
#1
Posted 02 January 2003 - 03:07 PM
The way I see it, is that a team should keep itself informed as to where the opposition is, and should freely talk about what they can do. This happens a lot within the LCM, where we'll briefly chit chat or something about the situation of the game currently, or what our next move should be. A hand motion here and there, insisting as to where one player or another should go also has proven useful with time.
It's a lot easier to win if you play as a team, and a lot harder to lose if you fight like a team. My experiences from Apoc:2002 detailed this for me fully, and I must say that the entire day back in August was a learning experience when it came to the fundamentals of being a team player. With 12 on each team, going at it, if you were caught out in the open, as a "lone ranger", you didn't have much hope. Your chances of survival were slim, and in most cases non-existant.
Well that's my piece, feel free to share your thoughts about teamwork accordingly. Evil out.
#2
Posted 02 January 2003 - 04:05 PM
"Too close for missiles, I'm switchin' to guns"
#3
Posted 02 January 2003 - 04:14 PM
VACC
#4
Posted 02 January 2003 - 08:36 PM
Teamwork is usually present in our games, but in an open area, with small to medium sized teams, a bunch of lone wolfs can take out a well coordinated team.
It's hard to form an effective counter when there's no group to counter.
Dinobot smash!!!
#5
Posted 02 January 2003 - 10:12 PM
#6
Posted 03 January 2003 - 12:57 AM
- Death
#7
Posted 03 January 2003 - 02:05 AM
<rant>
I mean seriously, how difficult is it to understand that playing west coast style, it's detrimental to your team when you take freaking forever to count back in? Sure, you feel like you're doing great cause it takes you forever to get eliminated but meanwhile your team gets hosed because of your self-imposed penalty time!
</rant>
Of course my favorite strategy, employed at Armageddon last year, is The Meat Shield. VACC and Ash loved that game...
#8
Posted 03 January 2003 - 02:53 AM
VACC
#9
Posted 03 January 2003 - 06:28 AM
#10
Posted 05 February 2003 - 04:28 PM
But yes, I think teamwork is essential. No matter what your style, teamwork is a must for sucess against good teams.
#11
Posted 05 February 2003 - 04:41 PM
#12
Posted 05 February 2003 - 06:21 PM
...Well as I was saying, teamwork on a smaller scale is more effective than I ever knew.
#13
Posted 05 February 2003 - 07:13 PM
Teamwork is always used, as Vacc (I think) said, since you are on a team, and you are all working toward a common goal (kill the other guys). Now, the way this gets done is where people have different ideas. As Vacc also said, silence is the best way to coordinate attacks, and as he also said, the people that can pull that off shouldnt be grouped together. I agree, that the people who work best when together shouldnt be on the same team, but if it is a large group of people that work well together, some of them will be on the same side. This is when it gets interesting, because the 2 or 3 guys on the team, especially if there are newbies or if it is a bigass war, like Apoc (or Armaggedon as I can imagine) can instill a sense of comradery amongst the team. The core of the team will, hopefully, expand their tactical skills to the rest of those untrained savages. Then, they will eventually get the hang of the way you and your boys work, and they will in turn step it up.
Which brings me to my next point, Murphy's Law which states: Profesional soldiers are predictable, but the world is full of amatuers. This translates very well into nerf, since there are sometimes newbies and vets on the field at once. You can get used to the way some people operate, but the newbies and the ones who dont group themselves with everyone else are the ones you need to keep an eye on. I love this aspect of the battle. If you leave the group and just go trapsing(I have no idea how to spell that, but its a great word) through the woods, you can do serious damage to the other team. You may not win (which I dont bother worrying about in nerf), but you can take some guys out, because they wont expect you to do that. This is what some people would probably call the lone wolf strategy, which is a good name. You dont need to tell your team where you are going, because you will constantly be moving, depending on the enemy movements. This could very well be the best team strategy. An entire team of lone wolves would be fun to be on, but not to fight against. It would be like the viet-cong, you wouldnt know where they go to regroup, you dont want to chase them for fear of ambushes, and they (the wolves) can play off of each other nicely. I know the LCM used to do this. They set ambushes without knowing it.
And yah know why the lone wolf team would work? Because a team of, but not limited to, 4 people can be bitched around by one guy. I dont understand it, they can all rush and at worst one or two would die. Its just the way things work I suppose.
So yeah, this is probably one of my longest posts ever, so I'm gonna stop now.
K:H=1.00
Shots Fired: 2.1 x 10^4
Fun had: 97%
#14
Posted 08 February 2003 - 01:41 PM
You can poop in my toilet anytime champ.
2016 Nerf War Schedule
Bless you, my son. Now recite 3 New Members Guides and 5 Code of Conducts for your sins.
#15
Posted 08 February 2003 - 02:34 PM
VACC
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