let me just say to Pineapple that I sincerely apologize for any percieved arrogance on my part, It was certainly unintentional, I can see how 'revolutionary' was perhaps not the correct title but don't let my diction influence your blatant skepticism. Go easy for a sec, I was hoping for something more than a flame. so IF any of your posts were worth storing on MY work computer, I wouldn't HAVE to label them because they'd be in the trash... now how about you revise your post and try to actually understand... no one needs this...
Forums aren't for that kind of shizzle aight? I would have expected your clear experience to develop into a sense for 'constructive feedback' rather than whatever you call that response.
Now...
overlooking the tone, I don't know how to quote. No one's denying that I'm new to posting and I'm sure it's a button I missed somewhere so I'll do this MY way... just get over it and someone (1) person tell me how ro quote directly
- yes, Davenelz, the FAR and SCAR-N are both in the Boltsniper armament
YOU
(people)concerned with incredible ROF above and beyond say, an RF 20 or a Magstrike/Powerclip. Many, if not most of us, also paintball, and for the most part, our Mags, Cockers, and Tippy's provide enough insane firepower to satisfy our rapid-fire needs.
To have say, a 300 round-per-minute (5 shots/ second) auto, which is about what a Magstrike can do...where do we store all the darts? Captain Slug did a compressed air assisted, 20 round Magstrike...what can you do beyond that? WHY would you want more than that in Nerf? Just asking rhetorically.
ME
What I said was, in essence, Boltsniper has some extreme theoretical ROF stats which cannot be based upon experimental measurements as in the 8-round video clip provided at his homepage. It takes FAR longer than the 3.2seconds that it should take... (not even accounting for reload time) to get a ROF of 150Hz. No offense towards boltsniper at ALL. I greatly admire his guns and craftsmanship. All I'm saying is that no HOMEMADE has ever come close to having a decent semi-automatic mechanism... In my opinion (although this was not stated in the original post) this is unacheivable without a magstrike or an electric mechanism... such as that which I am explaining.
YOU
I take offense here (responding to how I planned to actuate the solenoid with a frequency generator) not just for me, but for all my contemporaries who have actually MADE SOMETHING and not just blew hot air. All designs of pneumatic Nerf blasters, of which many (mine especially) were copied from the spud gun realm, utilize the simple single shot breech load system. It works for us.
You know that the voltage required to trigger the solenoid on a sprinkler valve (24v) would probably cause enough of a voltage drop that the precise frequency generator to not quite do what it supposed to do. I know that my sole electrically fired spudder would eat up 3--9volt batteries every 50 shots or so.
ME
I'm sorry, but this is too good to resist... if all you mess with is spud guns... then you're the only one here blowing hot air...

Again, I don't know how spud guns and their mechanism relates to me proposing to use a frequency generator to 'tune' the gun and regulate the ROF. Are you saying that I shouldn't consider this because you and your cronies don't use it on your spud guns? "Just asking rhetorically." If so, you should consider that this idea was meant to be applied to guns with more than a one-shot capacity hence my mentioning a possible application as a semi-automatic firing mechanism... If I read you correctly, you're arguing that it would be pointless to use this to make a semi-automatic spudd cannon... Brilliant? ...I don't understand the relevance of this remark. Please clarify.
On the second paragraph: yes, I am well aware that the standard sprinkler solenoid runs on 24v 50-60Hz. and power usage is actually a very valid critique but to start off saying that a mechanism which you know so little about will draw too much power to be useful is a hell of a bad argument at this stage. You have NO way of proving or even suggesting that this is infact the limiting factor. It's brain-dead comments like this that keep people from discussing half-baked ideas in forums. YES THAT"S RIGHT, THIS IS A HALF-BAKED IDEA. SAVE THE COFFIN NAILS FOR LATER... preferably after I post some pics/ a video. The bad thing for you, Pineapple, is that you probably can't read a circuit diagram... which is why you won't be able to critique this next post. Again, SPEAK UP IF YOU KNOW CIRCUIT DESIGN... I COULD USE SOMEONE TO BOUNCE IDEAS OFF OF.
YOU
Boltsniper actually had a cylinder mag, air-powered design on the docket...and I don't want to misquote anything, but I think it was put on the back burner partly because of the amount of air required to cycle the system to the next shot would necessitate a much larger air tank than he desired. Mind you now, we don't have the luxury of HPA or CO2 or nitrogen, so we limit ourselves to PVC pipe tanks.
ME
This I know... It was called the BULLPUP TACTICAL RIFLE or BS-7 and you are right, it was indefinately put on the back burner. As I hope I described, the basis of this thread pertains primarily to a new developement in using a solenoid valve but your criticism DOES provoke an interesting problem. Yes, I agree, it will take MORE air to re-cock the gun AND fire the gun, perhaps as much as TWICE the volume but I cannot even begin to address this as I have not decided upon the action of the firing mechanism... THIS I NEED HELP WITH... EVEN YOU, PINEAPPLE, CAN HELP. For the time being, let us AS A GROUP duscuss how to make such a mechanism as cheaply and efficiently as possible. Again, check out the 'howstuffworks' links I provided and see If you can't come up with any ideas similar to... or even identical to those! That's a GREAT way to help this topic. I would say that any such mechanism demands a regulator and has a little way to go before being built in MY hands.
YOU
I'm not into high ROF paintball... Personally, I enjoy Nerf because of it's SIMPLICITY.
ME
well, that's something that you'll have to come to terms with but if you look at some of the guns out there, you'll notice that, like so many things in life, there is a strong tendancy towards complexity. Get used to it or Get over it but don't ever get in my way with an argument like that; and STOP MAKING RANDOM GENERAL REFRENCES TO YOUR PAINTBALL EXPERIENCES!!!
YOU
We do have some pretty astute creators here;... If you search the homemade boards you'll find that there are quite a few who actually have thought about using electronics for Nerf...but again, WHY? Why spend the amount of money that would get you a decent PB marker, when the primary reason why most of us Nerf is the affordability of the guns/toys we play with.
ME
*clapping* good point, it will cost more... yes, when I was writing, I was even going to suggest the application of an e-trigger rather than a simple button-trigger but thought anyone could figure this out. SO...why even mention this as an idea? because the budget of the player is a subjective thing. I have an old FG and could probably get my hands on another 6 out-of-date ones later this year so... for me the money does not seem too out-of proportion. e-bay has old FGs for about (5$ - shipping and handling) OR if you don't want to be able to actively tune the rate atwhich the valve flutters, you could very easily replace this whole mechanism with a simple timing chip... probably cost you about 5$ the valve is another 15$ at Lowes/Home Depot and I can't say for sure since I haven't finished the circuit diagram but other electronic components, call it $20.00 TOPS if you have to buy everything in packs of like 10. so... much like your point about it taking too much power, save the coffin nails until you atleast have a freakin GUN. (that works on 2 levels since we're making a gun...

)
YOU
I'd love to see some video...of something. I'd worry more about design and making something that works, than about a soundtrack for the video.
ME
umm, forgive me for having a light attitude? It's a JOKE son...it's a JOKE. take it EASY!
I said I'd slap up a video and/or pics so for now, thanks for the 3 constructive points, see if you can't put that pent up pissed-off-ness into helping me develop a possible blowback mechanism.
-co
PS next time, just spit out the three sentences and call it a post. it would save the both of us time. oh, and Please please please please please don't EVER flame ANYONE'S half-baked ideas like that EVER again. It doesn't do ANYBODY any good. If I was some freakin brilliant 14-year kid, I'm not, but If I was, can you imagine how your post would shut me up? Just don't do it. As I've read admins s.ay over and over and over again, keep it PG and constructive
Vyperaeon Omega, on Oct 18 2006, 02:24 PM, said:
I cannot imagine that a select-fire electronically cycled Nerf weapon with maximized rate of fire would be even remotely portable without serious funding dedicated to the miniaturization of key components. As others have already stated, one advantage Nerfing enjoys over other tactical engagement hobbies (hehe) is its simplicity and relatively low cost. Piney asked the best question: why would a ROF higher than that of the Magstrike or RF20 be necessary in a Nerf battle? The faster you empty your weapon, the sooner someone is going to rush your sorry ass and barrel-tap you (if you're lucky and your opponent is merciful).
hmm hmm hmm. I've seen this same problem of how much it costs to reduce key components come into play in MAV R&D. However, the only bulky thing that I plan to incorporate is the frequency generator and the poser supply. Honestly, the FG CAN be removed/stripped once the optimal ROF is deduced (I probably won't) and theere's little to be done about the power supply but I can tell you that it WILL be rechargeable and I'm sure we can design something that will last the length of a battle... by the way, what are some estimations for the length of a typical NERF battle? 30 min? 3 hr? 10 hr?!?
As I addressed in part of my reply to Pineapple, just because some people in this forum don't understand Circuit Design doesn't mean a novel idea should be shot down for being too complex. It's an avenue which few people have persued. People who design their own Laser Tag equipment in similar forums deal primarily with electronics and only rely on mechanical developments as a supplementary and un-preferable avenue. The converse seems to be true for nerfers, there is a bias towards mechanical developments but there's no real reason... ESPECIALLY for homemades which don't have to be based on the mechanical spring-operated plungers of most NERF guns... why electronics couldn't be aplied to make a faster Nerfer rifle of any kind. It's good to have opinions and if you don't want to mess with building a circuit then that's awesome, whatever, I can't MAKE you; but that's not an argument that should be addressed in this specific thread and before you QUIT this thread, Try to understand that, yes, this will be more thought and theoretical argument than most of the 'bam.. I made a gun' homemades... BECAUSE of the complexity involved but this means I need all the help I can get.
-co
(by the way, I also enjoy other what was the term... tactical engagement hobbies... Lazer tag, paintball, spitball

)
woh, what a post! was that a reccord word-length? Red Badge of Courrage ain't got NOTHIN on me!
Edited by C.O., 18 October 2006 - 09:53 PM.