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Member Since 21 Apr 2007
Offline Last Active Jun 15 2012 11:02 PM

Topics I've Started

Video from UBCon 23

12 June 2012 - 07:34 PM

It's been a while since I posted much around here, but I still Nerf when I can. We held our yearly Nerf war at UB in April, and evidently a film student put up some video of the convention. I thought I'd throw it up here. Nerf stuff at 6:16.

We had pretty good attendance this year. One night, we were running with about 110, the other between 130 and 140. We're thinking about restricting it to 100 in the future so that our referees don't kill us. Gun mods are allowed, but it stock darts only, so I haven't put up a thread here for a few years.

We hold the wars Friday and Saturday night during UBCon, which is generally around the beginning of April. If this is something that people here would be interested in, I'll make sure to post more info on Nerfhaven in plenty of time for next year's wars.

Ubcon Xxi

17 December 2009 - 09:40 PM

On behalf of the University at Buffalo Strategists and Role-Player's Association, I'm pleased to announce our fifth annual all-night indoor nerf war. The war will begin around midnight on Friday and Saturday nights and last until about 5 AM or everyone goes home.

We haven't set all the details yet, but we'll definitely be playing some CTF. Other formats and specific rules will be forthcoming.

Generally speaking, mods are okay within reason (probably no singled Titans), but no homemade air guns. Homemade darts will be permitted, but will probably have to be soft-tipped. We MAY restrict mods to Saturday night, and if we do, we MAY permit regular glue-tipped stefans.

The nerf wars are part of UBCon XXI, our annual gaming and anime convention. Con admission is $20 for all three days or $15 with pre-registration starting January. Confirmed convention guests include Voltaire (the musician, not the dead author), Keith Baker, creator of the Eberron setting for Dungeons and Dragons, and Zombie Buddy Productions, who run awesome LARP events featuring Nerf weapons. Events include all manner of games, from RPGs to classic video games to LARPs, an open gaming area to rival cons ten times our size, and twenty-four-hour anime showings.

In the next few days, I'll be filling in some of the details and hopefully adding some pictures of our Student Union building, which I am convinced is the most awesomely perfect nerfing venue known to man. I'll also add more information on pre-registration as it becomes available; the nerf wars are our most popular events, and we have to cap attendance at around 100 per night, so we recommend pre-registering to make sure you get a slot.

Largest Nerf War?

13 July 2009 - 05:48 PM

I was wondering if anyone knew what the largest nerf war on record was. I thought it might have been our very own UBCon war, which consistently brings in over 100 attendees, but then I noticed that the projected attendence for Apoc was in the same range if most of the "maybes" go. I tried the Google (as well as a site search), but to no avail; it's hard to find real figures. Does anyone have any idea?

Quick Question On Angel Breach

07 April 2009 - 05:44 PM

I have a mostly completed Angel breach. The brass is all cut and slides nicely. My understanding of the breach's working was that the half-pipe should be in line with the clip, settling between the "wings" so that the darts are pressed immediately into it. The trouble is that a half-pipe of 9/16 brass, being no narrower in its orientation than a full pipe does not fit between the "wings" on top of the magazine, which would seem to make inserting a clip impossible. Yet the pictures in Angel's thread make it quite clear that the half-pipe is, indeed, fully half the circumference, and much of the half-pipe appears to be directly above the wings of the magazine.

My question is simply: what the hell am I missing? There is no physical way that I can make the parts I have operate in the way I understand. I've never heard of this issue before, which leads me to believe that I'm doing something silly.

Thanks for any help, and apologies in advance if it's something obvious.

Looking For A Mod

04 August 2008 - 04:59 PM

I've been looking for a particular mod, and I can't seem to find it with the search. It was a Longshot that integrated the shell of the front gun and used the front gun foregrip to cock the main gun. The bolt sled, if I recall, was extended forward and down to interface with the foregrip internally.

Anyone remember this mod: what it was called, who made it, when it was made? Anyone just happen to have it bookmarked? :P