bourbon, on Feb 14 2010, 10:36 PM, said:
Are these those things you stick into a pool, pull to fill, then fire?
You can't rely on the vacuum created by pulling the plunger back to fire the dart. Basically you're firing the air nerfers call "dead space", nothing more. Put some bungees on it, and find a way to stop it from creating a vacuum when cocked. 50 cent BnA.
To put it into perspective, cocking a Nitefinder then somehow removing 90% of the air in the plunger tube is what you've done here. You've got a plunger draw length of over 12" on here. You should be getting absolutely ridiculous range. Trust me, it will work much better, and if for some strange reason it manages to defy the laws of physics and doesn't work, you're out 50 cents.
Yes, they are. Did you honestly think I would stop here? Just like every other nerf gun, there is still much more that can be done. I'll have to costum order a spring though. Anyone know any sites? I'll be mounting one on Giygas soon, and the added weight will add accuracy, and something that shoots 100-150 does sound good.
moosa, on Feb 15 2010, 03:59 AM, said:
Bourbon has said exactly what I would have said. Sure, it is kinda neat how you've found that creating a vacuum will propel the plunger enough on its own to launch a dart 70 feet. And honestly, I'm a little baffled at how you could be getting that much range with this kind of method, though I do believe you. You should understand though that Nerf blasters work by creating air pressure to propel the darts. A vacuum is the exact opposite of air pressure, meaning you're working against yourself. Even though it does "work" as you have it, you're not nearly using the blaster's properties to their potential.
I'm starting to repeat what's been said, but you'll see that I also agree. Instead of using that massive air chamber to create a big vacuum, fill it full of air, then use another method to pressurize and force it out with your dart. If you want the spring back effect rather than manually pushing it forward, then attach some bungees to it and you're good to go. Don't bother with springs, that's too complicated. A loose fitting barrel should not only work well with that kind of air delivery, but I imagine it would also fix the vacuum issue as well, allowing the chamber to fill properly. For that much air you'd probably want a pretty long barrel too.
I did find it interesting that you managed to propel a dart that far using this vacuum method, something I didn't know was possible, but I think it's only an effect of the chamber being so large and don't believe it to be a truly useful method.
I do wish I could find some of these things for 50 cents.
1. I just put on a bungie, and tested range out in the backyard. Many will be disapointed.
Dart 1:tight fitting dart= I pulled half way back, and the plunger slipped out of my hands. that would normally be okay, but the really heavy shaking made it so that it shot at an angle. Again, normally wouldn't be so bad, right? I mean, it was only at half pull. You could not be more wrong. It shot over the fence, 70 feet away. I didn't even see it shoot, but I heard it land in only 2-3 seconds. In reference, most guns shoot flat in 1-2 seconds, 45 at 5-7, and up in 10-15.
Dart 2, a middle dart, this time, I waited for the air tank to fill halfway, and I got it some what steady this time. It did not make it to the wall. It was close, I would say the 60s.
Dart 3, loose dart fit: I filled the tank all the way. Not very shaky, but It shook down, and only went to the 2nd wall section, between 30-40 feet. Ill have to overhaul it.
The big green one was on sale for 1 dollar, the others were 50 cents each. As I said earlier in the write up, I got these in fall, Immediatly after summer. Get them during the summer, and its 3 dollars a pop.
Edited by catmods, 15 February 2010 - 11:18 AM.
"Don't worry I'll just close it. Your gun sucks." - Talio