Pc Game Mod's
#1
Posted 07 August 2003 - 06:17 PM
~James
#2
Posted 07 August 2003 - 06:42 PM
#3
Posted 07 August 2003 - 08:27 PM
Get a piece of bread, a top hat, some soup, and a cup of applesauce.
Add said ingredients together in a large mixing bowl. Cool in refridgerator for 4-5 hours.
Enjoy!
I am in no way, shape, or form responsible for the result of this post.
Why dont you have anything to drink!?
Choose one, making you better feeling!
#4
Posted 07 August 2003 - 08:34 PM
#5
Posted 07 August 2003 - 08:39 PM
I think I'd be a good magician.
Why dont you have anything to drink!?
Choose one, making you better feeling!
#6
Posted 08 August 2003 - 03:35 PM
What kind of soup? Your going to confuse him!Ah, whatcha gonna do is..
Get a piece of bread, a top hat, some soup, and a cup of applesauce.
Add said ingredients together in a large mixing bowl. Cool in refridgerator for 4-5 hours.
Enjoy!
I am in no way, shape, or form responsible for the result of this post.
#7
Posted 08 August 2003 - 03:39 PM
#8
Posted 08 August 2003 - 03:58 PM
And don't forget the croutons.gespacho.
#9
Posted 21 August 2003 - 11:26 AM
~James
#10
Posted 21 August 2003 - 11:46 AM
First, you need to be an expert programmer, preferably in a language like C that translates well to (and from) assembly code.
You use a disassembler/debugger to convert the machine code into x86 assembler instructions. Then you use a tool that converts the asm file into C code. Unfortunately, the code it generates is functionally sound but usually more verbose and obtuse than the original game code. Fortunately, modern reverse-engineering tools will at least format it nicely so you have some hope of reading and understanding it.
Make your changes, compile, test, rinse and repeat.
Or did you mean modding games that were intended to be modded? That's easy...
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#11
Posted 21 August 2003 - 03:38 PM
Talio.
#12
Posted 21 August 2003 - 04:43 PM
~James
#13
Posted 21 August 2003 - 05:00 PM
http://computer.hows...works.com/c.htm
And if you finish the mod, I'll test it for you. For a small fee.
#14
Posted 21 August 2003 - 09:52 PM
Here are some incase you don't know any.
Metacrawler
Yahoo
Freeporn
One of those is a joke, guess it right and you get a cookie.
#15
Posted 21 August 2003 - 10:04 PM
#16
Posted 22 August 2003 - 09:52 AM
~James
#17
Posted 02 September 2003 - 07:03 PM
And JSkater I would suggest using a rubber chicken, not a top hat. Silly wibble-gibble. Hey I don't have Half-Life!
#18
Posted 02 September 2003 - 08:33 PM
This isn't something you can read a write up on, and mod a game. This also isn't something we can "write a how-to guide" for you. That's just insane.well I don't really have any specific game in mind (except for half-life) I just want to know how to do it so when I do get a game I want to mod I know how to.
That's like asking a goat to write a how-to on getting North Korea to halt their nuclear arms projects. Ain't gonna' happen, cheif. My suggestion to you would be to start simple like I'm doing with WarCraft III. It comes with a World Editor that edits (almost) every variable in the game, and makes it somewhat easy compared to learning C or C++.
Also sounds to me like you're too lazy to look it up for yourself and you want us to do it for you. Get of your fuckin' lazy ass and read up on it, Jesus. A game can't mod itself (well...with the exception of Half-Life) so if you don't put out, you won't "get out."
"Too close for missiles, I'm switchin' to guns"
#19
Posted 02 September 2003 - 09:51 PM
Talio.
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