#51
Posted 12 July 2006 - 01:26 PM
I can't get over how much space is just empty in the front. What could a nerfer integrate into this thing to make it better? I'm thinking AT2K, but you may already have pretty nice ranges. It has a pretty good ROF I would imagine. I may have to get a Magstrike and slap it on the Longshot...
-or-
100% Nerf, for 100% pwnage.
Nerf is a neutral weapons dealer. Anyone coughing up the dough can get armed.
and they're made of Foam... which makes them very Nerfy...
#52
Posted 12 July 2006 - 01:37 PM
Take a look at this:
That is where the cocking handle goes through. That large plastic piece, I do believe, is what is moved by the cockcing handle. It makes sense, since the cocking motion has to somehow cock the plunger, AND do something to advance darts in the clip, and that large piece of plastic appears to be placed around the right parts of the gun to be doing just that.
Next, take a look at that big chunk of dead space:
It has a purpose. And I think it is where the plunger goes. No inverted plunger here (like on the mav.) I do believe this is a straightforward comes-out-the-back-end deal.
Notice the round-ish thing sticking out the back of the plunger casing. I can't make acny gurantees, but I think that it is the ass of the lovely plunger that you all have been looking for. Note how perefectly it appears to be sized for that big chunk of dead space:
And note what that thing (circled in yellow) appears to look like.
Yep. It's the plunger catch mechanism, and it's sitting at the back end of that big empty space, where presumably the plunger goes when cocked.
And hey! Lookee here! What's right underneath this so-called catch mechanism?
Oh yeeaahhh....that's the TRIGGER!
Don't want to burst anybody's 100'+ hopes, but looking that that space that the plunger moves into, its not any longer than the cocking slider's range of motion. So my bet is ranges in the 80's, 90 at best. But you never know.
AAAaaannddd...
Another little addition:
Notice the dark shadowy line near the front end of the plunger casing? That would be the sealing edge of the plunger head showing through the plastic.
Also note the piece I circled. It is the piece (or right next to the piece) that locks the plunger back. Which would explain all the plastic trigger system pieces that are above the plunger casing. The plunger cannot and WILL not move all the way to the back of the plunger because there needs to be room behind the plunger head for the spring to compress in.
Now note the distances shown below. The distance from the sealing edge of the plunger head to just behind the catch piece (where it would lock into place when cocked) happens to be (approximately; nothing's exact in MS paint) pretty much identical to the distance from the back end of the plunger to the extent of the space it is given in the stock to move. Both of which tend to agree with the range of motion of the cocking slider.
When the gun is cocked, the blue plastic piece that goes up and over the barrel by the clip space, is positioned IN FRONT of where the clip goes. It has enough room to pull that entire orange piece back with it. Which I believe is directly linked to the plunger. Which is then how the plunger is moved.
When this piece is move back, it opens up a hole (coincidentally, a space the length of the cocking slider, the distance from plunger head to catch, and the length of the space which the plunger moves into) that allows the spring in the clip to push a dart up into it. The dart is then conveniently sitting out in the open, waiting for that same piece to move back over it. Because the dart is a sitting duck out in the open atop the clip, like this:
And by the way...the curved pieces of plastic atop the clip alongside the dart appear to be a perfect fit around that moving piece of barrel I just described.
Hope this sheds some light on the subject.
Edited by Falcon, 12 July 2006 - 02:51 PM.
#53
Posted 12 July 2006 - 02:35 PM
80', with a clip is flippin' awesome, I'd take that anyday.
#54
Posted 12 July 2006 - 02:42 PM
#55
Posted 12 July 2006 - 03:03 PM
Okay, so we can pretty much rule out the 100's ranges, but BaconBow ranges still look possible of the longshot part. Good to know.
Have we gotten any info about the additional pistol attachmet?
"Headband" - as so named by OMC
"That One Guy in the Pineapple Shirt" -So aptly named by Baghead
#56
Posted 12 July 2006 - 03:37 PM
Got Nerd?
#57
Posted 12 July 2006 - 03:39 PM
And Flacon: did we really need an explanation? I mean, it's simple enough to just look at it. It's not real hard to figure out now that we have internal shots. Before we knew the internals, it was all speculation, but now that we have pictures, it's not really mysterious or anything unrecognizable.
It was a good explanation though. Just not sure we needed it.
Sincereley,
Pat
#58
Posted 12 July 2006 - 03:51 PM
#59
Posted 12 July 2006 - 04:21 PM
All you did was help the community, hats off for the effort!
Just one question though: does anyone figure that the detaching the pistol will change the performance of the main blaster at all?
#60
Posted 12 July 2006 - 04:25 PM
Excuse the crudeness of the drawings, the tank will sit higher above the cocking mech. It all looks to make sense now. The plunger is unnessecary as is all that extra stuff on the trigger. The catch, the long rod to disengage the catch. I think it can be done.
Edited by Uncle Hammer, 12 July 2006 - 04:34 PM.
QUOTE (Talio) |
Catagory 5 hurricanes are the mighty dick of God. You don't mess with that! You don't mess with Gods dick! |
#61
Posted 12 July 2006 - 06:07 PM
Only problem with that set-up is that now you have to use the charging handle to advance the darts, but you also have to pump as a seperate action. If you left it as a springer, it'd prime and advance a dart at the same time.
That's a good idea though, if it turns out to not have a very upgradable air output. However, if I were ver to do that, I'd probably do it as a last resort because something broke.
Sincereley,
Pat
#62
Posted 13 July 2006 - 12:25 AM
Underside nerf grenade launcher anyone?
Falcon= ...'nuf said...
-or-
100% Nerf, for 100% pwnage.
Nerf is a neutral weapons dealer. Anyone coughing up the dough can get armed.
and they're made of Foam... which makes them very Nerfy...
#63
Posted 13 July 2006 - 12:02 PM
#64
Posted 13 July 2006 - 02:12 PM
The longshot is deffinately highly moddable if you ask me. The plunger looks sturdy and good for launching ammo out of some brass. The only thing I think you would have to do though, is flare the brass out for a smoother transition from clip to barrel. We need more pictures of the clip mech and how it works with the barrel. I think that more in depth pics would be great right now,but like ninlz said, I will wait for ompa to get his hands on one first.
My opinion of the range of this gun, is that if a Crossbow can get great ranged with the plunger being somewhat short, then this gun can get decent ranges with the sacrafice of some range from the clip. It looks awesome though.
#65
Posted 13 July 2006 - 02:23 PM
~ompa
#66
Posted 13 July 2006 - 03:03 PM
Im going to get this gun no matter what people say about it. I'm intrigued by the design and I want to try my hand at modding it. Even if I only get 40' range with it, that's good enough for me, though I can probably get 60', looking at that plunger.
That trigger does worry me, though,that thin piece leading to the plunger catch seems like it would break very easily. Hopefully the grooves in the case support it enough for it to hold. There are alot of other pieces in that pic that look like they will break easily, but we'll have to see how that works out.
Also, I can't see why people are wanting it to get 100' ranges when all you really need in a war is 60'.
Has anyone found these for sale on Walmart.com, Amazon, Ebay, or anywhere else?
Probably dead by now, or something.
#67
Posted 13 July 2006 - 03:27 PM
Got Nerd?
#68
Posted 13 July 2006 - 03:47 PM
I'll wait for them to come out at the correct price.
"The moment you can no longer see the fun in running around like a little child is the moment you begin to die."
Roses are FF0000
Violets are 0000FF
ALL YOUR BASE ARE BELONG TO US
#69
Posted 14 July 2006 - 12:08 AM
About the longshot:
The thing looks like the freakin' pulse rifles from Aliens if you leave the front gun off. I'm sold right there.
The guy reports that after sealing a hole he found on the barrel, the LS now shoots at about 35-40 ft. A modded FF (ARs out) in his office shoots farther than that... but this is with the stock darts he says are pretty light. Also the dart may be a little loose in the barrel. As for the pistol, ammo feels pretty loose but he says it functions like a NF but no internals yet. I have a feeling Falcon's stefans may make the best sense to use here since tagger ammo is of sturdier foam (at least sturdier than the FBR I've been able to find).
Assassin:
I've been calling wal-mart and Toys R Us, neither has either gun on their sales floor yet and it is not on TRU's website (including the MS). Checked on-line sources like mysimon, overstock, amazon and no luck. Wal-mart's website has the only listing of magstrike I could find as of today. Target didn't have anything except a sale on existing Nerf stuff, and... I think that's it. I did call meijer today though and the guy said in a couple of weeks they'll be getting their Christmas(!) stuff and the new merch for the holidays (like the LS and MS) should come in too, so sit tight. I am going to try calling Hasbro Friday and try to finagle a more exact date. Hopefully I'll have something more to report.
#70
Posted 14 July 2006 - 12:34 AM
If the barrel loosely fits around the darts, then when the gun is fired, the dart will create a backdraft causing it to slow.
Can somebody make sense of this? I'm not too sure if I'm right.
-or-
100% Nerf, for 100% pwnage.
Nerf is a neutral weapons dealer. Anyone coughing up the dough can get armed.
and they're made of Foam... which makes them very Nerfy...
#71
Posted 14 July 2006 - 06:12 AM
And murakumo32; what do you mean by backdraft? I believe the definition of it is a sweep of air backwards. So if you could explain what you meant, that might help. But I don't think that the barrel being loose would cause air to somehow move backwards...
But this news of barrels being loose might be in our favor! It's possible to nest 17/32" brass in the turret of a DTG, and that barrel isn't loose for stock darts. That means we might be able to nest brass in this gun without a lot of problems.
And by the 'barrel' is loose, is he refering to the part that the round sits in while it's chambered, or is he referring to the stupid 'extended' barrel over the pistol?
Sincereley,
Pat
Edited by {SF3G}pat 2nd Lt., 14 July 2006 - 06:13 AM.
#72
Posted 14 July 2006 - 09:38 AM
I may be completely wrong though, but that's what I always thought.
~ompa
#73
Posted 14 July 2006 - 10:45 AM
That's exactly what I meant. Sorry for the misuse of words, I was quite stupid last night....b.) more air in front for the dart to go through...
...
But I'm going to stay at a Holiday Inn Express today!!!
-or-
100% Nerf, for 100% pwnage.
Nerf is a neutral weapons dealer. Anyone coughing up the dough can get armed.
and they're made of Foam... which makes them very Nerfy...
#74
Posted 18 July 2006 - 11:46 PM
Ammo will be really limited...
...only 12 rounds and your out.(unless you have stefans which I do not.)
And it only has a 40 ft stock range?
A mod bbb with crayola barrel i have has ABOUT 100ft. and can use all ammo other than mega.
I dont know to much about this gun, so here are a few questions.
1.) Can the pistol fire normal darts?
2.) Is this gun going to be sturdy?(( dont want it to break if I accedentally drop it while loading.)
3.) Is there anyway to make the gun fire normal darts?
4.) In your oppinion, what will be the farthest this gun will be able to shoot when it is modded.(Im not talking go xft. then drop, I mean angle it to get really far. Like you were trying to hit a slow moveing person or someone who is loading. Will it be as far as a bbb?)
Edited by moubeus5018, 21 July 2006 - 07:15 PM.
#75
Posted 19 July 2006 - 01:21 AM
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