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Nessssss

Member Since 29 Dec 2016
Offline Last Active May 01 2019 02:36 PM

Topics I've Started

Cataclysm, New Jersey May 18th

01 May 2019 - 02:32 PM

Facebook page:  https://www.facebook...98013573943783/

web link for non-facebook-users:  http://www.nycno.org/

Location: Echo Lake Park, Mountainside NJ

Google Coordinates: 40.674029,-74.345908

When: Saturday, May 18th from 10 AM to 6:30 PM

 
Can’t wait to fling foam against the best nerfers in the region?

Join us for Cataclysm 2! This is a large, recurring nerf war brought to you by NEO (Northeast Outings), organizers from several groups in the Northeast region.


We will be playing Flag Push, King of the Hill, 3-point King of the Hill, Attack Defend, VIP, and more!

We have now extensively tested and added a new modifier class: ranged medic. However, this class changes the life and re-spawn rule set so it will not be playable in all games.

We will definitely play at least a few games with all modifier classes included.
Here are the rule sets for all modifier classes:
http://www.nycno.org/game-types/modifier-shields/
http://www.nycno.org/game-types/modifier-jedi/
http://www.nycno.org/game-types/medic/

Here are the rule sets for the most popular game types:
1) King of the Hill
http://www.nycno.org/game-types/king-of-the-hill/
2) One-Life Deathmatch http://www.nycno.org/game-types/one-life-deathmatch/
3) Flag Push http://www.nycno.org/game-types/flag-push/
4) King of the Hill Hard Mode http://www.nycno.org/game-types/hard-mode-koth/

TLDR: Rectangular shields are maxed out at 2 x 4 feet. Circular shields must also have an area of 8 square feet or less, which translates to a diameter of 3.2 feet (3 feet, 2.5 inches). Megas and throwables kill the shield and the user. Shield-users may only use stock blasters (excluding rival flywheel) and melee. Jedi can only use melee weapons but they are entirely immune to normal darts. Jedi can only be killed by megas and throwables. However, they can block these with their melee weapon.

To view all rule sets we will be using, visit
http://www.nycno.org/rules/

Hope to see you all there!

 


Cataclysm: Large Quarterly Nerf War in NJ 3/17, plus competitive round

21 February 2019 - 09:11 PM

facebook page: https://www.facebook...09923056548364/

web link for non-facebook-users: http://www.nycno.org...o-1-new-jersey/

Location: Echo Lake Park, Mountainside NJ

When: Sunday, March 17th, 10 AM to 6:30 PM

 

Hey guys!

Join us for Cataclysm! This is a large, quarterly nerf war brought to you by NEO (Northeast Outings), organizers from several groups in the Northeast region.

We will be playing Flag Push, King of the Hill, Attack Defend, VIP, HvZ, HvHvZ and more!

For approximately 1 hour at around noon, there will be competitive games. During this time, casual games will still be ran so that people who don’t want to play competitively still have something awesome to do! But if you want to test your skills against the best teams in the Northeast region, form a 5-person squad and head on to the playground for some quick matches. Wins/losses/rankings will be recorded as Cataclysm will be a quarterly event. There will be no shields or Jedi in competitive rounds. The rest of the event will be casual games just like any other nerf war.

Here are the rule sets for the most popular game types:

  1. King of the Hill http://www.nycno.org...ng-of-the-hill/

  2. One-Life Deathmatch http://www.nycno.org...ife-deathmatch/

  3. Flag Push http://www.nycno.org...ypes/flag-push/

  4. King of the Hill Hard Mode http://www.nycno.org...hard-mode-koth/

Shields are permitted in all games except competitive rounds. Jedi will be permitted in Flag Push, KOTH, and possibly other games: http://www.nycno.org...difier-shields/ http://www.nycno.org.../modifier-jedi/

TLDR: Rectangular shields are maxed out at 2 x 4. Circular shields must also have an area of 8 or less, which translates to a diameter of 3.2 feet. Megas and throwables kill the shield and the user. Shield-users may only use stock blasters (excluding rival flywheel) and melee. Jedi can only use a melee weapons but they are entirely immune to normal darts. Jedi can only be killed by megas and throwables. However, they can block these with their melee weapon.

To view all rule sets we will be using, visit http://www.nycno.org/rules/

Hope to see you there! May the best team win!


The Battle for New York: NYC Invades Long Island

19 September 2018 - 05:55 PM

https://www.facebook...77107869005516/

 

October 20th 11AM

Otsego Park, Dix Hills, NY 11746

 

This is a collaborative war between NYCNO and NY Nerfherders. The game types will be a mix of those most popular with NYCNO (flag push, attack/defend, carpe) and Nerfherders (medic, multi-medic, battle royale). Both groups play 3:15 death match and HvZ regularly so these will be present as well. Expect a few unconventional game types too. 

The vast majority of the war will be casual just like any other. The only difference is that, in remaining true to our theme of invasion, the teams will almost always be NYC vs LI. We will try to balance the teams with blasters, shields and gear instead of switching players. 

There is no FPS cap. HPA and realistically painted blasters are not allowed. 

Shields are allowed with maximum dimensions of 2 x 4 feet. A grenade/mega dart hitting a shield will kill the shield holder. Shields may only be used with blasters that shoot under 90 FPS and have no jungled (taped) mags, hoppers or drums. 

There will be approximately one hour of competitive play that will take place later in the day. This will be the first nerf league match in the area. In this sense, there will actually be a true winner in the NYC vs Long Island War. 

The competition will consist of 3 game types.

NYCNO chose Flag Push with 3 lives. There will be 3 rounds for 2 points each.

Nerfherders chose Medic. There will be 3 rounds for 2 points each.

The third round is the traditional competitive game mode of 1 life death match. There will be 5 rounds for 1 point each. In the event of a tie, one more final round of 1 life death match will be played to determine the winner.

There will be a limit of 1 shield per team in the competitive rounds. 

Though this seems like a lot of games, 1-life death match games typically take a minute each. Medic games typically last fewer than 2 minutes and flag push games rarely go past 5 minutes. Altogether, the competitive game time should be under 30 minutes plus the time to reload. 

I encourage all nerf players to come to this event since the vast majority of it will be very casual just like any other war.