Spy Gear Wireless Tracking System Review
Posted 14 May 2008 - 09:37 PM
(Ompa has given me the ok to make a seperate thread for this, I am aware there is an old one)
My girlfriend got me this little gadget for my birthday. I was first introduced to spy gear by her younger brother, and have since been interested in the applications of the various spy gear products for nerf wars. I have used some of the other spy gear products before, and I have to say this one takes the cake. But, i'm getting head of myself. First, the basics:
The main unit has three led lights on it; next to these lights is a "screen" on which you can note the locations of the three sensor units using a dry-erase marker. When a sensor detects movement, the corresponding led light goes on. You can also set it to sound an alarm and notify you which sensor was tripped via an electronic voice. These two features allow you to be quiet when necessary, or you can simply pocket the main unit or clip it to your belt and wait for it to notify you via the alarm if you're not terribly interested in stealth. The sensors themselves have a range of 5 feet, and will detect movement in a single direction within that limited range. One last, but important, feature to note is that you can reset the sensors with a button on the main unit, as such, if a sensor is triggered by someone other than your opponent, you don't have to manually reset it. Now, onto practicality:
As you can imagine, the 5 foot range makes this gadget most useful in narrow chokepoints. Unfortunately, I have yet to test it in the arena we use at my university, which is a maze of narrow, concrete hallways. As such, though it theoretically should be very effective there, i'm wondering if the concrete won't render the gadget useless. However, in the testing that i've done at my girlfriend's house, i've found that a well placed sensor is both very reliable for alerting you to someone's presence and discrete enough to be hard to detect if you're not specifically looking for it, and very tough to disarm without tripping if you do detect it. As such, they are very useful for securing key points in indoor locations. Further, I suspect that, in larger, longer-lasting indoor fights, they will be very useful to cover your tracks and give you the peace of mind that comes with knowing if anyone's planning to catch you from behind.
In conclusion: These are definitely worth considering if you do indoor wars. For outdoor wars, they're rather limited in usefulness.
Posted 14 May 2008 - 10:09 PM
Posted 14 May 2008 - 11:10 PM
with me. This is not a joke. P.O. Box ***,
Oakview CA 93022. You'll get paid after
we get back. Must bring your own
weapons. Safety not guaranteed. I have
only done this once before.
Posted 14 May 2008 - 11:37 PM
I got one of those for a birthday a long time ago. It was a lot clunkier, but it was the best for thwarting sister-related raids.
Posted 15 May 2008 - 12:56 AM
What I really want to do is integrate the camera off of this into some sort of gun-cam. The ability to see around corners and such amuses me.
Posted 15 May 2008 - 12:05 PM
Posted 16 May 2008 - 09:08 AM
In sum, even if a motion sensor could function outdoors, it would probably be easier to just look around the field to see where everybody is.
However, using equipment meant for home security (you can get cheap sensors at Radio Shack I think) would be VERY effective for indoor wars. Maybe, I could put together cheap kits/instructions on how to set these up for indoor wars. Would anybody be interested?
Posted 16 May 2008 - 09:25 AM
The fourth exciting Nerf War in Fort Wayne, IN.
Posted 18 May 2008 - 08:00 PM
"His throat, ran into my knife"
OH go and Nerf with you Neopet!
Why dont yo... why did you have to bring that up?
Posted 01 June 2008 - 05:57 PM
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