At2k Range Improvement
Posted 17 November 2008 - 09:04 PM
And AR removed.
Not that hard.
Posted 17 November 2008 - 09:13 PM
Excellently. You should never have a problem with 4-6 pumps. Anything more and it starts to get dicey. However, AT2K tanks tend to fare better than SM1500 tanks which seem to be weaker along the base than the AT2K. At least one of my SM1500's tanks breaks at every war I host (always at least four SM1500's in play and sometimes as many as twelve) but I've never had a 2K tank break. I think the base on the 2K is a bit thicker and less prone to cracking and separating.
How are the tanks doing after 6 pumps constantly?
My buddy used my latest design at a war and loved it and fired well over a hundred shots and had no problems. Though most of the time he didn't feel a need to pump more than four times. But six pumps shouldn't cause any problem.
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