
Magnificent 7
#101
Posted 10 January 2009 - 01:57 PM
And an entire day round, sounds like everybody is going to go home tired but happy.
#102
Posted 10 January 2009 - 03:21 PM
#103
Posted 10 January 2009 - 05:18 PM
My BBBB is unplugged and hits 80 with a stefan. I don't even use stefans at most of the college wars I go to. No one likes getting welts.
Some of the other solutions posted in this thread have often been tried by myself and others in nerf and paintball alike.
Asking people to barrel tap under 30 feet doesn't work. People WILL get excited and fire their blaster when they should have barrel tapped. Just expecting everyone to follow some arbitrary rule based on a subjective visual measurement of distance at all times is not very realistic.
Asking people to test fire their own blaster before play results in people fudging it so that it looks weaker than it is.
I think banning the plugged versions of these blasters is not only perfectly reasonable, but a great way to get people playing without risking them getting hurt. Welts are NOT fun, and just because you are the one giving them and not taking them doesn't make it any better.
I'll do my best to come to one of these.
#104
Posted 10 January 2009 - 05:28 PM
There is always a safety issue when launching projectiles at living things. I'm sure they have concern for our safety but what Mag7 seems to be more worried about, is balancing the game and bringing it back to its roots by eliminating high powered guns and mods that are "too good".Banning guns because they're too good is sad. Guns should only be banned if there is a safety issue.
What constitutes "too good" we have already established is completely up to them and not really up for debate any longer. Which is completely acceptable, it is after all their venue and the Mag7 most likely has more nerf war experience than just about the whole NIC combine. You would think they would know what is going on. What I was suggesting earlier was just that, a suggestion. Sure it might work, but Mag7 has already made their decision.
A bit more on topic:
Am I going to have to buy a Camelbak or would I be better off with intravenous hydration?It will be a day-long single round.
This summer looks like its going to be even more kick ass than the last. Does anyone have a fast forward button?
Skitzo-
Edited by Skitzo, 10 January 2009 - 05:39 PM.
#105
Posted 10 January 2009 - 07:25 PM
#106
Posted 10 January 2009 - 07:33 PM
Its still a doomsayer, and under the rules all of them are banned.
Well I just fought with and against the Doomsayer. It's fast, accurate, and the 12 barrels kick some booty, but it can be beat:
1. FA_24, is a human (believe it or not) he is unable to hit with perfect accuracy every time.
2. It's still a split second in between shots, plus his accuracy, maybe not the best gun for rushing a large group.
3. Different guns are close to the Doomsayer's abilities.
(As in, wait for my mod that may equal that gun)
That's about it. And thanks Angela who helped me with these pictures.. It looks huge in her hands.
HOLY CRAP!
FU ALL
#107
Posted 10 January 2009 - 07:52 PM
It doesn't matter that it can be beaten, somebody using a modern machine gun can be beaten by somebody with a musket. The point is that it requires the player taking on the gun to have enough skill not to be hit by the darts, while they are trying to close in enough distance to nail the person with their gun, while their opponet has enough darts to knock a hit off of most of the enemy team. It shifts the playing feild, alot.
Not saying they will win most of the time, but on a game relying on skill, its like bringing a pistol to a knife fight.
Wait, why the hell was that statement directed at me anyway. The only thing that happened was I pointed out to somebody that their slight reduction in power probably isn't enough to knock that gun out of the doomsayer department, so it will probably be banned. I honestly don't care if they are banned or not, I won't be able to attend.
#108
Posted 10 January 2009 - 08:16 PM
If you are trying to balance the game more and make it closer and more dodging, might as well just have stock battles. We mod our guns to make them better.
Doomsayers are still wielded exclusively by humans, which last time I checked can only aim and focus at one target at once. He can't knockff a whole team simultaneously, or close to that for that matter.
My 2 cents, the doomsayer is beaten using these skills you keep mentioning.
Edited by Applefury, 10 January 2009 - 08:19 PM.
Since you're too young to get a hotel, you should look around, maybe check some aim chatrooms.
Theres alot of really friendly, nice people out there, that'd be more than willing to accomodate a young boy.
#109
Posted 10 January 2009 - 10:35 PM
Banning guns because they're too good is sad. Guns should only be banned if there is a safety issue.
I agree. The reason that titans are banned is because they can make you bleed! And if you are shot in the eye with a stefan from a titan, you are probably fucked. I can understand that, but a banning a gun like the doomsayer just because it is "too good" is in my opinion bullshit. If you think that having doomsayers at wars will make things "unfair" or something, then go buy a doomsayer yourself, and then you will be on level ground.
Edited by Drew is nerfing, 10 January 2009 - 10:42 PM.
#110
Posted 10 January 2009 - 11:31 PM
Look, you're simply not talking us out of that right now, so deal with it. We'd like to move on and let this thread actually become somewhat useful instead of an outlet for those who have no intention of attending these wars to bemoan the death of the hobby. If anyone feels they can't comply with that request I'll simply remove them from the equation for a while.
#111
Posted 10 January 2009 - 11:36 PM
It has been hinted at that the Big Salvo will receive further consideration. So if you have strong feelings for banning it or allowing it and REASONS for it (other than "It should be" or "I like it"), please share.
If you have nothing significant to add, I ask you to kindly shut up.
Just to clarify, homemade springers weren't on the ban list...so snaps and the like are kosher?
#112
Posted 11 January 2009 - 12:04 AM
I have to add this as you don't seem to have gone toe-to-toe with a Doomsayer. I got shot by Forsaken's at 10 feet as he got a bit excited as I was mowing him down with a PowerClip.Banning guns because they're too good is sad. Guns should only be banned if there is a safety issue.
It left a dent in my fuckin' wrist for over a week! A dent! If it can leave a physical deformity in my body at that close a range, then the issue isn't that it is too good a mod, but that it is indeed a safety issue.
The Mag 7 have their reasons. Everyone is arguing over the fact that their favorite blasters, the ones that they took so long to modify (seriously, how long does it take and how hard is it, when modding either a BBBB or a LBB, to plug the OPR valve, cut off the barrel and glue on a PVC coupler?), are banned. Myself and others have stated this already, but the mod does not make the player, but the exact opposite. If it was the mod tha made the better player, why don't those with some of the best blasters in the sport win all the time? They don't.
Can we now please discuss more of what is to come in 2009 from the Magnificent 7 and not cry over not being allowed to use your easily modded BBBB or your "took me forever" Doomsayers? I want to hear about what is to come this year.
Edited by badger, 11 January 2009 - 12:05 AM.
"The moment you can no longer see the fun in running around like a little child is the moment you begin to die."
Roses are FF0000
Violets are 0000FF
ALL YOUR BASE ARE BELONG TO US
#113
Posted 11 January 2009 - 12:29 AM
#114
Posted 11 January 2009 - 12:36 AM
Badger the dent only happened because you are old and fragile. Hands like prunes you have. Of course they would have a dent. Like a ball bearing dropped into mashed potatoes.
Seriously though, My gun is no stronger than any X-bow,PAS or any gun that hits 105'.
I am excited and curious about the new venues and game styles.
I look forward to hearing about them.
Edited by Forsaken_angel24, 11 January 2009 - 12:40 AM.
I don't feel the way I used to do.
I know its bad,
After what we had,
But I’m just not the angel you knew.
#115
Posted 11 January 2009 - 12:48 AM
Anyway, I'd love to see some details on these new rounds, unless the info is to be withheld to make us salivate over the possibilities...
EDIT: I wouldn't joke too much about injury. You weren't there when Nibordude took a crossbow shot directly to the eye at one of the BCNOs a few years ago. That incident is the one that made people across the country take eye protection seriously, as that eye is now permanently damaged. However, that was a standard gun, I wouldn't worry about titans and the such when an ordinary crossbow can do that.
Edited by DX, 11 January 2009 - 12:53 AM.
Let the Battle Begin! - WaterWar.net
MANL Record: 3-0 (2 wins on blue, 1 win on red)
USER IS TOO >>FAST>> TO BAN
#116
Posted 11 January 2009 - 01:35 AM
EDIT: I wouldn't joke too much about injury. You weren't there when Nibordude took a crossbow shot directly to the eye at one of the BCNOs a few years ago. That incident is the one that made people across the country take eye protection seriously, as that eye is now permanently damaged.
Actually I started mandating eye protection after my best man got shot in the eye the night before my wedding in 2003. His eye was all bloodshot for my wedding pics. . .
#117
Posted 11 January 2009 - 02:48 AM
Absurd?Second, the idea that a breached LS is in anyway comparable is simultaneously hilarious and absurd.
Ranges are typical.
99'
100'
102'
100'
101'
102'
I did this range test at night and it was freezing outside. On a normal sunny spring/summer/fall day I am sure the ranges would be at least 10-12 feet farther. I tried putting in a stronger spring but the gun was awkward to cock and the glue broke after four shots. This is something I will be working on improving after doing Captain slugs shotgun grip mod
With a double clip and a shotgun grip it seems like Angel's LS is pretty much the same as the Doomsayer, unless I'm missing something, which wouldn't be unreasonable since I've never warred against a well-modded Longshot.Stats:
This puppy can shoot on average 115 feet.
Is very accurate.
Can fire 12 rounds in 12 seconds or less.
Is rear loading.
Auto advancing.
If everyone calms down and wants to discuss this in a logical manner I think we can have a dialogue, but it's just not productive for us to respond to irrational panic.
We can discuss this in a rational manner, but I, for one, am not going to sit here and read 3 pages of panicked indignation.
Maybe the reason people are still whining about it is because you haven't fully addressed it yet? You've said no to a few questions about specific issues, but you have neglected some of the bigger questions. Some of us are waiting, patiently.Seriously? You people are still whining about this?
My biggest concern is that stock guns have been improving recently, but you seem unwilling to adapt to the new technology. If a new stock gun is released and someone turns it into a monster, you guys are just going to ban it when the person cleans up with the gun, so why bother?
Edited by Rambo, 11 January 2009 - 02:49 AM.
#118
Posted 11 January 2009 - 03:37 AM
#119
Posted 11 January 2009 - 04:12 AM
What are you talking about? The subject of the bulk of my post had nothing to do with a specific gun. Sure, that thought might be inspired by the banning of the Doomsayer, but it's not what I'm talking about. I'd also like to how you're under the impression that Forsaken doesn't have a problem with it. His post made him sound somewhat disappointed and in agreement with my sentiments.Rambo. He has addressed it. It's been made very clear that they're banned from the Mag 7 wars. I mean hell, Forsaken doesn't have a problem with it, so just drop it. Just take it to PM if it really bothers you that much.
Edited by Rambo, 11 January 2009 - 04:12 AM.
#120
Posted 11 January 2009 - 07:58 AM
Honestly, with the size of the plunger tube and the fact that no matter how well you seal a turret it will leak, I (even though I have never seen it) would even go as far as to say its even less powerful then a Crossbow, PAS or anything else.I heart Garrett.
Badger the dent only happened because you are old and fragile. Hands like prunes you have. Of course they would have a dent. Like a ball bearing dropped into mashed potatoes.
Seriously though, My gun is no stronger than any X-bow,PAS or any gun that hits 105'.
I am excited and curious about the new venues and game styles.
I look forward to hearing about them.
And to address Rambo: You do have a point. With ranges like that out of an Angel breached Longshot, it is surely comparable.
Maybe its all about the ability to fire those 12 long range accurate shots quickly? And therefore it makes it unfair? Well if you think about it from a tactical standpoint it just means you have a priority target. Instead of using your long range people to stand back and pretty much lose the round for you when someone inevitably rushes them, have them focus on big threats. Having high quality guns like that almost FORCES you to think tactically. Could this be why they are banned? Because Nerf isn't a Milsim, and there for your tactics should be "Run and hit stuff"?
I don't know, just my two cents.
Oh, and does anyone else hum the Magnificent 7 theme in their head every time they see this thread? or am I the only one?
Venom: Haven't we all?
#121
Posted 11 January 2009 - 09:12 AM
Maybe its all about the ability to fire those 12 long range accurate shots quickly? And therefore it makes it unfair? Well if you think about it from a tactical standpoint it just means you have a priority target. Instead of using your long range people to stand back and pretty much lose the round for you when someone inevitably rushes them, have them focus on big threats. Having high quality guns like that almost FORCES you to think tactically. Could this be why they are banned? Because Nerf isn't a Milsim, and there for your tactics should be "Run and hit stuff"?
Maybe I'm not making my point clear.
I don't care about Doomsayers. I care about the fact that the "technology" of nerf is growing and that we, as a community, should be able to grow with it.
#122
Posted 11 January 2009 - 12:05 PM
Maybe I'm not making my point clear.
I don't care about Doomsayers. I care about the fact that the "technology" of nerf is growing and that we, as a community, should be able to grow with it.
Maybe no one gives a shit about your point so you need to just shut the fuck up.
#123
Posted 11 January 2009 - 12:36 PM
It's not about the nerf gun, the skill or who is playing.
It's about NERFING. The fun had while shooting plastic toy guns at each other. No bruises, no standoffs, no bullshit. That is all that was wanted by the Meh 7. Just man up and shoot the yellow dart at your best friend's eye!
EDIT: The rules are this: We (Meh 7) won't let anything (Nerf gun) get in the way of Nerfing.
Edited by Lynx, 11 January 2009 - 12:37 PM.
AWESOME NITEFINDER
#124
Posted 11 January 2009 - 12:47 PM
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