Turret problems In Cycloneshock
Posted 02 May 2016 - 10:24 PM
So, Im all the way through a cycloneshock mod for the girlfriend, and everything is perfect aside for the cylinder.... The blasted thing wont rotate!
I can prime and fire just fine. Ive done foam padding on the plunger head, could this mess with the rotation mech? How about any lock removals? Please, someone, help. Its frustrating the hell outta me.
Now, I havent been able to find anything on this, in the two to three write ups i read (three if reddit counts), and three mod guides ive seen on youtube. But, Id appreciate it if someone could help me with suggestions.
Posted 03 May 2016 - 12:25 AM
Also, it has a really weird lock/cam assembly below middle of the plunger draw. I have misassembled that before and not been able to advance the turret.
....Fear of a Nerf Planet!
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