Planning a new Event. As of right now we are holding the event at Butts park. There will be several game types, Including night games. This will be updated with news and Information. Our website will be up soon with events and Information and schedules. hopefully we will Have events monthly, Everything right now is still dependent on weather
We are located in the buffalo area, Located in Medina,Ny
Check the Webpage for Any other questions including maps and directions
- Participants will have to fill out a Registration form to compete.
- Teams are to register before hand.
- we ask for all members to have Airsoft Force Tracking app, It will have the map, and team tracking.
- Registered teams have a member limit of 8
- Springers Will have to be Checked before hand to make sure they meet regulations for Fling in the park.
Link for AFT:
- Zombies VS Human
- King of the hill
- Playground Seige
For Guns, Ammo, and Gear Regulations check the the our fourms
Rules:(Rules fallow Nerf haven Rules)
Bring Protective Eyewear. Typically everyone is required to wear eye protection. Goggles or safety glasses which are rated for impact are strongly recommended.
Calling a 'Hold'
At any time during a round, anyone can call "Hold", which will temporarily stop that round. Players should repeat the call of Hold so that all other players hear, until the round stops completely. If a pedestrian is walking through the field, if a player is injured or if there is some other threat to personal safety, you are obligated to call hold. You can call a hold to pause the game and sort out some issue that is not a matter of personal safety, but do not abuse it.
Getting Tagged and Tagging Other Players
See 'Hits' above under 'The Basics'
Ricochets do not count. You do not have to take a hit from a dart that bounced off of a wall, the ground or another person before it hit you. If you are not sure if a hit is a ricochet, just take the hit.
Hits to the face count. Do not intentionally shoot another player in the face or head when it is possible to shoot someone in the torso/center of mass. It's easier to hit someone that way anyway.
No blind firing. You must be able to see some part of your opponent while you are firing on them.
Do not call a hit on another player while the dart is still in the air. Do not call a hit unless it appears that your target has ignored or failed to notice that they were tagged. If you constantly call hits while the dart is in the air or when the dart actually missed, you will be warned and possibly removed from the game.
Tapping and Calling Tap
Barrel tapping is the practice of touching the side of your barrel to another player as an alternative to shooting them point blank range. Compare this to shouting 'bunker' or 'bang' in paintball/airsoft. Typically you have to be cocked and loaded in order to tap someone (you can't tap someone that you couldn't possibly have shot) and you may even be required to fire a shot at the ground after a tap. For the sake of safety and simplicity, barrel tapping is not allowed at some wars, so check with your host.
If you do not want to be shot at point blank, you can point your gun up in the air and call "Tap" to signal that you are voluntarily taking a hit to avoid being shot. Compare this to the 'mercy' rule sometimes found in paintball or airsoft.
Talking during a round/Arguing over hits
Do not get into an argument over whether you were tagged. If someone insists that they tagged you, and you did not see whether the dart hit, just take the hit. Be polite, and be honourable. It’s just a game. If someone is repeatedly making bad calls or otherwise causing an issue, tell the event organizer after the round is over and they will deal with it. Arguing about a hit does not exclude you from being hit. If someone hits you because you were not paying attention and were talking to another player, it still counts. If you need to stop the round, you can call "Hold" but otherwise you are in play and fair game.
Don't touch anyone's stuff without asking.
Pick up all darts when you dart sweep, and put darts that are not yours in the community dart bin, so other people can retrieve their ammo. You can use whatever you pick up during a round, but when the round is over, you should give back any ammo that doesn't belong to you.
Don't run off into the woods and hide, or endlessly run away, and expect anyone to come looking for you if you separated from your team or they have been eliminated. Play aggressively, and participate in the round, or you will be ignored.
Be prepared to play. When a round is starting, pay attention to your host and try to keep things moving. If your gear breaks, or you run out of ammo, don't expect anyone to wait on you.
Don't shoot anyone who is not playing. Do not shoot anyone outside of a round.
Edited by Ghost993, 18 May 2016 - 08:20 PM.