
Edited by Split, 04 August 2010 - 07:36 PM.
Posted 03 August 2010 - 03:30 PM
Edited by Split, 04 August 2010 - 07:37 PM.
Posted 03 August 2010 - 04:47 PM
Posted 03 August 2010 - 10:37 PM
Posted 04 August 2010 - 09:13 PM
Posted 04 August 2010 - 09:24 PM
Posted 04 August 2010 - 10:20 PM
Posted 04 August 2010 - 10:32 PM
Edited by cheerios, 04 August 2010 - 10:34 PM.
Posted 04 August 2010 - 10:34 PM
debandgeek12, on Aug 4 2010, 11:20 PM, said:
In the video, the plunger moves back kind of slowly. Does it need lube, or am I just not used to the plunger travel speed of homemades?
Posted 04 August 2010 - 10:58 PM
Edited by Split, 05 August 2010 - 12:14 AM.
Posted 05 August 2010 - 12:09 AM
Split, on Aug 4 2010, 08:58 PM, said:
Where they only post on their "special" site?
Posted 05 August 2010 - 12:22 AM
Posted 05 August 2010 - 01:13 AM
Edited by Fome, 05 August 2010 - 01:17 AM.
Posted 05 August 2010 - 08:09 AM
BustaNinja, on Aug 5 2010, 01:22 AM, said:
Uh, what? the "n" on the end of "does" is a bit confusing. It certainly allows for higher rate of fire though. Perhaps in 1v1 it's not going to make a difference, sure. At something like Apoc though, where the teams are 50 v 50, there may be some big rushes that need to be quelled or whatnot. This also opens up new group strategies since I can provide lots of long range cover fire. Unloading a 20 dart clip on a big group while my teammates move to a better position or for the rush? I'd say it's far from completely unnecessary. Also, Defend the core?It doesn allow for better ROF, but at the same, completely unnecessary.
Fome, on Aug 5 2010, 02:13 AM, said:
You're a clever one! You can pull the trigger while it's in slam-fire mode. The main reason to switch is if you want only trigger.I like how quick and easy it is to switch from slam fire to normal fire.
Haha! I kid. This is the tits.
Are you working on a way to make it more streamlined?
Edited by Split, 05 August 2010 - 10:27 AM.
Posted 05 August 2010 - 10:21 AM
Split, on Aug 4 2010, 11:58 PM, said:
At the dumb off-hand comment by debandgeek, there are perks to contributing to the community. I don't see why that's a problem. If you put in a lot of time, money and work to help others, would you rather have it recognized and credited, or have other people take credit and spend their time on secret projects where they only post on their "special" site?
Edited by debandgeek12, 05 August 2010 - 10:47 AM.
Posted 05 August 2010 - 11:04 AM
Posted 05 August 2010 - 11:24 AM
TantumBull, on Aug 5 2010, 12:04 PM, said:
Push the priming handle almost all the way forward, pull the trigger.I'm a bit confused about slamfire. It looked as if your finger wasn't even on the trigger while you were slam firing. If this is so, than how could you also fire normally (while in "slamfire mode") like you said you could in response to Fome's comment. I must have missed something in the video, sorry.
Posted 05 August 2010 - 11:43 AM
Split, on Aug 5 2010, 09:24 AM, said:
Ah, I see. Maybe you could put a little bar in that you just then slide down to block the priming bar from coming all the way forward and engaging the catch. Then you could completely toggle slamfire without having to unhook the wire.TantumBull, on Aug 5 2010, 12:04 PM, said:
Push the priming handle almost all the way forward, pull the trigger.I'm a bit confused about slamfire. It looked as if your finger wasn't even on the trigger while you were slam firing. If this is so, than how could you also fire normally (while in "slamfire mode") like you said you could in response to Fome's comment. I must have missed something in the video, sorry.
Edited by TantumBull, 05 August 2010 - 11:44 AM.
Posted 05 August 2010 - 11:50 AM
TantumBull, on Aug 5 2010, 12:43 PM, said:
When you move the plunger handle forward, you can feel when the tension in the wire increases, meaning that it's starting to pull on the trigger. Just stop there.Maybe you could put a little bar in that you just then slide down to block the priming bar from coming all the way forward and engaging the catch. Then you could completely toggle slamfire without having to unhook the wire.
Edited by Split, 05 August 2010 - 04:04 PM.
Posted 05 August 2010 - 01:29 PM
Posted 05 August 2010 - 08:50 PM
Split, on Aug 5 2010, 09:50 AM, said:
That method of toggling is interesting though. I'll see what I can come up with.
Posted 05 August 2010 - 09:36 PM
Fome, on Aug 5 2010, 09:50 PM, said:
I really doubt you're gonna hear "hey Split, in about 15 seconds our team is planning on rushing you, you wanna toggle your gun real quick so you're ready?"
Split, on Aug 5 2010, 09:09 AM, said:
You can pull the trigger while it's in slam-fire mode. The main reason to switch is if you want only trigger.
Split, on Aug 5 2010, 12:50 PM, said:
Doesn't seem like that much of a problem; you won't be doing it constantly, if not only between rounds (such as switching to a DTC round).
Edited by Split, 05 August 2010 - 09:36 PM.
Posted 05 August 2010 - 09:47 PM
Split, on Aug 5 2010, 06:36 PM, said:
Fome, on Aug 5 2010, 09:50 PM, said:
I really doubt you're gonna hear "hey Split, in about 15 seconds our team is planning on rushing you, you wanna toggle your gun real quick so you're ready?"
Split, on Aug 5 2010, 09:09 AM, said:
You can pull the trigger while it's in slam-fire mode. The main reason to switch is if you want only trigger.
Split, on Aug 5 2010, 12:50 PM, said:
Doesn't seem like that much of a problem; you won't be doing it constantly, if not only between rounds (such as switching to a DTC round).
An obvious strategy presents itself! Keep it in slamfire mode the whole time! You can be rush proof and still use a trigger when need be! 0 seconds is less than 1/2 second! Mind blowing, I know.
Posted 06 August 2010 - 02:42 AM
Split, on Aug 5 2010, 07:36 PM, said:
An obvious strategy presents itself! Keep it in slamfire mode the whole time! You can be rush proof and still use a trigger when need be! 0 seconds is less than 1/2 second! Mind blowing, I know.
Quote
I'm not sure how many wars you've been to (and that's not a slight at you at all), but being a good nerfer is about keeping a clear head and being mindful of what you're doing. There's also very little "running and gunning." It's not a free for all in confined quarters. Know what you're doing, where people are and what they're doing and you'll do much better. That alone should keep you from accidentally firing, but it goes on:
Edited by Fome, 06 August 2010 - 04:49 AM.
Posted 06 August 2010 - 03:05 AM
Edited by Split, 06 August 2010 - 03:10 AM.
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