Using Army Guys
Posted 15 January 2005 - 11:05 PM
Posted 16 January 2005 - 06:28 AM
Seriously though, I don't like any plans except really vague ones, one guy on the opposition with an automatic/long range gun that acts unexpectedly can rip apart anything else...
Posted 16 January 2005 - 08:06 AM
Posted 16 January 2005 - 10:32 AM
Good point, I just like to play with army guys and Nerf guns, and I've got way too many of both (but you can never have too many Nerf guns).
Whats the point of the army men when you could just draw a circle?
Posted 16 January 2005 - 11:37 AM
Posted 16 January 2005 - 11:47 AM
Posted 16 January 2005 - 01:10 PM
"if anyone gives you shit about being a geek, just remind them that all their bases are belong to you." -Talio
Posted 16 January 2005 - 01:57 PM
Posted 16 January 2005 - 07:05 PM
Not in the game anymore, but it was great while it lasted. Thanks for the great years of fun, NH!
Resident "Spawn of Talio"
Posted 17 January 2005 - 11:09 AM
Sorry, I just had to say it.
As it's been mentioned before in this post, army men don't really give you an advantage, as you don't always know what your enemy will do. There are, of course, some situations in which you could plan the beginning stages of an attack, or the end of a scenario (somebody cornered, for example), but it's a lot more practical, and fun, to play it by instinct, or just make plans on the fly.
Posted 17 January 2005 - 12:16 PM
Army men are fun to burn. With fire. And stuff.
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