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#1 Pineapplepies

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Posted 18 March 2017 - 09:40 PM

Has anyone tried out these and know if they work? Looking for bulk mags and I see the reviews saying varying things and wondering if anyone knows wether or not it would even be worth looking into these.

Link:http://www.ebay.com/...er/252076908868
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<p>It's nerf or...... every other blaster brand that is better 

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#2 Meaker VI

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Posted 18 March 2017 - 10:00 PM

I've only ever heard bad things about cheap mags. Reading the reviews, these actually don't sound that bad: figure out how 'off' the mag-lock slot is and file to correct it, and accept that these are actually 11's and not 12's. You're paying ~50% or less of the best retail price for real mags; in this case you get what you pay for.


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#3 Snoop Doggy doge

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Posted 19 March 2017 - 06:18 PM

You're looking for something like this IMO, if you get them for 12$ you're paying about 6$ a mag. 
I also have seen terribad quality for those offbrand or knockoff mags. Not sure why you need so many mags, if you just ask for a fuckton of 6 mags you could make those extended old LS mags (I did that and ran them decently for a while since I ran into a similar dilemma)


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#4 NerfGeek416

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Posted 19 March 2017 - 07:41 PM

You can find Buzz Bee 20s pretty cheap at walmarts when they have a sale. They need filing to fit in some blasters, but feed smoothly and are higher capacity.


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#5 Pineapplepies

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Posted 19 March 2017 - 09:23 PM

You're looking for something like this IMO, if you get them for 12$ you're paying about 6$ a mag. 
I also have seen terribad quality for those offbrand or knockoff mags. Not sure why you need so many mags, if you just ask for a fuckton of 6 mags you could make those extended old LS mags (I did that and ran them decently for a while since I ran into a similar dilemma)

  
I need a bunch of mags because I'm hosting a war with 30+ people and need at least 1, preferably 2 per person, and one loaner for more than half of that number so I don't exactly have the money to spend on anything except the most bulk and absolute cheapest option. I don't care if I have to file down a billion mags and tell everyone to only use 11 darts, I just need to know if anyone has any experience with them and if they actually are a viable option.

You can find Buzz Bee 20s pretty cheap at walmarts when they have a sale. They need filing to fit in some blasters, but feed smoothly and are higher capacity.

Yeah I already looked into those, but they are too pricey right now and I need these mags soon or they won't arrive in time.

Edited by Pineapplepies, 19 March 2017 - 09:24 PM.

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#6 Meaker VI

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Posted 19 March 2017 - 10:24 PM

  
I need a bunch of mags because I'm hosting a war with 30+ people and need at least 1, preferably 2 per person, and one loaner for more than half of that number so I don't exactly have the money to spend on anything except the most bulk and absolute cheapest option. I don't care if I have to file down a billion mags and tell everyone to only use 11 darts, I just need to know if anyone has any experience with them and if they actually are a viable option.

 

Can you get non-mag blasters for everyone? Mag loaded blasters do not good loaners make.


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#7 ToadBrews

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Posted 20 March 2017 - 01:13 AM

Absolutely 100% do not loan magazine fed blasters to nerf beginners. They will break your blasters, destroy your darts, and have a very frustrating experience. You can bring a box of 1000 brand new elite darts and every single newbie with a mag fed blaster will manage to scavenge whistlers to put in their mags.

 

edit: also, it is not the host of a wars job to make sure there are enough magazines/stocks/blasters for everyone unless you explicitly promised everyone they didn't need to bring anything. If someone is interested enough in a nerf war to show up they should be interested enough to spend $10 on a triad or something. Your job as a host is to make sure the people with 'starter' blasters are distributed evenly between teams, not that everyone who shows up has a retaliator and three mags.


Edited by ToadBrews, 20 March 2017 - 01:19 AM.

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#8 Pineapplepies

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Posted 20 March 2017 - 08:50 AM

Absolutely 100% do not loan magazine fed blasters to nerf beginners. They will break your blasters, destroy your darts, and have a very frustrating experience. You can bring a box of 1000 brand new elite darts and every single newbie with a mag fed blaster will manage to scavenge whistlers to put in their mags.

 

edit: also, it is not the host of a wars job to make sure there are enough magazines/stocks/blasters for everyone unless you explicitly promised everyone they didn't need to bring anything. If someone is interested enough in a nerf war to show up they should be interested enough to spend $10 on a triad or something. Your job as a host is to make sure the people with 'starter' blasters are distributed evenly between teams, not that everyone who shows up has a retaliator and three mags.

Again, as said below this isn't a standard war, I trust everyone there and we will be guiding them on how to un-jam, we also aren't using retalitors, we are using champions for some of the loaners.

Edit:there are no teams, there will be a VIP team of the pros protecting my neighbor but this is just for fun

 

Can you get non-mag blasters for everyone? Mag loaded blasters do not make good loaners.

I could, but as a compromise between the people who have stuff and the ones who don't it is better to get something that everyone, not just people who need the loaners, could use. I know they don't, but this isn't exactly a regular war and there will be no large head darts there so mag blasters work. On top of that, the price of the mag fed blaster we would be getting has more firepower and usefulness than any other blaster at that price range

 

I know I didn't mention this but this isn't a regular war, this is a thing hosted by me for my neighbor that has cancer, so everyone there we will know. That also provides us with the opportunity of telling everyone how to successfully un-jam guns and have all of them actually listen. 


Edited by Pineapplepies, 20 March 2017 - 08:51 AM.

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<p>It's nerf or...... every other blaster brand that is better 

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#9 Meaker VI

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Posted 20 March 2017 - 10:16 AM

Edit:there are no teams, there will be a VIP team of the pros protecting my neighbor but this is just for fun


I find 2-team battles go better than free-for-alls, FYI. Even just for fun. Gunslinger could also be a better round.
 

I could, but as a compromise between the people who have stuff and the ones who don't it is better to get something that everyone, not just people who need the loaners, could use. I know they don't, but this isn't exactly a regular war and there will be no large head darts there so mag blasters work.

 
You keep trying to compromise between people: I'm telling you, I've shown up fully loaded and done just as well as a guy with a single triad. It's about the individual player's playstyle, not their equipment, and they'll adjust to how well/not well equipped they are.
 

On top of that, the price of the mag fed blaster we would be getting has more firepower and usefulness than any other blaster at that price range


I'm having a hard time understanding that. I find strongarms (or similar) at thrift stores all the time for a few bucks, and Triads, Strongarms and Hammershots are all valid secondaries even if you go mag-fed. All three will pretty well match most unmodded mag-fed blasters (buzz bee is the exception) and are just  as 'useful', you just can't carry as much ammo. Big deal, everyone scavenges more often.
 
For the cost of mags alone you could pick up triads for everybody and call it a day. Unless you already have the mag-fed blasters, get/use something else, and even if you do I'd strongly consider picking up some non-mag fed blasters.
 

I know I didn't mention this but this isn't a regular war, this is a thing hosted by me for my neighbor that has cancer, so everyone there we will know. That also provides us with the opportunity of telling everyone how to successfully un-jam guns and have all of them actually listen.

I don't think this will go the way you think it will go. Just because it's a special event doesn't mean everyone will suddenly not be terrible at using mag-fed blasters. If you want to make it special for your neighbor, make sure it works for everyone and limit possible frustration points. Give the neighbor the only mag fed blaster and clips and teach them how to use it, so they get to have extra-fun.


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#10 Snoop Doggy doge

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Posted 20 March 2017 - 08:47 PM

^that lol

Trust me, magfed is a pain in the ass to explain to everyone. You don't need mags if not everyone has them, and bulk order these sus mags, you won't know if they work lmao. It is definitely cheaper to have a lot of non mag fed blasters, and IMO way better because it's way harder to jam. They're also not as costly etc. unless you have the blasters before hand. 

Or you could pull a russian thing, one person gets the ammo, one person gets the blaster, see how it works out. (pretty great actually) 
For the people that have stuff, just make them use 6 mags or use what everyone else is having, it's less complicated. 
It's easier to do a simpler war, mags are cool and all but to a new person it's confusing, even if you get to explain to them. A large scale war doesn't need everyone trying to run the most tryhard loadout and bulk mags from china won't solve anything. 

I spend 10% of my time at wars now where there are 2-3 noobs learning stuff, getting the hang of concepts of stuff and try to run the war, which is still a pain in the ass. I think 30 noobs will make it hard, and making giving them more complicated blasters reallyy doesn't help. 


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#11 Pineapplepies

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Posted 21 March 2017 - 08:15 AM

I find 2-team battles go better than free-for-alls, FYI. Even just for fun. Gunslinger could also be a better round.
 

 
You keep trying to compromise between people: I'm telling you, I've shown up fully loaded and done just as well as a guy with a single triad. It's about the individual player's playstyle, not their equipment, and they'll adjust to how well/not well equipped they are.
 


I'm having a hard time understanding that. I find strongarms (or similar) at thrift stores all the time for a few bucks, and Triads, Strongarms and Hammershots are all valid secondaries even if you go mag-fed. All three will pretty well match most unmodded mag-fed blasters (buzz bee is the exception) and are just  as 'useful', you just can't carry as much ammo. Big deal, everyone scavenges more often.
 
For the cost of mags alone you could pick up triads for everybody and call it a day. Unless you already have the mag-fed blasters, get/use something else, and even if you do I'd strongly consider picking up some non-mag fed blasters.
 

I don't think this will go the way you think it will go. Just because it's a special event doesn't mean everyone will suddenly not be terrible at using mag-fed blasters. If you want to make it special for your neighbor, make sure it works for everyone and limit possible frustration points. Give the neighbor the only mag fed blaster and clips and teach them how to use it, so they get to have extra-fun.

1.)Well free for all is most likely what we are going to be doing because it's just a group of people from the neighborhood, including fairly old adults(40-50), however we may try gamemodes, speaking of which does anyone know a database for different gamemodes?

 

2.)Fair enough, but the thing is that we need something mag fed to level the playing ground, I know very well I excel at this because of my skill not my blasters, although that amplifies it. The problem with non-mag fed is that the point of having a VIP team and getting loaners is so we actually have fun, and have to work together rather than wipe the floor with everyone just because we have access to many guns. Trust me, I know the people we are going against, myself alone I could take down about 5-6 players with a triad and we are talking about 10 people on the VIP team

 

3.)Hmmmmmmm, it's an option but I still feel it would be better if we get mag fed blasters to allow an actual challenge.

 

4.)Then again we could also just give the pros these, but that being said either way we need to get mags, even if it's for less people which was why I asked for cheap mags and wanted to know if these work


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<p>It's nerf or...... every other blaster brand that is better 

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#12 Meaker VI

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Posted 21 March 2017 - 10:11 AM

1.)Well free for all is most likely what we are going to be doing because it's just a group of people from the neighborhood, including fairly old adults(40-50), however we may try gamemodes, speaking of which does anyone know a database for different gamemodes?


I play with just a bunch of kids (+/-70) from the neighborhood and adults (30-40). Trust me, you need to break up into teams. Free-for-all with newbies will just be a brawl with no rules; it'll be fun for all of 20 minutes. Breaking up into teams should take a few minutes; equipment you should get is something to signify teams with. Rolls of colored duct tape or flagging tape are cheap & easy options.
 
Also, This is literally 4 topics up from yours right now. If you've never run a war, two-team CTF is a game that everyone should already understand so it'd be easy to play. Do 3-hits and 30-seconds counting at each team's base to respawn if you have the numbers you think you will; 15 seconds if you have 20 or less. The 'flags' should be heavy and/or awkward things (yoga balls, Giant 10+' tall flags, medicine balls, a folding table & chairs, etc. etc.) if you're in a field you can sprint across in a few seconds, they can be regular flags if not.
 
 

2.)Fair enough, but the thing is that we need something mag fed to level the playing ground, I know very well I excel at this because of my skill not my blasters, although that amplifies it. The problem with non-mag fed is that the point of having a VIP team and getting loaners is so we actually have fun, and have to work together rather than wipe the floor with everyone just because we have access to many guns. Trust me, I know the people we are going against, myself alone I could take down about 5-6 players with a triad and we are talking about 10 people on the VIP team

 
 Then thin the heard on the VIP team. If you can wipe the enemy team solo, you be the VIP team.
 
In our games, I have wiped entire opposing teams. I have also been knocked out a ton of times. The trick to having fun is that the other teams get players like me too - you've got to spread the older guys around, spread the more experienced guys around, spread the better equipped guys around, and spread the less experienced cannon fodder around. That'll keep the teams balanced, which is more fun than unbalanced.
 
If you're all doing this for the enjoyment of 1 person, then you and other volunteers be on the opposite team and throw the game in their favor. If you stack their team against a bunch of unprepared neighborhood kids those kids will not have fun and will throw the game for you - by leaving. Not fun.
 

3.)Hmmmmmmm, it's an option but I still feel it would be better if we get mag fed blasters to allow an actual challenge.

 
It'd not a challenge to have mag fed blasters vs. not mag fed blasters. All blasters that operate in similar ways (Spring, Flywheel, H/LPA) have similar performance characteristics, and all modern NERF stock blasters fire within margin of error of the same. It's just the loading mech that is different, and I'm telling you, I played with a kid who had a rapidstrike in his backpack. He was using a strongarm or something instead because he said the RS jammed all the time. The challenge would just be in spending lots of time carefully modding and teaching all the kids to use a blaster they can't use properly anyway because they're impatient and their strength/dexterity isn't developed enough to handle them in the heat of the war without extensive training (basically, unless they own and play with the things all the time).
 

4.)Then again we could also just give the pros these, but that being said either way we need to get mags, even if it's for less people which was why I asked for cheap mags and wanted to know if these work

Why give the pros anything? Let them bring their own gear. Everyone should bring his/her own gear, and if they don't have anything but still care to show up and play you should have enough loaner front-loaders to hand out. My friend (who is the host of aforementioned war) says roughcuts work best; I've seen my 4-yo use one. But they're fickle about darts; IMO a strongarm, hammershot, triad, or disrupter are probably the best bets. Maybe Magnum-40's. Ask your pro friends if they have loaners they can provide and you won't even need to buy anything.


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#13 Pineapplepies

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Posted 21 March 2017 - 12:47 PM

I play with just a bunch of kids (+/-70) from the neighborhood and adults (30-40). Trust me, you need to break up into teams. Free-for-all with newbies will just be a brawl with no rules; it'll be fun for all of 20 minutes. Breaking up into teams should take a few minutes; equipment you should get is something to signify teams with. Rolls of colored duct tape or flagging tape are cheap & easy options.
 
Also, This is literally 4 topics up from yours right now. If you've never run a war, two-team CTF is a game that everyone should already understand so it'd be easy to play. Do 3-hits and 30-seconds counting at each team's base to respawn if you have the numbers you think you will; 15 seconds if you have 20 or less. The 'flags' should be heavy and/or awkward things (yoga balls, Giant 10+' tall flags, medicine balls, a folding table & chairs, etc. etc.) if you're in a field you can sprint across in a few seconds, they can be regular flags if not.
 
 

 
 Then thin the heard on the VIP team. If you can wipe the enemy team solo, you be the VIP team.
 
In our games, I have wiped entire opposing teams. I have also been knocked out a ton of times. The trick to having fun is that the other teams get players like me too - you've got to spread the older guys around, spread the more experienced guys around, spread the better equipped guys around, and spread the less experienced cannon fodder around. That'll keep the teams balanced, which is more fun than unbalanced.
 
If you're all doing this for the enjoyment of 1 person, then you and other volunteers be on the opposite team and throw the game in their favor. If you stack their team against a bunch of unprepared neighborhood kids those kids will not have fun and will throw the game for you - by leaving. Not fun.
 

 
It'd not a challenge to have mag fed blasters vs. not mag fed blasters. All blasters that operate in similar ways (Spring, Flywheel, H/LPA) have similar performance characteristics, and all modern NERF stock blasters fire within margin of error of the same. It's just the loading mech that is different, and I'm telling you, I played with a kid who had a rapidstrike in his backpack. He was using a strongarm or something instead because he said the RS jammed all the time. The challenge would just be in spending lots of time carefully modding and teaching all the kids to use a blaster they can't use properly anyway because they're impatient and their strength/dexterity isn't developed enough to handle them in the heat of the war without extensive training (basically, unless they own and play with the things all the time).
 

Why give the pros anything? Let them bring their own gear. Everyone should bring his/her own gear, and if they don't have anything but still care to show up and play you should have enough loaner front-loaders to hand out. My friend (who is the host of aforementioned war) says roughcuts work best; I've seen my 4-yo use one. But they're fickle about darts; IMO a strongarm, hammershot, triad, or disrupter are probably the best bets. Maybe Magnum-40's. Ask your pro friends if they have loaners they can provide and you won't even need to buy anything.

1.)I don't think you are exactly getting the point, there is a reason why we are doing free for all and that is because we are modeling this after a water ballon war we had last year where everyone just went everywhere, no organized play, no teams, except for me and a few friends that stuck together and basically recked shop, however I will need to run this by with my neighbor. But that being said I may think of doing the fun part then the actual game part. You are right, the water war lasted for about 20 minutes and then fizzled out. I mean part of it is that I just don't think most people will be coming for nerf, my friends and a select few people from the neighborhood are there for the nerf guns and war, but people are there for my neighbor, and to have fun, not to have a team. You need to bear in mind my neighbor also can barely move and likely will be in a wheelchair and have sort of a convey of the pros, hence why we have them in the first place. 

 

2.)That being said you are right, I will work on balancing the pros a bit more.

 

3.)I don't know, all I know is I need mags and I'm wondering if these actually work, yes and again do realize the standard of the stuff I already have, plus I have a bunch of mags so to be able to use the same exact thing, so in the future when I get to use them on my own I will be able to use my mags too and they will be actually useful.

 

4.)Meaker, I'm not made of money, right now the cheapest thing with the most value would be these clips if they work, and a champion, almost all blasters I have are mag compatible, I'm wondering if these mags work and that is all, and most of the pros have stuff, but some don't and just are good players because of sports or paintball/airsoft


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#14 Meaker VI

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Posted 21 March 2017 - 03:27 PM

1.)I don't think you are exactly getting the point, there is a reason why we are doing free for all and that is because we are modeling this after a water ballon war we had last year where everyone just went everywhere

 
OH,  why didn't you say that earlier? Then I'd have gotten the point of your argument earlier.
 

...however I will need to run this by with my neighbor. But that being said I may think of doing the fun part then the actual game part. You are right, the water war lasted for about 20 minutes and then fizzled out. I mean part of it is that I just don't think most people will be coming for nerf, my friends and a select few people from the neighborhood are there for the nerf guns and war, but people are there for my neighbor, and to have fun, not to have a team. You need to bear in mind my neighbor also can barely move and likely will be in a wheelchair and have sort of a convey of the pros, hence why we have them in the first place.

 
See, this whole time, I've been under the impression you were hosting a nerf war for your neighbor. Largely based on this post:

I need a bunch of mags because I'm hosting a war with 30+ people

 
If you just want to throw a party do whatever. If you want to throw the war you mentioned originally, and think people will come to play (It's still a fun event/party), then you need to provide some structure. You can let everybody just do the OK-corral thing while waiting for everyone to arrive.
 
When the people come, assign a portion of them to your neighbor who needs the help. Have someone responsible and capable help escort/push them around if they're in a wheelchair and give them a body guard or 2. If they can use a blaster let them, otherwise try to rig something up on the chair so they can push a button to fire it (or whatever their mobility level allows). Probably no more than 10% of your group should be involved in directly helping them play; otherwise it'll either feel OP or they'll feel like they're being overly helped. It isn't (usually) fun to just win by crushing your overmatched opponent.
 

2.)That being said you are right, I will work on balancing the pros a bit more.

 
Great. Let us know if you need any ideas.
 

3.)I don't know, all I know is I need mags and I'm wondering if these actually work, yes and again do realize the standard of the stuff I already have, plus I have a bunch of mags so to be able to use the same exact thing, so in the future when I get to use them on my own I will be able to use my mags too and they will be actually useful.

 
So I think I see what you're getting at - YOU have mag-fed blasters and YOU  want the mags for future use; not for the benefit of the war. See next response.
 

4.)Meaker, I'm not made of money, right now the cheapest thing with the most value would be these clips if they work, and a champion, almost all blasters I have are mag compatible, I'm wondering if these mags work and that is all, and most of the pros have stuff, but some don't and just are good players because of sports or paintball/airsoft

If you're not made of money why are you even considering buying up possibly junk mags? I'd try buying 1-2 of these to see how they work if I were then going to buy a few dozen. Otherwise, I wouldn't waste my time/energy/treasure on possible junk when the real thing can be had for ~200% of the cost of these. If you further already have mag-fed blasters and already have a few clips to go with those. I've prefaced and couched my responses every time with something like "Unless you've already got mag-fed stuff..." Nobody needs extra mags, they can use the 1 that comes with the blaster and if they aren't invested in this party enough to be bringing their own kit it's on them if they don't like what you're generous enough to lend them.

 

You'd be way better off spending the same few bucks on good community darts than on these mags.


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#15 Pineapplepies

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Posted 23 March 2017 - 09:53 AM

 
OH,  why didn't you say that earlier? Then I'd have gotten the point of your argument earlier.
 

 
See, this whole time, I've been under the impression you were hosting a nerf war for your neighbor. Largely based on this post:

 
If you just want to throw a party do whatever. If you want to throw the war you mentioned originally, and think people will come to play (It's still a fun event/party), then you need to provide some structure. You can let everybody just do the OK-corral thing while waiting for everyone to arrive.
 
When the people come, assign a portion of them to your neighbor who needs the help. Have someone responsible and capable help escort/push them around if they're in a wheelchair and give them a body guard or 2. If they can use a blaster let them, otherwise try to rig something up on the chair so they can push a button to fire it (or whatever their mobility level allows). Probably no more than 10% of your group should be involved in directly helping them play; otherwise it'll either feel OP or they'll feel like they're being overly helped. It isn't (usually) fun to just win by crushing your overmatched opponent.
 

 
Great. Let us know if you need any ideas.
 

 
So I think I see what you're getting at - YOU have mag-fed blasters and YOU  want the mags for future use; not for the benefit of the war. See next response.
 

If you're not made of money why are you even considering buying up possibly junk mags? I'd try buying 1-2 of these to see how they work if I were then going to buy a few dozen. Otherwise, I wouldn't waste my time/energy/treasure on possible junk when the real thing can be had for ~200% of the cost of these. If you further already have mag-fed blasters and already have a few clips to go with those. I've prefaced and couched my responses every time with something like "Unless you've already got mag-fed stuff..." Nobody needs extra mags, they can use the 1 that comes with the blaster and if they aren't invested in this party enough to be bringing their own kit it's on them if they don't like what you're generous enough to lend them.

 

You'd be way better off spending the same few bucks on good community darts than on these mags.

1.)Ok thank you for getting what I was saying, so yeah I may try these but hey meaker or anyone else do you know any other cheap mags you can get? We are looking for hopefully less than $10 per mag but ALL OPTIONS ARE WANTED within a reasonable price. 

2.)Well the VIP team needs enough mags, because some of them will be having full loadouts with tac gear and everything, like how I will have that VISM ak mag carrier, so cheap mags are wanted.

3.)Yeah, having extra mags is the thing we need though, because reloading will kill the team or just subject us to a lot of fire.


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<p>It's nerf or...... every other blaster brand that is better 

Darth nerf "I used to like the deploy, I ''twas but a learner, now I am the master" Obi buzz bee kenobi "only a master of nerf evil darth"

#16 Meaker VI

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Posted 23 March 2017 - 02:54 PM

1.)Ok thank you for getting what I was saying, so yeah I may try these but hey meaker or anyone else do you know any other cheap mags you can get? We are looking for hopefully less than $10 per mag but ALL OPTIONS ARE WANTED within a reasonable price.


Here are the clips you are looking for. The flip-kits come with (2) 12's and apparently resale @ ~$14. If you find them on sale locally, they'll be less.
 


2.)Well the VIP team needs enough mags, because some of them will be having full loadouts with tac gear and everything, like how I will have that VISM ak mag carrier, so cheap mags are wanted.


Why does the VIP team need full loadouts? Why don't you be the VIP escort? You've already got the gear, you've said you're not made of money and doing full loadouts isn't cheap, and there's a distinct possibility you won't have so many people that you need a large team escorting your VIP. Play more of a scavenger-type game and run jungle mags.
 

3.)Yeah, having extra mags is the thing we need though, because reloading will kill the team or just subject us to a lot of fire.

If everyone has only a few clips, then everyone will need to reload and you'll be fine. Even barring that, I'm telling you, a guy with a triad was just as deadly during at least one round in my last war as I was with a rapid madness and hundreds of rounds. Equipment does not matter; the player (and terrain, and moderation of the game) does.


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#17 shandsgator8

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Posted 23 March 2017 - 06:55 PM

 

...Equipment does not matter; the player (and terrain, and moderation of the game) does....

 

I wouldn't go THAT far, but your point is well noted. I've noticed how teamwork, physical conditioning and strategy can easily trump equipment. But on the flipside, If you have the right set up, you can absolute demolish your opposition that isn't well equipped, even if they are in better physical condition and are an overall "better" player.


Edited by shandsgator8, 23 March 2017 - 06:56 PM.

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#18 Snoop Doggy doge

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Posted 24 March 2017 - 12:18 AM

 

I wouldn't go THAT far, but your point is well noted. I've noticed how teamwork, physical conditioning and strategy can easily trump equipment. But on the flipside, If you have the right set up, you can absolute demolish your opposition that isn't well equipped, even if they are in better physical condition and are an overall "better" player.

 

Equipment isn't fundamental or necessary to play for sure, it helps and might be moral support but at the end of the day, someone who utilizes the resources available to them are better off. Gear can be made homemade, and cargo pants work fine. Using non magfed blasters is especially helpful since they just need a pocket of darts. Anyway, gear definitely helps some people but it depends on the full utilization. Any gear is weight, restriction and bulk which creates a larger hit mass, but it can aid in reloading. 

Can confirm you don't need gear however, I went to my last war with a nite finder and a sear carbine, barrel tapped and got hits BECAUSE of team work and physical condition. 


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#19 shandsgator8

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Posted 24 March 2017 - 06:02 AM

When I say "gear," I'm primarily referring to the overall loadout, i.e. amount of darts, mags, modified flywheel blaster, etc.


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#20 Pineapplepies

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Posted 24 March 2017 - 09:17 AM

Here are the clips you are looking for. The flip-kits come with (2) 12's and apparently resale @ ~$14. If you find them on sale locally, they'll be less.
 



Why does the VIP team need full loadouts? Why don't you be the VIP escort? You've already got the gear, you've said you're not made of money and doing full loadouts isn't cheap, and there's a distinct possibility you won't have so many people that you need a large team escorting your VIP. Play more of a scavenger-type game and run jungle mags.
 

If everyone has only a few clips, then everyone will need to reload and you'll be fine. Even barring that, I'm telling you, a guy with a triad was just as deadly during at least one round in my last war as I was with a rapid madness and hundreds of rounds. Equipment does not matter; the player (and terrain, and moderation of the game) does.

1.)Well meaker yeah I agree with shandsgator, don't go that far, the skill of the player does in fact matter, but it's better if you know your equipment, I can tell you right now I could win 1 one 1 as an inexperienced player with perfect gear for my play style versus someone with less gear but much better. You just got to know how to move and think quickly, and more gear with good tactics equals win win. For example, I'm not an incredibly good player, and I am not as good as some of the people on here, but I can tell you I can take on and beat others as long as my gear is good enough, and even if not, I spend time studying different types of people, I can learn how to be like someone then I can tell how to beat them, and this can all be done as a noob as long as you get the right gear. The player makes the game function and makes the moves, but the equipment makes the player. 

 

A pro with a triad can not win against someone with a noob who knows their gear even if they are new. Gear>player skill as long as you know your pros and cons to your loadout. In real steel and in nerf, a new loser can win against pro with a pistol as long as they know how not to get too close.

 

2.)the VIP team consists of people who have the blasters they need to do well, that are mag fed, but not enough mags.

 

3.)Thank you, but I'm looking for something cheaper, I said we need a lot, not high quality, even with the crap mages I can get about 5-6 for the same price.

 

 

I wouldn't go THAT far, but your point is well noted. I've noticed how teamwork, physical conditioning and strategy can easily trump equipment. But on the flipside, If you have the right set up, you can absolute demolish your opposition that isn't well equipped, even if they are in better physical condition and are an overall "better" player.

Yes, that's half and half what I'm saying, what meaker is saying most certainly matters, but there are many cases where in the end you can't beat someone who has better gear even if you can move fast. It takes an exceptionally good player to make the situations where ungeared players can beat overgeared players, and those situations are not present in this war so gear and mags matter.


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<p>It's nerf or...... every other blaster brand that is better 

Darth nerf "I used to like the deploy, I ''twas but a learner, now I am the master" Obi buzz bee kenobi "only a master of nerf evil darth"

#21 ToadBrews

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Posted 24 March 2017 - 03:50 PM

This is going to be such a fun event, plenty of jammed mags for everyone.

 

Edit: If you are going to just ignore what everyone says and insist the cheapo knock off mags are great why did you make a thread asking about cheapo knockoff mags? Just buy them, either they will work or they won't.


Edited by ToadBrews, 24 March 2017 - 03:51 PM.

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#22 Meaker VI

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Posted 24 March 2017 - 04:16 PM

A pro with a triad can not win against someone with a noob who knows their gear even if they are new. Gear>player skill as long as you know your pros and cons to your loadout. In real steel and in nerf, a new loser can win against pro with a pistol as long as they know how not to get too close.

What? What? I thought I just told you - I saw a guy wreck with just a triad against noobs with good gear. I saw another guy with just a hammershot hold off me and my whole team. I've got good gear, and I'm not a noob.

 

The one caveat I'll grant you is that we're playing in heavy cover indoors. The guy who held me off? Hiding behind a 3/4 lite door - we couldn't charge him because his door was covering a kill-zone lobby that would've gotten us mowed down by other people in other cover. My buddy with a triad? In a stairwell plinking at people as they ran by. Still, provide good cover and you'll find that good loaner gear (that can break, is expensive, can fail, etc.) is not necessary.

 

2.)the VIP team consists of people who have the blasters they need to do well, that are mag fed, but not enough mags.

 

What's "not enough"? I'm considering running a double-stack 18 for my next run. That's it. 36 rounds in two stacks. The blasters should have the mags they came with, right?
 

3.)Thank you, but I'm looking for something cheaper, I said we need a lot, not high quality, even with the crap mages I can get about 5-6 for the same price.

 

Those are the cheapest reliable mags I'll (or anyone I've seen reply to this same question) recommend.
 

Yes, that's half and half what I'm saying, what meaker is saying most certainly matters, but there are many cases where in the end you can't beat someone who has better gear even if you can move fast. It takes an exceptionally good player to make the situations where ungeared players can beat overgeared players, and those situations are not present in this war so gear and mags matter.

Just split the teams! Make it so the heavily geared people are evenly split, no money required, you've solved the issue.


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#23 SirBrass

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Posted 24 March 2017 - 08:56 PM

Triads are great for having your opponent under-estimate you. Quick to front load due to small size, and that lower middle barrel (first barrel in the smart AR cycle) can launch darts far better than most other elite blasters stock. They really are exceptional to have, and as long as you use cover, you'll be tactically as effective if you know what you're doing as someone with a lipo powered brushless arduino controlled stryfe which launches darts at glass ceiling velocities.

Skill is a much greater force multiplier than gear.

Now, take someone who knows what they're doing with a triad and hand them the Uber tricked out controllable dart hose and you will have a one man army. Why? If he knows what he's doing with a triad, his gear is simply a multiplier to his skill and not a crutch to cover up weaknesses in tactical and teamwork ability.
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#24 lpat982

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Posted 27 March 2017 - 01:07 PM

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I have these mags. They only fit in a rebelle rapid red without modification. Any other blaster would need the mag modded. They only hold 11 but can be modded for 14. They function fine with the only complaint being that they are very brittle. They will not survive a 3 to 4 foot drop on any hard surface. They also normally come from China and take a long time to get them. Hope this helps. NERF on!
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#25 Pineapplepies

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Posted 29 March 2017 - 04:45 AM

I have these mags. They only fit in a rebelle rapid red without modification. Any other blaster would need the mag modded. They only hold 11 but can be modded for 14. They function fine with the only complaint being that they are very brittle. They will not survive a 3 to 4 foot drop on any hard surface. They also normally come from China and take a long time to get them. Hope this helps. NERF on!

Ok cool, thank you for being the only one who got the point of this topic. All those down sides are ok, and could you link me or show me how to mod so they hold 14? Also the brittleness is ok, we are going to be on a street and lawns so for the most part we won't have a hard surface they can drop on, do you think a few layers of duct tape would fix the brittleness.


  

Triads are great for having your opponent under-estimate you. Quick to front load due to small size, and that lower middle barrel (first barrel in the smart AR cycle) can launch darts far better than most other elite blasters stock. They really are exceptional to have, and as long as you use cover, you'll be tactically as effective if you know what you're doing as someone with a lipo powered brushless arduino controlled stryfe which launches darts at glass ceiling velocities.
Skill is a much greater force multiplier than gear.
Now, take someone who knows what they're doing with a triad and hand them the Uber tricked out controllable dart hose and you will have a one man army. Why? If he knows what he's doing with a triad, his gear is simply a multiplier to his skill and not a crutch to cover up weaknesses in tactical and teamwork ability.

 
I think you are missing the point of why I posted this, I'm not here to argue that, I'm here to ask if it would be even possible to use these. You see I don't care about wether or not a triad can beat a person with a super stryfe based on skill, all I needed to know was if it was even possible to use these NO MATTER HOW PEOPLE FEEL ABOUT THEM. My neighbor has cancer that will kill him, we don't have the time or money to get anything except cheap stuff, so that's why I just need to know if they work or 100% no matter what I do they can't work
 

What? What? I thought I just told you - I saw a guy wreck with just a triad against noobs with good gear. I saw another guy with just a hammershot hold off me and my whole team. I've got good gear, and I'm not a noob.
 
The one caveat I'll grant you is that we're playing in heavy cover indoors. The guy who held me off? Hiding behind a 3/4 lite door - we couldn't charge him because his door was covering a kill-zone lobby that would've gotten us mowed down by other people in other cover. My buddy with a triad? In a stairwell plinking at people as they ran by. Still, provide good cover and you'll find that good loaner gear (that can break, is expensive, can fail, etc.) is not necessary.
 

 
What's "not enough"? I'm considering running a double-stack 18 for my next run. That's it. 36 rounds in two stacks. The blasters should have the mags they came with, right?
 

 
Those are the cheapest reliable mags I'll (or anyone I've seen reply to this same question) recommend.
 


Just split the teams! Make it so the heavily geared people are evenly split, no money required, you've solved the issue.


Ok ok, you don't have to get angered I just don't really have that money, it's not me who is paying for all this, I'm a teenager, I don't make that much money. My parents, neighbor, a few people who are donating, and a few aunts and uncles are paying for this, so the less money we have to ask for the better. You point is valid, I'm not arguing here I'm just saying that doesn't matter in the situation we are in, to my knowledge, everyone is on a similar level of experience. So I'm saying I think the gear matters because everyone isn't really a "pro" like you or me because most of them haven't even used nerf guns before, the people who have haven't done it much because they have wars with me and we don't do that often. I mean there are exceptions, but for the most part I would say I am going to have the most gear and experience since I have had many wars, at least 6-7 more than anyone else in the group that comes. I will take your advice on splitting the teams though.

This is going to be such a fun event, plenty of jammed mags for everyone.
 
Edit: If you are going to just ignore what everyone says and insist the cheapo knock off mags are great why did you make a thread asking about cheapo knockoff mags? Just buy them, either they will work or they won't.

Well thanks for the unending support toad, have a great next war too and if you want to how one try running into the same problems I have and get back to me. I'm not fully insisting them, no on except the person who made the first quote on my post understands why I'm here, I'm here to buy a very cheap mags, preferablely the cheapest which is why I linked this one. I'm not here to argue what is better or what is worst, and we deal with mag jams, so what, it will make it more usable and we will be able to use them again and again if we get mags.

Edited by Pineapplepies, 29 March 2017 - 07:06 AM.

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<p>It's nerf or...... every other blaster brand that is better 

Darth nerf "I used to like the deploy, I ''twas but a learner, now I am the master" Obi buzz bee kenobi "only a master of nerf evil darth"


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