Maverick AR Mod Question
#1
Posted 30 January 2012 - 03:51 PM
I recently decided to attempt to mod my Nerf guns, and, after watching some videos online, decided that the Maverick AR and half-barrel mods looked easy enough to do. The video I followed, as I later discovered, didn't go very far with removing the ARs; it didn't cut out the dart-holding rods from the caps or anything, it just removed the first air restrictors and the springs. The mod also involved taking one of the AR springs and putting it on one of the end of the barrel, presumably to help it snap out quicker. In any case, both mods work fine, but when I try to fire the gun empty (even just that chamber) or cock it twice, it makes a rather loud cracking sound (I can post a video demonstrating if need be). Is this a normal side-effect of removing the ARs, a result of adding the AR spring to the barrel, or did I just do something wrong? And if I did do something wrong, how can I fix it?
#2
Posted 30 January 2012 - 04:07 PM
You did nothing wrong, the AR's are there to prevent this, along with keeping the ranges safe.
Beaver's post claiming Kane's post claiming Demon Lord's post is correct is correct is correct.
Canadian Nerfers-R.I.P.
#3
Posted 30 January 2012 - 05:16 PM
#4
Posted 30 January 2012 - 05:17 PM
#5
Posted 30 January 2012 - 07:11 PM
As for AR removal,
Baghead's Maverick Mod
and if that isn't enough, this is a firefly, but same idea
Firefly Mod
EDIT: also, more maverick work
CPVC Mav
Edited by Swiftone1990, 30 January 2012 - 07:23 PM.
#6
Posted 30 January 2012 - 07:43 PM
#7
Posted 30 January 2012 - 09:20 PM
The darts are firing fine, it just makes that cracking sound firing empty, that's all. And sorry, wasn't really clear on that! I meant any videos demonstrating how to add padding to the plunger rod like cheyner mentioned. But thank you for those! The Firefly mod looks interesting and definitely within my capabilities; I might try that next.
Padding the plunger rod is very easy. You just take a piece of craft foam and glue it to the plunger rod. You really don't need that much thickness, maybe about a quarter of an inch.
#8
Posted 31 January 2012 - 06:02 PM
Padding the plunger rod is very easy. You just take a piece of craft foam and glue it to the plunger rod. You really don't need that much thickness, maybe about a quarter of an inch.
Okay, that makes sense. Would it look something like this?:
(skip to ~30 seconds)
(I don't think that's the correct place on the plunger, so I apologize if this is an extraordinarily stupid question)
Edited by SuperBlob, 31 January 2012 - 06:03 PM.
#9
Posted 31 January 2012 - 06:17 PM
The complete opposite end of that piece is the right spot though, so you are getting closer.
What you are having us check is increasing the seal between the turret and plunger, which wouldn't hurt either.
Edited by cheyner, 31 January 2012 - 06:19 PM.
Beaver's post claiming Kane's post claiming Demon Lord's post is correct is correct is correct.
Canadian Nerfers-R.I.P.
#10
Posted 31 January 2012 - 09:01 PM
the only mod you can have is the range extetder mod.
#11
Posted 01 February 2012 - 02:40 PM
Put some form of padding on the end of the plunger (the end with the black ring):
That is where I was talking about. Just put 1/2 to 1/4 inches of craft foam there and your blaster should last for a lot longer and not make an agonizingly horrible cracking noise every time.
#12
Posted 01 February 2012 - 09:44 PM
Did I do it wrong?
EDIT: Sorry, accidentally made the images huge.
Edited by SuperBlob, 01 February 2012 - 09:49 PM.
#13
Posted 02 February 2012 - 12:09 PM
Also, I'm thinking about next doing an AR and possibly lock removal mod on my Recon. This gun needs to be safe for Humans vs. Zombies, though. Can anyone with experience modding Recons tell me A. will doing so cause the gun to make that cracking sound when dry-fired? and B. does firing the gun at yourself at point-blank cause any pain (this is the test they use to make sure mods are safe for the game)? I can post this in a separate topic, if need be.
Edited by SuperBlob, 02 February 2012 - 12:10 PM.
#14
Posted 02 February 2012 - 01:13 PM
You should really try to understand what you are doing before you do it; it will make trouble shooting and problem solving a lot easier.
#15
Posted 02 February 2012 - 04:37 PM
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