I have not read about this happening to other people, so maybe mine is just a defect. When I pump my AT3K, it doesn't always rotate. The other one is identical (6" PETG barrels) and works fine. What I think is happening is that it doesn't rotate far enough for it to catch the next time. I think this happened when I was drilling out the AR's (just 'cause I was bored) on the stock barrels. I must have gotten a little too rough. Has this happened to anyone else or does anyone have any suggestions?
Any help is appreciated.
At3k Rotation Problem
Started by Quilan Fett, Jan 06 2008 12:59 PM
3 replies to this topic
#1
Posted 06 January 2008 - 12:59 PM
SNAP Shotgun
This guy can see the future!
hasbro in a nerf war!!!!! dude the will cancel it and confinscate are guns
This guy can see the future!
hasbro in a nerf war!!!!! dude the will cancel it and confinscate are guns
#2
Posted 06 January 2008 - 01:44 PM
Well, one possible fix is extending that little "ramp" on the pump, ever so slightly so that it turns the turret a bit further.
"Yet another nominee for the douche bag of the year award." -FA24
"Who the hell died and made everyone the Nerf prophet?" -Piney
"Who the hell died and made everyone the Nerf prophet?" -Piney
#3
Posted 06 January 2008 - 02:10 PM
Well, if nothing else works, you could just turn it manually.
As Slash of GN'R says,"Any one can play guitar, but only the best can succeed."
#4
Posted 06 January 2008 - 02:15 PM
Yah, I have the same problem with my Crayolaed AT3K. It worked for a while then just stopped turning.
"Sorry rokor...my cousin is gay too...it's okay...we're tolerant"
Talio in Shoutbox.
Talio in Shoutbox.
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