Tanks
#1
Posted 22 January 2006 - 11:00 AM
#2
Posted 22 January 2006 - 11:11 AM
#3
Posted 22 January 2006 - 12:05 PM
If you have a way around the tank, like if it is hit with a titan rocket, then you have a good idea here. It is great, but it sets limits to the game. With those limits, you all need to think of ways to counter them.
Edited by LastManAlive, 22 January 2006 - 12:05 PM.
#5
Posted 22 January 2006 - 12:56 PM
GET YUR URANIUM HERE!!!!
#6
Posted 22 January 2006 - 12:59 PM
One of the guys had the bright idea to use a large box as a one-man "tank", if you will. He cut a slot for visibility, and a gun port on the front below the slot to fire in a relatively good radius, facing forward, of course.
All it took was for two guys to double-team the "tank", one in visual range, and the other to get out of his peripheral vision. Whoever was out of visual, just moved up and stuck the barrel of their weapon under the box and 'pop', no more tank.
Adding more 'troops' may help the tank, but isn't it supposed to be the other way around?
It can get as complex as you want it, but as you implement more and varying ways to play out Nerfing, there'll always become ways to counter them. Try it, you may find a two man "tank" more effective than a one man. Just get out and Nerf.
-Piney-
<!--quoteo(post=209846:date=Feb 5 2009, 06:27 PM:name=boom)--><div class='quotetop'>QUOTE(boom @ Feb 5 2009, 06:27 PM) </div><div class='quotemain'><!--quotec-->
It's to bad you live in hawaii I bet there are not many wars there.Wait what am I saying<b> you live in hawaii you lucky bastard.</b>
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#7
Posted 22 January 2006 - 01:28 PM
1. Seasonal Fort. If you have snowy winters you may consider creating a temporary fort out of the plowed snow mounds (those huge, hard piles of snow). You could make a hole in that to sit in, or you could try to move other piles around to make it even bigger. This would be better than cardboard because it could collect ammo by trapping it in the snow, and it offers up a sturdier defense than cardboard. Just be careful or it could collapse on you.
2. Blanket and Chair fort. Heres an intersting one. It's one of the most flexible types of forts. It can have a very low hanging second floor by sitting on a covered chair, it's very warm (almost stifling) and cozy, the ammo will bounce right off it unless it's like the size of the Titan Missile, you can put a handheld game system in a cubby hole inside it if you want, if you need to hold more than the size limits you can quickly move the chair boundaries, you can almost instantly set up a new gun turret and just as easily take it down, you can quickly change the shape of it, you can set it up so that you can see out nut nobody in, and it is easy to escape. Careful of falling chairs though.
3. Mobile Fort. Attach a ton of huge shields to you. Not very flexible, but suits the purpose.
4. Mobile Fort Two. Cover your body with the highest sane amount of blankets, make sure you can still move though. This overheats quicker than the chair fort and doesn't exactly offer much flexibility on design.
5. The Ever Popular Cardboard Tank. Does it need explaining?
~Zach
#8
Posted 22 January 2006 - 02:42 PM
Edited by CaptainCC, 22 January 2006 - 02:45 PM.
#9
Posted 22 January 2006 - 02:44 PM
But all you need, are improvements to the tank that are done whenever, and to make counters to the limits.
I have throught about them, and here they are:
1.Titan can take out tank by:
Anti-armor
Barret rifle (able to penitrate)
2.Mines. Non nerf of course, but you just take a plastic plate, and put one of those large packaging bubbles on the plate (they shake the ground when you pop them on the ground). Then cover it up with a sheet of dark covered material. When they step on it, they will feel it and they are dead.
3.Any other rocket like gun like the LBB or ultimator.
Just make rules for tanks. You can even get those cap bombs. They are sold at Kapowwe.com. Or the stink grenades they sell too. I really like the idea. It gives you something new to try and kill.
Edited by LastManAlive, 22 January 2006 - 02:45 PM.
#10
Posted 22 January 2006 - 02:51 PM
A tank is not the useful in close combat because you can get rushed, but if you have some distance, then you can basically be covered from mid-long range fire and hold out for a long time. It's not that versatile though. It's more the fun of pretending you're in a tank.
Edited by CaptainCC, 22 January 2006 - 03:40 PM.
#11
Posted 22 January 2006 - 03:13 PM
#12
Posted 22 January 2006 - 04:56 PM
#13
Posted 22 January 2006 - 10:52 PM
#14
Posted 23 January 2006 - 06:23 PM
#15
Posted 23 January 2006 - 07:04 PM
But if it was an imobilized tank would it not be a fort fo the most part? I mean an imobilized tank and a fort have guns, they have a heavy defense, and they don't move. A tank is just a smaller package.sounds to me more like a type of bunker. Hey, maybe you could get together a bunch of boxes and make a fortress, then play a scenario around it, or make it like an immobilized tank.
~Zach
#16
Posted 24 January 2006 - 08:39 AM
As a guy who has nerfed with the best and does so regularly (not nearly as much as I used to though) I can give you a completely honest, full blown answer. It won't work. It probably won't even be aloud. The closest thing I've heard to a tank actually working was Fred's car and I beleve that got pretty ugly.
You're best bet is to just go play. If you and you're friends decide you want to make some tank rules, so be it, but for the wars we have that are more "official", you wouldn't be aloud to use it and if you did it wouldn't work. I don't know where you've read about us using tanks, but whoever it was, he was pretty much full of shit.
Talio.
#17
Posted 24 January 2006 - 09:56 AM
I am in full agreement with Talio. You are sacrificing mobility, maneuverability, visibility, dexterity, and accuracy for a modicum of extra defense. If you really want to have a good defensive tactic, do yourself a favor and stick to the canonical Nerf range. Get yourself a Manta Ray. I've said it before, and I will say it again-- the Manta Ray is the single most under-used Nerf gun out there.Just so it's known I didn't read all of the posts in this topic.
As a guy who has nerfed with the best and does so regularly (not nearly as much as I used to though) I can give you a completely honest, full blown answer. It won't work. It probably won't even be aloud. The closest thing I've heard to a tank actually working was Fred's car and I beleve that got pretty ugly.
You're best bet is to just go play. If you and you're friends decide you want to make some tank rules, so be it, but for the wars we have that are more "official", you wouldn't be aloud to use it and if you did it wouldn't work. I don't know where you've read about us using tanks, but whoever it was, he was pretty much full of shit.
On top of that, we look silly enough, as it is, running around with orange and purple plastic guns. Do we really need to wear boxes, too?
DEATH
#18
Posted 24 January 2006 - 11:43 AM
Don't forget to eat your meat based vegetable substitute children.
#19
Posted 24 January 2006 - 12:11 PM
On top of that, we look silly enough, as it is, running around with orange and purple plastic guns. Do we really need to wear boxes, too?
The best uses for large cardboard boxes in nerf are to 1) provide cover, 2) build a small structure like a base, jail, or place to hide a flag, 3) set up for target practice, and 4) test the leathality of homemades and suped up nerf guns and darts. If it can punch through cardboard you probably don't want to shoot someone with it.
With most of my guns, the cardboard has the effect of peeling the foam off the weight so that the dart is stuck halfway into the cardboard and the weight is bouncing around in the box. Seems like a pretty good way to ruin darts to me. I usually use foam insulation scraps for my target practice.
Oh yea, and......uh.....tanks are gay.
You can poop in my toilet anytime champ.
2016 Nerf War Schedule
Bless you, my son. Now recite 3 New Members Guides and 5 Code of Conducts for your sins.
#20
Posted 25 January 2006 - 12:17 AM
Death is right; if you get weird looks from carrying plastic guns now, try it with a refrigerator box over your head. And you'll have a lot of homeless people mad at you for wasting a good box.
Ok, that was un-called for. But to sum it all up, tanks: impractical and silly.
~RIngs
"I bluff it. I don't throw my weight around and say I know what I'm doing." ~ Mick Jagger
#21
Posted 25 January 2006 - 01:25 PM
#22
Posted 25 January 2006 - 03:33 PM
Drop the boxes before someone replicates my rifle and drops you.
Artemis Arms Armory
#23
Posted 25 January 2006 - 04:11 PM
i hear yaI think you need to just friggin Nerf and not hide out in damn boxes.
#24
Posted 25 January 2006 - 09:29 PM
you need to read the post talio there might be something usefull in them.Just so it's known I didn't read all of the posts in this topic.
As a guy who has nerfed with the best and does so regularly (not nearly as much as I used to though) I can give you a completely honest, full blown answer. It won't work. It probably won't even be aloud. The closest thing I've heard to a tank actually working was Fred's car and I beleve that got pretty ugly.
You're best bet is to just go play. If you and you're friends decide you want to make some tank rules, so be it, but for the wars we have that are more "official", you wouldn't be aloud to use it and if you did it wouldn't work. I don't know where you've read about us using tanks, but whoever it was, he was pretty much full of shit.
Talio.
#25
Posted 25 January 2006 - 09:34 PM
It can be fun to do stuff like this, sometimes me and Sqiggs just go crazy during wars and forget the rules and shoot from point blank and don't count hits, maybe for your wars a tank might even work, I just don't think it would be fun, it would encourage too much "camping" and not enough actual fighting.
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