Jaxmeh, you should easily hit those numbers with this. About 80% of the energy transfer is in the head iirc, and most of the rest is where the shaft is. Half length shoot lasers out of this thing.
Slug, yes dart wear is a concern. This isn't the final wheel geometry, I have some changes which I think are gonna make it a lot dart friendlier for the final product.
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NerfGeek416
Member Since 20 Apr 2010Offline Last Active Apr 20 2018 07:04 AM
About Me
Senior Mechanical Engineering student at Rensselaer Polytechnic Institute
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- Age 28 years old
- Birthday February 23, 1995
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In Topic: Eclipse: 200+ FPS flywheeler
27 October 2017 - 07:29 AM
In Topic: Worker flywheel cage motor kit?
26 July 2017 - 06:07 AM
Metal cage is same geometry as artifact, and is supposed to be on par quality wise as well, but I have never handled one. Metal wheels are garbage. They are too slippery and will give poor velocity.
The worker plastic wheels are excellent, shooting over 150FPS with the right cage and motors.
The worker plastic wheels are excellent, shooting over 150FPS with the right cage and motors.
In Topic: Worker flywheel cage motor kit?
26 July 2017 - 06:07 AM
Metal cage is same geometry as artifact, and is supposed to be on par quality wise as well, but I have never handled one. Metal wheels are garbage. They are too slippery and will give poor velocity.
The worker plastic wheels are excellent, shooting over 150FPS with the right cage and motors.
The worker plastic wheels are excellent, shooting over 150FPS with the right cage and motors.
In Topic: APOC pre-war shakedown
13 July 2017 - 12:56 PM
I've played NIC before, and played it with superstock as well. I'm fast enough and the RoF is good enough that I can make some tags and have fun.
In Topic: APOC pre-war shakedown
12 July 2017 - 10:12 PM
I will try to make this. Will be rocking either an ancient snapbow or a 2 stage RS (assuming superstock is welcome? I can load mags damn fast).
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