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3ds Max

is it good

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#1 Ironman

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Posted 24 November 2004 - 04:15 PM

I was looking around on this web site (disceet.com) and saw 3ds max. It looks like the samething as gmax. Has anyone used 3ds max ever? Is it a good program or does it suck?
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#2 TheHaze

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Posted 24 November 2004 - 04:30 PM

Hey I'm glad someone else has seen it. I came across it awhile ago and pretty much had the same question.
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#3 Ironman

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Posted 24 November 2004 - 05:05 PM

Did you ever use it/ install it?
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#4 texmustache

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Posted 24 November 2004 - 05:18 PM

I own 3DS max 5. It's very nice, proffesional quality software. I can't say i've used gmax, i assume is a wannabe-3DS.
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#5 Ironman

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Posted 24 November 2004 - 05:37 PM

Do you recommand 3ds max?
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#6 TheHaze

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Posted 24 November 2004 - 05:45 PM

Personaly, I'd like to know were you jerks get the $4000 dollars for that kind of software. I can barely aford preimier.
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#7 texmustache

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Posted 24 November 2004 - 05:48 PM

Calm down mate. I never said i paid 4000 dollars for it :ph34r: It's nice having technically inclined friends.

Edited by texmustache, 24 November 2004 - 05:48 PM.

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#8 Ironman

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Posted 24 November 2004 - 06:16 PM

Tex, do you recommend it?
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#9 texmustache

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Posted 24 November 2004 - 07:42 PM

For 3D modeling purposes, yes.
For general graphics use, Photoshop is awesome-er.

Edited by texmustache, 24 November 2004 - 07:43 PM.

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#10 taita cakes

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Posted 24 November 2004 - 11:50 PM

Do you recommand 3ds max?

I know many hundreds, and thousands of people who swear by it. Just check out any abstract artist on Deviant Art and you can be sure its a render in 3DSMAX thats been edited in Photoshop.
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#11 Fuse

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Posted 25 November 2004 - 12:17 AM

3d Studio Max is a big name in the professional world. Its like Photoshop or AutoCAD.
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#12 Ironman

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Posted 25 November 2004 - 04:32 PM

So I should get it then? I think its free.
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#13 Zero Talent

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Posted 25 November 2004 - 04:50 PM

Gmax and 3DSMax are by the same company, and both share their interface and general toolset. However, 3DSMax has more features and allows for more export types. Gmax was created to allow creation and modification of game models for a few feature games, such as C&C: Renegade and Quake III. I used it because it was free, and never really bothered to get 3DSMax, though I suspect the jump between the two is more of a step, as Gmax seems to be a marketing tool for 3DSMax.

What sucks is it's just a modelling tool. I'm a big fan of Unigraphics and Autocad now.
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#14 Ironman

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Posted 25 November 2004 - 05:05 PM

Have you ever used 3Ds Max? DO you think I should just forget it and find something else or should I get it?
I want it to just modle things.
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#15 Zero Talent

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Posted 25 November 2004 - 05:33 PM

Have you ever used 3Ds Max? DO you think I should just forget it and find something else or should I get it?
I want it to just modle things.

3DSMax is pretty standard and easy to steal. Unless you plan on getting seriously into 3D modelling and are planning on purchasing a software set, I'd go with 3DSMax. Otherwise, probably Maya. I don't do much serious 3D Modelling, so I'm not the one to ask about this if the situation above is true.
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#16 Ironman

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Posted 25 November 2004 - 06:22 PM

Oh ok, you are saying that I shouldn't get 3Ds max unless I am doing something really importent with it. Where do you get Maya?
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#17 Fuse

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Posted 25 November 2004 - 08:02 PM

I think he meant it the other way round. If you are just tooling around at home go with 3ds. If you are going into a professional place where pirated software wouldnt be acceptable get Maya. Both are very good.
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#18 Ironman

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Posted 25 November 2004 - 08:50 PM

I just saw that I need to pay for 3Ds max so I am going with gmax.
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#19 Fuse

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Posted 25 November 2004 - 11:03 PM

When you say "I just want to model things" what do you mean? What types of models you are creating makes a big difference and gmax may not suit your needs.

This is the internet. Everything is free.
(Though I dont support piracy of software being used for things that may be distributed in any way.)
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#20 Ironman

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Posted 26 November 2004 - 04:12 PM

One thing is I want to model thing like nerf guns. Also I am wondering is I could make something like a map with Gmax. Oh yea an Fuse, 3Ds max isn't free.
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#21 Zero Talent

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Posted 27 November 2004 - 06:32 PM

One thing is I want to model thing like nerf guns. Also I am wondering is I could make something like a map with Gmax. Oh yea an Fuse, 3Ds max isn't free.

By free he meant easy to steal. 3DSMax is pretty popular, so as I said, finding it free is really easy. Gnutella software, Bit Torrent, arbitrary FTP sites... Really easy, if you don't mind the morals.

You'll probably spend about the same amount of negligible time getting and setting up a stolen copy of 3DSMax or a free copy of Gmax. Just the moral issue.
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#22 MattPaintballer

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Posted 27 November 2004 - 07:00 PM

3DS Max is a HIGHLY professional program for 1337 modellers! Has anybody here ever played WarCraft 3? Blizzard used 3DS Max to model everything in Warcraft 3 and World of Warcraft, and they are currently using it to model StarCraft: Ghost. As for pirating 3DS Max, it's just like pirating MP3's, and pirating MP3's, well this pic speaks for itself:

Posted Image

:unsure:
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#23 Ironman

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Posted 12 December 2004 - 11:38 AM

Could I make a map with Gmax?
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#24 Spectre2689

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Posted 12 December 2004 - 11:43 AM

"Map" is pretty vague. Are you talking about a real map? A street map? Geographical map? Maybe a game map? Detail, sir, detail.
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#25 Ironman

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Posted 12 December 2004 - 11:45 AM

A geografical map of all the 4wheeling trail that I have on my property plus maybe the layout of the land if i get good enough with it. It will make it easyer on me to plan trails.
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