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Midnight Zombie Outbreak Survival Game.

(definitely nerf related)

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#1 vennroe

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Posted 06 September 2007 - 12:22 AM

Hey, my name's rob

I registered on this board because I have started a little following that revolves somewhat around Nerf but with a zombie twist, and I wanted to share the idea with you guys and see what you thought of it, and how I could make it better. We've already tested six games and have generated a great following, but tell me how you feel about it all, this is what we do.

We all meet in a parking lot that's close to a public park (not too big) , and wait until midnight.
20% of the people who sign up are zombies, and in the darkness of the park, have to sneak in the night and two hand touch a human to turn them into a zombie, using diversions, cover, knowledge of the land...etc.

Humans use Nerf weaponry (the kids are intense though so you'll see a lot of binoculars and backpacks full of water and food) and have to work in squads, never camping, and have to live for two and a half hours. Humans can shoot a zombie and that zombie is "dead" for three minutes. Humans can't camp, and can't be in massive squads. The point is to move stealth fully, conserve ammo, and survive until the end.

At the beginning of the game zombies get a 15 minute head start (usually good for a nice beginning ambush) And as the humans come into the park, we turn off the lights on the American flag, signifying America has gone into darkness and the game has begun.
The game lasts for 2.5 hours (any longer and people are just too tired, its a lot of work) and to escape, the remaining humans have to get under a small gazebo that is heavily fortified with zombies, with this gazebo being the "helicopter extraction point". 15 minutes prior to the end of the game, the lights of the American flag are turned back on, showing to everyone in the park that the humans can now escape.

The game has developed into a really fun, serious, game. Kids form squads with names, create meet points, bring equipment (two kids actually brought real full body Russian military suits) and form various strategies and formations. Overall the game has been a great success and we usually have about 40 kids playing, though we're starting to advertise at college's and expect to really expand our group. Generally we play under a new moon phase cycle to make it nice and dark and overall more fun.

(6,000 kids played a game like this over the course of a week nonstop on college campuses at Kalamazoo college and western in Michigan)

Sound like something you'd want to do? Kids were filming it to promote the next game so I might have youtube footage up soon.

I'm from Grand Rapids, Michigan by the way, contact me (vennroe@aim.com) if you're interested in possibly attending.

Edited by vennroe, 06 September 2007 - 12:24 AM.

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#2 voidSkipper

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Posted 06 September 2007 - 01:33 AM

It's ideas like this that make me want to move up to the US of A. You couldn't get a group together to do that in South Australia, or I'd be doing it every month. Awesome game scenario, I take it that the anti-cheating is all just honour system?
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#3 Thom

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Posted 06 September 2007 - 08:40 AM

Go zombie LARPs! (Unfortunately, I'm hundreds of miles away. -_-)

Edited by Thom, 06 September 2007 - 08:40 AM.

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#4 vennroe

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Posted 06 September 2007 - 10:13 AM

I think you could set up a game anywhere where Nerf guns are available and you find a good place to play it, when I made the game it was just an idea in my head as something I would have fun doing, so I made it so I could play it and now its working very nicely. Also it is a bit of an honor system, there have been relatively little cases of cheating, a lot of it is sort of close combat so its obvious when someone is shot, but for the most part its okay. (generally the problem is when someone attacks a human and they shoot their gun both at the same time)

Edited by vennroe, 06 September 2007 - 10:15 AM.

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#5 precisionnerfer

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Posted 06 September 2007 - 11:19 AM

My thoughts:
I think the whole setup is insanely sweet. I wish I could play but I live in a Nerf desert call Arkansas.
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#6 frost vectron

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Posted 06 September 2007 - 03:04 PM

This idea sounds incredibly fun, but I have two questions:

1) How are zombies "timed" to be dead for 3 minutes?

2) How can you get away with having a ton of people doing this in a public area at midnight? Have you ever had any law enforcement suspect suspicious activity? I'd love to set one up, but I can't think of a place to play.
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#7 blister

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Posted 06 September 2007 - 05:02 PM

6,000? And I thought my 4 on 4 wars were crazy.
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#8 Retiate

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Posted 06 September 2007 - 05:24 PM

Sounds like a pretty cool game.
I'm guessing when a human is tagged, they turn into a zombie too? Do humans get to use flashlights, or do they have to travel in the dark?
Man, if I can gather enough people, I'd really like to try this out, just with smaller limits (survive for 30 minutes or so) We've got an area that could be crazy to play in. It's got winding trails surrounded by trees and bushes.
Picture:
http://i97.photobuck.../P1010015_1.jpg

You could split the human squads into seperate teams, then have seperate "helicopters" for each squad. The squad with the most people remaining wins. This would prevent massive groups, and give the humans more to look out for, as well as giving them a chance to ambush, though they'd have to be really careful of zombies. The only real disadvantage is it could turn it into a "humans vs. humans, with zombies on the side" kind of war.
This might not work out at all, I really don't know, as I have never played something like this. I just thought I should throw it out there if it was a good idea.

An alternative I will probably try is to change the survival time to more of a president type game. Assign several check points the humans have to venture to, then to a final destination. The zombies could or could not know about them.
Again, this might not work, I just wanted to put it out there.

Edited by Retiate, 06 September 2007 - 11:31 PM.

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#9 precisionnerfer

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Posted 06 September 2007 - 08:42 PM

Along retiate's trail, you could have the soldiers with a Target that they must defend at all costs. They must get that target to the escape point at all costs. Of course the zombies don't know who the target is.
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"Good character is something you cannot fake. And it always comes full circle at the end."
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"It is amazing what a bit of conversation can do, as apposed to just *^$(*#*^ about it."
-AJAQ-

#10 vennroe

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Posted 07 September 2007 - 06:24 PM

answers to questions:

- Zombies are timed for three minutes generally by the zombies themselves, using their cell phones, the zombies are generally pretty honest and there have never been complaints

-We get away with this because the park isn't monitored, there is only one road entrance and there's a gate in the way (that we go under) There are houses on the boarders of the park but I guess we're not too loud, though a lot of times it seems like we are. In all six games we have never had trouble with the police at all. The game sounds a lot more sketchy then it really is, there's never any trouble.

- humans are turned into zombies when tagged by a zombie yes

-Humans generally can't, makes the game more fun and intense, and usually if the moons out its already pretty light out.

I do like the idea of a VIP escape sort of game, I honestly will take this into consideration.

Any ideas on how this game could be improved?
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#11 themessiahpsg1

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Posted 17 January 2008 - 03:45 PM

How about doing it indoors or at a mall or other large building, maybe even school.

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#12 keef

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Posted 17 January 2008 - 08:44 PM

No you necroed a thread :o .

Obviously, this thread is from last year and old as hell. The midnight zombie game is over, and 1000 XP? This is D+D or LARP, dude.

FA should be interested in this thread though...
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