#1
Posted 16 January 2004 - 04:44 PM
#2
Posted 16 January 2004 - 05:03 PM
#3
Posted 16 January 2004 - 05:04 PM
Edited by THIRST, 16 January 2004 - 05:05 PM.
#4
Posted 16 January 2004 - 07:21 PM
#5
Posted 16 January 2004 - 07:55 PM
Your barrel volume (and therefore length) should be dependant on your tank size, pressure, dart length, and dart weight distribution. You want a balance where the dart never becomes friction limited in the barrel and the air pressure is reduced to a point that it doesn't interfere with dart flight. To some extent the latter problem can be reduced by porting the barrel.
This is a subject that I'm very much interested in and, having modded over a dozen guns, I have a significant empirical data set. Without arguing your point excessively I just want to note that 5:1 is not always the answer.
Oh yeah, welcome to NerfHaven!
#6
Posted 16 January 2004 - 08:18 PM
#7
Posted 17 January 2004 - 10:46 AM
#8
Posted 17 January 2004 - 04:33 PM
That's the definition of a newb.I dont think this guy should be called a newb just becuase he just started.
I think that's oversimplifing it, but not horribly, like saying that Pi=3.1 . It's not exact, but it'll work.
#9
Posted 17 January 2004 - 08:37 PM
#10
Posted 18 January 2004 - 01:53 PM
The thing is you can't just settle on a ratio. There are just too many variables, like you would wanna build up a lot of volume if you use an automatic gun (so you won't have to reload often) but if you have a single shot you might wanna use a small air chamber with lots of pressure (that way you don't have to work a sweat pumping).
PS: Don't anyone even think about calling me a newb, 'cause I've been in this field for like 4 or 5 years and I bet some of the guyz here don't even know Pascal's law.
#11
Posted 18 January 2004 - 03:01 PM
Pascal's Law
In a static fluid, where there is no motion, the stress vector cannot be different for different orientations of the surface normal because there is no preferred direction in the fluid, which is isotropic in structure. At a point P in a static fluid, must therefore have the direction of and have the same magnitude for all directions of . This startling result is called Pascal's Law.
To prove that the magnitude of is independent of the direction of the surface normal , consider a force balance on the fluid element as pictured in figure 2.3.1. The stresses acting perpendicular to two faces of area and are designated by and , respectively. Since the fluid element is motionless, the sum of the forces in the x direction must add to zero:
As the fluid element shrinks to zero, the normal stresses and are colocated at the point P. However, the magnitude of must be the same for any direction since we could have chosen z or y for the direction of x in figure 2.3.1. Because we know that fluids can sustain only a compressive stress, or pressure, we identify the magnitude of with the pressure p and its direction as opposite to :
And if that isn't enough for you, Read this then.
Not in the game anymore, but it was great while it lasted. Thanks for the great years of fun, NH!
--
Resident "Spawn of Talio"
#12
Posted 18 January 2004 - 04:30 PM
[EDIT] After another few readings, I'm SORT OF starting to understand it. But it still has nothing to do with Nerf that I can see. For one, it's talking about static fluids, not gases.
Edited by Spectre2689, 18 January 2004 - 04:33 PM.
#13
Posted 18 January 2004 - 04:36 PM
#14
Posted 18 January 2004 - 06:31 PM
Did he ever hit that on the nose.hey, air or CO2, or most gases are fluids. Fluid means that a substance is severly plastic, or even simpler, anything that can flow between your fingers is a fluid. Liquid and fluid are not the same thing, so dont think that way.
Spectre, of course I know what I'm saying. The man thought he was all big saying he thought no one but him knew Pascal's law, and I'm just showing him that he is wrong in thinking that. If you still don't understand, read the whole site that I have provided.
Yeah, so there's Pascal's Law, which can be applied for gases and liquids.
Not in the game anymore, but it was great while it lasted. Thanks for the great years of fun, NH!
--
Resident "Spawn of Talio"
#15
Posted 18 January 2004 - 06:54 PM
Having suffered through a year of physics, two years of calculus, and various and sundry other exotic forms of torture to get my CS degree, I'll just avoid that link.
Can we have a reasonable discussion here without getting into who's a newb, who's an engineer, and who's watched the discovery channel? Your credentials here are the sum of your contributions to the online Nerf community.
#16
Posted 18 January 2004 - 07:28 PM
Normal Tank Volume (measured)
Normal Tank Pressure (measured)
Barrel Length (just maybe?!)
Barrel/dart pressure (empirically tested)
Barrel area (measured)
Regrettably, anything exact in the way of temperature changes (I was using the Ideal Gas law, of all things!), localized pressure increases directly ahead of the projected dart, or fluid flow friction within the pipe, were kind of botched. In most cases, ignored altogether...
So any of you kids able to enlighten me on any equations or relationships for these, perhaps upgrade my estimation of the decreasing force exerted on the dart as volume increases and local pressure decreases? Again, I can't remember any way to factor in temperature between the two steps, so I've just lamely been assuming an isothermal process, so any help there would be appreciated.
For anyone that wants the quick summary:
If we know the above mentioned variables, we can estimate where the force exerted by the expanding gas equals that of opposing friction, in terms of a distance variable "l" that we can use with the area of the barrel for the final volume into which the air effuses. If this model provides an accurate model of the whole firing process (minus some obvious other important details, such as the above mentioned, as well as the behaviour of the dart as it leaves the barrel, and the air effuses into an essentially infinite volume at an essentially constant pressure), we could perhaps rate dart types and barrel/dart combinations by friction coefficients, and Nerf blasters by energy levels determined by the accepted optimal pressure multiplied by the total measured tank volume. Joule notation sounds like a fun determination, though that would still be ruled by practical factors such as prime time (or number of pumps to optimum pressure), reliability, and other unique properties.
So, now that we all know Pascal's law, for whatever use that is in a dynamic situation, and are all a little more enlightened; Is anyone interested in actually investigating this, in all it's empirical tedium? If it's really important to anyone, I'll make time to do it, but otherwise I couldn't care less, especially when the results seem like they would prefer grossly overextended barrels for the sake of only a couple meters' effective range.
Edited by Zero Talent, 18 January 2004 - 07:30 PM.
- Death
#17
Posted 19 January 2004 - 04:37 PM
#18
Posted 19 January 2004 - 05:31 PM
You can poop in my toilet anytime champ.
2016 Nerf War Schedule
Bless you, my son. Now recite 3 New Members Guides and 5 Code of Conducts for your sins.
#19
Posted 19 January 2004 - 09:46 PM
#20
Posted 20 January 2004 - 02:24 AM
And it's an elementary law, one that all of us take for granted, one without which nerfing, hidraulics, and God knows what else wouldn't exist.
But 'nuff of that. I just don't see what the big deal is. I mean... the pressure delta 'tween zero and 90 degrees F can be overlooked, it can be compensated by one or two more pumps. It's not like we're building Feinwerkbau grade airguns... it's freakin' foam...
Don't mind me, I guess I'm just too Eastern-European, doin' it the Russian way: build first and calculate later. ( And I wonder why there are more AK47s in the world than M4s ).
PS: I'm not a big fan of Automatik Kalashnikov.
#21
Posted 24 January 2004 - 02:33 PM
t=tank volume
b=barrel volume
a=airloss ratio
o=output pressure
The equation si true if normal pressure=1
(t*B)a-:-a*b=o
or even simpler:
t-(a+B)=o
to find optimum barrel lenght ajust the tank and barrel volumes until o=1.5. The first equation is more accurate, but the second one is better for barrel lenght. I will post the equation i got this from if anyone would like, but it's a eye crosser.
sry, the smillies are b's
Edited by buckbogey, 24 January 2004 - 03:48 PM.
#22
Posted 24 January 2004 - 03:25 PM
Doin' coke, drinkin' beers, Drinkin' beers beers beers
Rollin' fatties, Smokin' blunts
Who smokes the blunts? We smoke the blunts
-Jay
#23
Posted 24 January 2004 - 03:43 PM
http://www28.brinkst...re-equation.png
Not really exact, but it's useful if you're just playing around.
#24
Posted 24 January 2004 - 04:27 PM
Doin' coke, drinkin' beers, Drinkin' beers beers beers
Rollin' fatties, Smokin' blunts
Who smokes the blunts? We smoke the blunts
-Jay
#25
Posted 24 January 2004 - 05:19 PM
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