Coop, on May 13 2010, 01:34 PM, said:
I'm a definite.
So you ended up throwing the match to play nerf huh?
Posted 13 May 2010 - 04:44 PM
Coop, on May 13 2010, 01:34 PM, said:
I'm a definite.
Posted 13 May 2010 - 05:12 PM
Prince Valor, on May 13 2010, 05:44 PM, said:
Coop, on May 13 2010, 01:34 PM, said:
I'm a definite.
So you ended up throwing the match to play nerf huh?
On the other hand, the guy who posted before me used the word 'fuck' a lot so he probably knows what he's talking about.
Posted 14 May 2010 - 10:58 AM
Posted 14 May 2010 - 09:17 PM
Posted 15 May 2010 - 07:43 AM
Posted 15 May 2010 - 05:47 PM
Edited by Mr BadWrench, 15 May 2010 - 05:51 PM.
Posted 15 May 2010 - 07:39 PM
On the other hand, the guy who posted before me used the word 'fuck' a lot so he probably knows what he's talking about.
Posted 15 May 2010 - 07:39 PM
Posted 16 May 2010 - 11:52 AM
Posted 16 May 2010 - 05:40 PM
Edited by TheAbused, 16 May 2010 - 06:27 PM.
Posted 16 May 2010 - 10:59 PM
Edited by Lynx, 16 May 2010 - 11:00 PM.
Posted 17 May 2010 - 05:57 PM
Lynx, on May 16 2010, 08:59 PM, said:
Shields, however, can easily get ridiculous. Have you seen the Roman tortoise? That's why. The restrictions placed on them to make them playable is not worth using them in the first place.
Lynx, on May 16 2010, 08:59 PM, said:
Nerf is just a different version of tag, and if touching any part of a gun/body counts as a hit, why shouldn't hitting a shield count? And we already have a shield: Manta Ray.
Lynx, on May 16 2010, 08:59 PM, said:
Cons:
Melee round with a giant phallic 10 foot pole which I wouldn't touch with my giant 10 foot phallus.
Posted 17 May 2010 - 07:09 PM
TheAbused, on May 17 2010, 05:57 PM, said:
Lynx, on May 16 2010, 08:59 PM, said:
Shields, however, can easily get ridiculous. Have you seen the Roman tortoise? That's why. The restrictions placed on them to make them playable is not worth using them in the first place.
A Phalanx? I'm not an expert in military history, but I do recall a few weaknesses in the phalanx tactic. Everyone clumped together makes a mighty attractive target. A target that can't move very fast. Or see too particularly well. Any terrain rougher than, oh, say a field held the potential of breaking up the phalanx.
Not a phalanx, which was extremely versatile in its day, but a tortoise.
If you aren't an expert in military history, google that shit. And it can move fairly fast. If you want to play that shit, do larp. A theme war is larp. A theme round is called a different game type. If you want to pass out identical shields and have *a* shield round, sure.
But I understand the potential for abuse, and I will agree that it could get ridiculous. Then again, sometimes ridiculous can be fun. I think simply allowing a Titan missile to destroy any shield and shield user would be a quick and easy way of balancing that. We don't have to be so dogmatic about Nerf.
Ridiculous is having all of your team with titans. What if one team doesn't have a titan? Since you are changing rules for different types, what about arrows? How do you know 2-3 arrows hit if its a full blast from a big salvo? Again, the addition of such rules outside nerf weaponry only leads to more craziness.Lynx, on May 16 2010, 08:59 PM, said:
Cons:
Melee round with a giant phallic 10 foot pole which I wouldn't touch with my giant 10 foot phallus.
This is a perfect example of letting a measly 10 minutes contribute to the potential ruin of one's day.
English please?
Posted 17 May 2010 - 08:11 PM
Lynx, on May 17 2010, 05:09 PM, said:
Not a phalanx, which was extremely versatile in its day, but a tortoise.
If you aren't an expert in military history, google that shit. And it can move fairly fast. If you want to play that shit, do larp. A theme war is larp. A theme round is called a different game type. If you want to pass out identical shields and have *a* shield round, sure.
Lynx, on May 17 2010, 05:09 PM, said:
Ridiculous is having all of your team with titans. What if one team doesn't have a titan? Since you are changing rules for different types, what about arrows? How do you know 2-3 arrows hit if its a full blast from a big salvo? Again, the addition of such rules outside nerf weaponry only leads to more craziness.
Lynx, on May 17 2010, 05:09 PM, said:
TheAbused, on May 17 2010, 05:57 PM, said:
Lynx, on May 16 2010, 08:59 PM, said:
Cons:
Melee round with a giant phallic 10 foot pole which I wouldn't touch with my giant 10 foot phallus.
This is a perfect example of letting a measly 10 minutes contribute to the potential ruin of one's day.
English please?
Edited by TheAbused, 17 May 2010 - 08:28 PM.
Posted 17 May 2010 - 10:15 PM
On the other hand, the guy who posted before me used the word 'fuck' a lot so he probably knows what he's talking about.
Posted 17 May 2010 - 10:45 PM
Coop, on May 17 2010, 08:15 PM, said:
I'm 100% against shields though, except for the Crossfire shield and Manta Ray because they're small and actually Nerf. I think having people run around 3'x5' shields and swords would not only be unfair, but highly annoying. That is just asking for welts if people are trying to get within melee range while approaching +bows and such.
Posted 18 May 2010 - 09:27 AM
TheAbused, on May 17 2010, 11:45 PM, said:
There's two ways to avoid receiving and giving welts. One: simply ban anything that can leave a welt, of which I'm not a huge fan, because it punished fair and considerate players. Two: require every person who carries a high powered blaster to carry a low powered secondary to use in close ranges. If you become a problem, you aren't allowed to use that blaster.
On the other hand, the guy who posted before me used the word 'fuck' a lot so he probably knows what he's talking about.
Posted 18 May 2010 - 05:33 PM
Coop, on May 18 2010, 07:27 AM, said:
I believe we (pretty much last year's Central Ohio nerfers vs. UC nerfers) just have a different perspective on the game and it's causing issues because the two play styles don't mesh well together.
Edited by TheAbused, 18 May 2010 - 05:33 PM.
0 members, 0 guests, 0 anonymous users