#1
Posted 11 July 2007 - 08:15 PM
#2
Posted 11 July 2007 - 08:21 PM
#3
Posted 11 July 2007 - 08:26 PM
#4
Posted 11 July 2007 - 08:27 PM
#5
Posted 11 July 2007 - 09:57 PM
I'm working on it in html. So does Nerfhaven support Html doccuments?
Edited by nerfsharpie6, 11 July 2007 - 10:17 PM.
#6
Posted 11 July 2007 - 10:04 PM
Everyone would has their own opinion on how hard a mod is, so all results would be different. Perhaps a sort of poll, on each write-up for people who have completed the mod. Where they could rate the difficulty of the mod on a scale of 1-10.
Right, but if one person did the rankings, it would be standardized, no? I mean, maybe you would say an 8 is like a 10, but you'd know that you can't do 8's then...
#7
Posted 11 July 2007 - 10:52 PM
#8
Posted 11 July 2007 - 11:30 PM
-Dr. Suess
#9
Posted 12 July 2007 - 12:22 AM
#10
Posted 12 July 2007 - 12:49 AM
a.) The tools required
b.) The actions requried (cutting brass, epoxying, etc)
c.) The tools the modder actually has.
#11
Posted 12 July 2007 - 02:31 AM
Gengar - Why would it need to encompass the tools the modder has? The rating system would define the mod based on what the post(s) about it state. I.e. this tool, and these others are necessary and you must do this with them. You could easily say this is "x" hard for me with just that information, right? I mean, if they didn't have a tool and tried to improvise with another tool, it could be harder or easier, but the point of the system is to rate what people have posted, not with you might or might not be able to do.
Edited by RAMBO, 12 July 2007 - 08:08 AM.
#12
Posted 12 July 2007 - 06:47 AM
Does posting in agreement somehow validate your standing in the community? Personally I think it just makes you look like a tool.
the el snapo again
#13
Posted 12 July 2007 - 01:59 PM
#14
Posted 12 July 2007 - 02:11 PM
#15
Posted 12 July 2007 - 02:34 PM
I guess it shouldn't incorporate what tools the reader has on hand...Gengar - Why would it need to encompass the tools the modder has? The rating system would define the mod based on what the post(s) about it state. I.e. this tool, and these others are necessary and you must do this with them. You could easily say this is "x" hard for me with just that information, right? I mean, if they didn't have a tool and tried to improvise with another tool, it could be harder or easier, but the point of the system is to rate what people have posted, not with you might or might not be able to do.
Shadow - the idea here, I believe, is discussion of a standardized rating system that wouldn't leave decisions up to the original modder - they'd just figure out where their mod fit in the system, and their number wouldn't be subjective, like OMC said, but rather it would be more meaningful because it would have a basis for comparison - the system itself and other mods that had been rated.
Just like we talk about "Level 4," or "Level 1" crossbows, except extended and generalized to describe all mods.
Edited by Gengar003, 12 July 2007 - 02:36 PM.
#16
Posted 12 July 2007 - 03:56 PM
A rating system is totally objective, just like a movie review. This is about as useful/effective as a sabermetrics.
What is your point about it being objective? That's a good part of it. If it's objective, done by one person, then it's standardized and everyone can base their decisions off of it.
#17
Posted 12 July 2007 - 04:13 PM
Shadow - the idea here, I believe, is discussion of a standardized rating system that wouldn't leave decisions up to the original modder - they'd just figure out where their mod fit in the system, and their number wouldn't be subjective, like OMC said, but rather it would be more meaningful because it would have a basis for comparison - the system itself and other mods that had been rated
So what your telling me is that we leave the rating up to someone who hasn't even done the mod before just by looking at it, or leave it up it to the person who came up with the concept itself?
#18
Posted 12 July 2007 - 04:21 PM
For example - Forsaken Angel might rate his mod as a 7, but someone like myself might say it's a 10. But if Forsaken did all the ratings I would know to add 3 to each of his ratings to know how hard it would be for me. But, if everyone is rating their mods differently, there is no use whatsoever since I might not know how they rate.
Looking at it now, the write up is going to have to be pretty detailed for one person to be able to rate it though...
#19
Posted 12 July 2007 - 04:22 PM
Sure some people are slower than others, but obviously doing a first-time LS mod would take longer than a simple NF mod.
I would like to add that time is assuming you don't have to go out and get a certain peice or material. I mean the time it actually takes to go from the start to the finished product.
#20
Posted 12 July 2007 - 04:41 PM
#21
Posted 12 July 2007 - 05:36 PM
Of course, one person doing it on their own, with no input, wouldn't be, couldn't be too relevant.
So, to start off, here's a list I've come up with of common items used in modifications. I have a plan and all, but right now, I need the community's help making sure I don't miss things.
What's missing?
Tools
Clamp
Dremel
Drill
Drill Press
Hacksaw
Hot Glue Gun
Needlenose Pliers
Pipe Cutters
Pliers
Razor Blade
Scissors
Screwdriver
Barrel Materials (including couplers)
Crayola/Rose Art Markers
PVC
CPVC
Brass
PETG
Other Materials
Bolts / Screws
Bungees
Duct Tape
Electrical Tape
Epoxy
Foam Backer Rod
Metal Plating (Steel, aluminum, etc)
O-Rings
Plumber's Goop
Rubber Bands
Silicone Lubricant
Springs
Wood
Zip Ties
Edited by Gengar003, 12 July 2007 - 11:23 PM.
#22
Posted 12 July 2007 - 08:12 PM
#23
Posted 12 July 2007 - 09:44 PM
What's missing?
Tools
Clamp
Dremel
Drill
Drill Press
Hacksaw
Hot Glue Gun
Needlenose Pliers
Pipe Cutters
Pliers
Razor Blade
Scissors
Screwdriver
Barrel Materials (including couplers)
Crayola/Rose Art Markers
PVC
CPVC
Brass
PETG
Other Materials
Bolts / Screws
Bungees
Duct Tape
Electrical Tape
Epoxy
Foam Backer Rod
Metal Plating (Steel, aluminum, etc)
Wood
Plumber's Goop
Rubber Bands
Springs
Zip Ties
O-rings are sometimes used. Also a silicone-based lubricant. Thats a nice list.
#24
Posted 13 July 2007 - 12:07 AM
How hard is this? 1 means You could this exercise for days and 10 means you are about to collapse because it is so hard.
Same things but dare I say "modified" to a Nerf standard.
1 being something simple along the lines of taking your pliers and ripping out a peg from the barrel. To a 10 that would be more along the lines of my Longshot. I still believe that he hardest most time consuming things to build on here are Boltsn!pers large homemades. But then again they arent a modification.
I like the idea of a rating system but the entire community would have to agree on a rating system for it to work.
The last thing I would want to see are people arguing over whether something is a 6 or a 7? We should have some kind of criteria.
Personally I like the idea.
However I would just like to say that the only hard thing about the Longshot is the breech. Everything else can be done if you take your time modifying things one step at a time. Especially with mounting the front gun. Measure 3 times and cut once kinda deal.
It would be kind of interesting to see different rating levels for different mods. I was all about the RPG's as a kid and it would be cool to have someone complete their first class 6 modification. Giving him the unspoken title of being a level 6 modder. I don't want to spearhead this idea but I will help out when I can. I got a promotion at work so I wont be able to even go on my computer now from Monday to Thursday night.
For the record in case anyone is wondering I am 95% finished my ultimate project. I dont want to read any posts about "what is it?" and all that jazz lets keep to the topic at hand.
I don't feel the way I used to do.
I know its bad,
After what we had,
But I’m just not the angel you knew.
#25
Posted 13 July 2007 - 12:11 AM
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