you to wear eye protection when changing rolls?
My TTG mod.
#37
Posted 01 June 2007 - 07:53 PM
June 16th - Finalized date. Unless something totally rediculous happens, it'll work.
Our coaching thing got cancelled anyway, so that's not a problem.
Post if you can come.
The time will be from 11:00 am to 5:00-6:00 pm.
We're working on an idea to have one war on June 16th, then another some time in August. A second war in August should work, even if someone from our group can't make it, since they will have already gone to the one in June (most likely).
So, probably Hierarchy will post the address you need to go to (I don't know it, he does) and we'll have our war.
Sound good everyone?
#38
Posted 01 June 2007 - 08:50 PM
I guess you have some heavy duty industrial strength toilet paper holders. Do they advise you to wear eye protection when changing rolls?
My TTG mod.
#39
Posted 03 June 2007 - 05:16 PM
#40
Posted 03 June 2007 - 06:54 PM
I guess you have some heavy duty industrial strength toilet paper holders. Do they advise you to wear eye protection when changing rolls?
My TTG mod.
#41
Posted 03 June 2007 - 07:50 PM
Move the picnic to the next weekend...
Yeah, let's try and change the date of that picnic thing...
The war will not be cancelled. If the picnic must be on the 16th, the war will be on the following weekend.
I know this means Newby and his friends won't be able to make it, but there will be one in August, so they will be able to attend that one, hopefully.
So, just in case they, for same lame reason, must put the picnic on the date of our war, will the following weekend (June 23) work?
Also, see if the 17th of June works (it's a Sunday) for everyone.
If the war has to be moved, I'll see which of the 2 dates (17th and 23rd) work best.
Again, I will try to move the date of the picnic. I'm sure they'll be fairly flexible about it, so I think I can schedule it to a different weekend.
#42
Posted 04 June 2007 - 11:08 PM
I guess you have some heavy duty industrial strength toilet paper holders. Do they advise you to wear eye protection when changing rolls?
My TTG mod.
#43
Posted 06 June 2007 - 12:10 AM
Point is, I might just be able to make it on the 16th with a few friends, however, I definitely can't make it on the 23. There is no question that me (and my buddies) will be at fball camp in eastern Washington. So, I'll hope the schedule doesn't change too much. Good luck with the planning, keep me posted, have a nice week, etc.
-NEWB
"For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life."
#44
Posted 06 June 2007 - 10:44 PM
I don't think I have any problems with the 17th. The only reason I didn't really promote it was because it was a Sunday and there was school the next day (at least, for most of us there is). So that might be a problem for people.
So if the 16th doesn't work for you, how's the 17th sound for everyone?
I'll have to see if it works with our group too.
#45
Posted 06 June 2007 - 11:13 PM
As for weapons, I'm a little concerned. Most of my friends are pretty bad at modding. In fact, some do not even own Nerf guns. I have about 15 myself, but a few of them suck, and others aren't modded yet. How many spare guns do you guys have?
Also, how is the terrain? Is it like a clearing with a few places for cover, or is it totally wooded?
Lastly (sorry about all these questions) I was wondering which guns will and will not be allowed. Maybe the best way to handle that is to just bring all the guns and then play it by ear once at the park. Your thoughts?
-NEWB
"For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life."
#46
Posted 06 June 2007 - 11:52 PM
I guess you have some heavy duty industrial strength toilet paper holders. Do they advise you to wear eye protection when changing rolls?
My TTG mod.
#47
Posted 07 June 2007 - 12:09 AM
The area sounds ideal, and I'm glad you guys have a few spare guns for my friends.
Are guns like the maxshot, blast bazooka, and xbow allowed? Or are we going to play wimp style?
"For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life."
#48
Posted 07 June 2007 - 12:18 AM
newby, on Jun 6 2007, 09:13 PM, said:
So the 16th works?Good news! (for me at least): there is no fball camp over the weekend. In addition, we get out on the 14th, so most of the kids at my school are pretty much free that weekend. I think I will be able to bring a van load of people with me (about 5-7 all together) as long as the war is sometime that weekend. I suppose I can't promise that many will come, but there are a bunch of people interested.
Well, then the 16th of June will be the official date. It seems like it works for everyone.
5-7 people? Awsome. The more people, the better.
newby, on Jun 6 2007, 09:13 PM, said:
I'm not too sure. Depends on if I can get PETG soon enough to mod my guns. If I do get the PETG in time, I have like 5 guns that would work real well in a war (2 AT2K's, a Blastfire, 2 SM1.5K's). If I can't get the PETG, we have some less used guns that could be used also. Like, we have a clip modded Firefly, 2 DTG's, a CPVC modded RF20, possibly a couple Longshots. Might be others I just forgot we had. Then we have smaller guns like Mavericks and Nitefinders.As for weapons, I'm a little concerned. Most of my friends are pretty bad at modding. In fact, some do not even own Nerf guns. I have about 15 myself, but a few of them suck, and others aren't modded yet. How many spare guns do you guys have?
We have 2 guns that have been real heavily modified. One is my primary, a Magstrike. It's got all the mods Forsaken_Angel24 came up with on his Magstrike mod. The other is a Rattler. I did Frost Vectron's Rattler mod to it, so it's got some heavy mods done to it.
I'm a fan of having good RoF on guns. Single shot guns are great for taking out one person. But after that, there's not much you can do until you reload. My primary used to be the Pump Shotgun Angel modded, but I switched over to the Magstrike since the Pump Shotgun started having problems. Now I love the Magstrike and I think I'm going to stick with it for a while.
newby, on Jun 6 2007, 09:13 PM, said:
The terrain is multiple paths cut out in a heavily wooded area (aside from a few places, trying to go off the path a ways would be real difficult). There are some clearings with trees for cover and lots of the trails have trees and spots you could take cover in. I'll get get my photobucket account up here so you guys can see the pictures we took.Also, how is the terrain? Is it like a clearing with a few places for cover, or is it totally wooded?
newby, on Jun 6 2007, 09:13 PM, said:
Lastly (sorry about all these questions) I was wondering which guns will and will not be allowed. Maybe the best way to handle that is to just bring all the guns and then play it by ear once at the park. Your thoughts?
On the main page, I listed some rules on guns. The real powerful guns (like Titans or real high powered Super Soaker conversions) are banned, unless they are shotgunned (firing at least 3 darts) or they shoot stock darts.
The main rule is the range cap will be set at about 150'. I highly doubt any gun shooting that range will be necessary since most of the action will be more close up. Though longer ranged guns will still be useful for several situations, such as base defending, covering people, or just taking out unexpecting people wandering on the trails.
Homemades will be allowed on a case-by-case basis. Anything that is extremely over powered will most likely not be allowed. We have one homemade - a blowgun that uses stock darts (basically just a length of PVC).
We mostly just want to keep down to a safe level. If a gun is drawing blood on it's victims, we might want to discontinue using it as it won't be much fun for people on the recieving end and we don't want people getting injured.
Edit: I don't really know how many darts you guys will need, it really depends on your playing style. I personally will probably have around 200 darts for the day, that should be more than enough for me. If you use something that doesn't shoot a whole lot, like a Crossbow, Big Blast, or singled BBB, you might be fine with a little less. But if you like using full auto RF20s, PCs, or Magstrikes, bring more. I'll probably shoot off somewhere around 15 shots a game.
I'm sure 300 darts will be plenty, but once again, it depends on how you play.
A thing to keep in mind is that we play 1 hit outs. People are more valuable and since it takes less shots to eliminate another player, ammo is saved. We will most likely play some CTF rounds, where lives are unlimited, you just have respawn time, so much more ammo will probably be used during those rounds.
Edit again: Didn't see that last section of your post.
The range cap will be about 150'. Now we won't roll out a huge tape measure and form a big line to make you all range test your guns.
The Maxshot and Crossbow are for sure allowed, unless you somehow pumped them to extreme ranges. I have no idea how far your Big Blast goes. There was some thread a while ago that showed a video of it shooting over 300' angled. So yeah, just be aware of the range limit. As long as it doesn't cause injuries (not injuries like a welt or "Ow, that hurt" but injuries like it breaks the skin of the target and there's blood dripping down from the spot the dart hit).
Oh yeah, when I say 150' range cap, I'm talking 150' flat. Just incase that might've confused anyone.
One last thing: BRING EYE PROTECTION
We might have like 2 or 3 little Dart Tag eye protection things if someone forgets, but we don't have much. Maybe 4 or 5 things that will protect your eyes. Eye protection is required.
Edited by Retiate, 07 June 2007 - 12:41 AM.
#49
Posted 07 June 2007 - 12:36 AM
For RETIATE: On a completely off topic note, you can remove that white tube thing that restrict the bladder in the magstrike and dremel down the screw areas for even more inflation of the bladder. Also, you can cut off the back end of the bladder restricting shell in order to keep pressures from becoming too hight. This also lets the bladder inflate more. The main downside to this would be if the bladder popped... but It's rated to 500psi, so there shouldn't be any real worry of that. I've gotten my magstrike up to 70 pumps. Unfortunately, I over-banded the bladder and blew my check valve in the pump, so maybe inflation over 60 pumps is a bad plan with this set up. I have to find a decent bike pump that wont blow now. Anyway, those are my findings.
-NEWB
"For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life."
#50
Posted 07 June 2007 - 12:44 AM
Edit: Photobucket account
Username: Retiate
Guest Password: wallwar
Then just look under the WALL War sub category. Or you can be sneaky and look around at the rest of my pictures... Maybe get some pictures of my upcoming NF write up...

Edited by Retiate, 07 June 2007 - 12:52 AM.
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