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Member Since 22 Sep 2009
Offline Last Active Jun 26 2016 11:52 AM

Posts I've Made

In Topic: Hvz Next Gun

22 August 2010 - 07:26 AM

I'd say the Alpha Trooper because it has a great rate of fire and an okay range for its use. I've always hated the Raider because of the "to much weight on one side thing". Also wasn't there another topic for HvZ weapons?

In Topic: Another Homade Wye Guide

17 July 2010 - 12:38 PM

Very nice. I've tried about three other way more complicated ways... You really make me feel stupid.

In Topic: Splitfire/2k Turret Modification!

20 June 2010 - 06:24 PM

At first I thought you were going to put a turret on each barrel but I like this better. Zorn is right though, I'd end up only loading one dart and think I messed something up.

In Topic: Deploy At2k Integration**modular Baby!**

11 May 2010 - 03:25 PM

Very nice and pretty simple, but the greatest thing is that it doesn't take the transformation, look, or as I see it the "feel" either.

In Topic: Externally Singled Hornet (for Power)

26 April 2010 - 04:50 PM

I have not been able to get an accurate range yet as it is almost 1AM, but I fired it once inside and the dart cleared 60', hit the wall and bounced back to just 10' in front of me. I would conservatively guess right now and say it will shoot a black whistling dart at least 200' if not more.

I would conservatively guess that ranges are around 60'. Dart rebound is about as accurate at gauging range as repeatedly laying your penis on the ground.

That being said, that this even worked is fairly impressive. Generally when multiple valves like this all exhaust to the same place, lag in their opening time causes them to interfere with each other. You should try wider ID tubing so you don't impose so much air restriction though.

He said it landed about 10' in front of him, not the wall. If you still meant in front of the wall then there is no possible way of only getting 60' ranges. Even though dart rebound is a horrible way of gauging ranges. Anyways nice mod.