![Posted Image](http://sphotos.ak.fbcdn.net/hphotos-ak-ash1/hs791.ash1/168134_500003290348_572110348_5940715_8099779_n.jpg)
![Posted Image](http://sphotos.ak.fbcdn.net/hphotos-ak-ash1/hs790.ash1/168044_500007080348_572110348_5940753_2418946_n.jpg)
CPVC Barrel/Breech, 1/2" CPVC Coupler nested inside a 1/2" PVC coupler.
Achieves probably 80-90' on full tank.
There have been 49 items by NerfHunter03 (Search limited from 09-February 97)
Posted by
NerfHunter03
on 25 January 2011 - 09:48 AM
in
Modifications
Posted by
NerfHunter03
on 01 March 2011 - 12:00 PM
in
Modifications
Posted by
NerfHunter03
on 24 April 2010 - 05:39 AM
in
Nerf Wars
Posted by
NerfHunter03
on 22 April 2010 - 02:06 PM
in
Nerf Wars
I don't live in the area, but I do have a GPS that locates the places to restaurants and such. So if we got there early enough I'm sure we could get a bite. What time are you planing on getting there. I was planning on 8:00-8:30 since I have a one and a half hour drive. I could go earlier though.
Posted by
NerfHunter03
on 26 April 2010 - 09:20 AM
in
Nerf Wars
- Being impressed by the two guys using Longshots
Posted by
NerfHunter03
on 26 April 2010 - 12:40 PM
in
Nerf Wars
That would eliminate the bunkers in those areas from play for the other team, since dead players would be spawning right on top of you. Though, those littls plywood houses might be very useful as spawn points. , or even as flag points with the original bases used as spawn points.
Posted by
NerfHunter03
on 02 March 2010 - 09:08 PM
in
Nerf Wars
Posted by
NerfHunter03
on 22 April 2010 - 11:18 AM
in
Nerf Wars
Posted by
NerfHunter03
on 26 April 2010 - 12:27 PM
in
Nerf Wars
Yeah, push probably makes more sense. Still, the spawn area is tricky. The bases are the only areas that are routinely out of play. Anywhere else and you might have an opposing player bunkered in your team's spawn point. The oly other option I really see is to have people spawn in the corner of the room by the opposing team's base.
Posted by
NerfHunter03
on 27 April 2010 - 09:52 PM
in
Nerf Wars
Posted by
NerfHunter03
on 04 March 2010 - 12:02 AM
in
Nerf Wars
Posted by
NerfHunter03
on 07 March 2010 - 07:10 PM
in
Nerf Wars
Thats on a wednsday though. It would work better on a weekend.
Posted by
NerfHunter03
on 05 March 2010 - 05:35 PM
in
Nerf Wars
I'm gonna book it tonight for the 24th.
Posted by
NerfHunter03
on 20 April 2010 - 11:56 AM
in
Nerf Wars
Posted by
NerfHunter03
on 09 March 2010 - 10:02 AM
in
Nerf Wars
Posted by
NerfHunter03
on 15 April 2010 - 02:37 PM
in
Nerf Wars
We're going to figure out what everyone owes at the event. Bring 20 bucks just to be safe. I have a feeling there might be a few people who bitch out.
Posted by
NerfHunter03
on 30 March 2010 - 11:24 AM
in
Nerf Wars
Posted by
NerfHunter03
on 17 March 2010 - 08:27 AM
in
Nerf Wars
Posted by
NerfHunter03
on 09 March 2010 - 03:28 PM
in
Nerf Wars
You guys gonna pay me at March war?
Posted by
NerfHunter03
on 16 October 2010 - 10:54 AM
in
Modifications
...... Anyone have any insights as to what the deal is? I have double and triple checked the voltage/current with my multimeter. If we can figure out how to make the Stampede work with increased voltage running the correct way through the blaster it might completely solve the auto-run issue.
In Reference to your "autofire" ... I have 2 Stampedes, both can run the 16.8 setup just fine after using SGNerf's Upgrade kit. I strongly reccomend it to anyone with the "autorun" after jumping the voltage. I'm just waiting on a second shipment of batteries and converters from hong kong so I can have both up and running at the same time.
I did the conversion with SGNerf's kit as well and still get the auto-fire issue when using thicker (LogHome white foam) darts. I think it has to do with the black return spring, but none of us are sure.
Posted by
NerfHunter03
on 15 October 2010 - 09:01 PM
in
Modifications
...... Anyone have any insights as to what the deal is? I have double and triple checked the voltage/current with my multimeter. If we can figure out how to make the Stampede work with increased voltage running the correct way through the blaster it might completely solve the auto-run issue.
Posted by
NerfHunter03
on 10 January 2011 - 09:21 PM
in
Nerf Wars
Posted by
NerfHunter03
on 09 January 2011 - 12:08 PM
in
Nerf Wars
Posted by
NerfHunter03
on 20 January 2011 - 10:31 PM
in
Nerf Wars
Posted by
NerfHunter03
on 27 January 2011 - 11:39 PM
in
Nerf Wars
Posted by
NerfHunter03
on 13 January 2011 - 10:14 PM
in
Nerf Wars
Okay, so the 26th is looking really solid. I talked to the guy and he says it ours, we just have to get on the books. Like last year it will be 300 bucks. So what we'll do is everyone sends me 5 or 10 bucks and I give it to the guy for a downpayment. Then we'll subtract it from the total 300 and devide it by the number of attendees who actually arrive. Your initial payment is of course non-refundable.
....... Other Important info ......
Talio.
Posted by
NerfHunter03
on 24 January 2011 - 08:20 PM
in
Nerf Wars
Posted by
NerfHunter03
on 25 May 2010 - 09:32 PM
in
News
The ammo holders are a tacticool rail accessory. That could be useful. Well, it's refreshing to see a new n-strike gun that does not involve clips for a change.
Posted by
NerfHunter03
on 02 February 2012 - 11:28 PM
in
Nerf Wars
Posted by
NerfHunter03
on 04 December 2010 - 04:53 PM
in
Modifications
Does anyone know where to source those AAA to AA adapters for making the "empty" battery cells? The ones on DealExtreme look like they don't have a bottom piece (making them worthless for this applications) and they're out of stock anyway. I haven't been able to find ones like SGNerf uses online anywhere.
If I can't find any, I guess the only option is to find a bolt/wire to jam/solder in between the contacts in the gun itself with no casing.
Posted by
NerfHunter03
on 06 August 2010 - 10:32 AM
in
General Nerf
Posted by
NerfHunter03
on 18 May 2010 - 12:23 PM
in
General Nerf
Posted by
NerfHunter03
on 21 January 2011 - 09:09 AM
in
Nerf Wars
February
[url=http://nerfhaven.com/forums/index.php?showtopic=20690]26th [PA] Grid Code 2[/url]
Posted by
NerfHunter03
on 01 June 2010 - 03:22 PM
in
Off Topic
Posted by
NerfHunter03
on 08 March 2012 - 04:32 PM
in
Nerf Wars
random question: what length are the rental darts?
Posted by
NerfHunter03
on 28 January 2012 - 08:24 PM
in
Nerf Wars
Posted by
NerfHunter03
on 23 August 2011 - 11:05 AM
in
Nerf Wars
Posted by
NerfHunter03
on 24 January 2011 - 10:29 AM
in
Modifications
Posted by
NerfHunter03
on 01 October 2010 - 10:44 PM
in
Modifications
[...stuff...]
You should check if that part is even necessary to operate the gun. It's possible that the part is a redundant safety mechanism that you won't need like the magazine-lock or the boltsled-lock on the Longshot.
Posted by
NerfHunter03
on 26 April 2011 - 07:12 AM
in
Nerf Wars
fuck it, if i have to whore myself out the week before to have the gas money
put my name on that list, i'll be there