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#1 Xenon

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Posted 09 November 2015 - 06:41 PM

So a while back i paid a hefty for price for an extremely overhauled Longshot, and long with its very unique set of modifications it also came with a very sweet paint job. However what bothers me is that it came with the wasted space of the bipod area, and i want to integrate a mega Cycloneshock into that space. Here's my dilemma, How do i go about cutting off the bipod area of the Longshot, and integrating the Cycloneshock, with minimal paint damage? Should i paint the Cycloneshock before it becomes attached? Should i purchase the same paints that the creator used and be prepared to severely alter the paint, like for example almost completely repaint that front portion after the Cycloneshock is secured? I need some help figuring out what to do. Thank you very much!
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#2 The2ndBluesBro

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Posted 09 November 2015 - 07:45 PM

So a while back i paid a hefty for price for an extremely overhauled Longshot, and long with its very unique set of modifications it also came with a very sweet paint job. However what bothers me is that it came with the wasted space of the bipod area, and i want to integrate a mega Cycloneshock into that space. Here's my dilemma, How do i go about cutting off the bipod area of the Longshot, and integrating the Cycloneshock, with minimal paint damage? Should i paint the Cycloneshock before it becomes attached? Should i purchase the same paints that the creator used and be prepared to severely alter the paint, like for example almost completely repaint that front portion after the Cycloneshock is secured? I need some help figuring out what to do. Thank you very much!


I would add a shotgun grip. There aren't many integrations that will help you in a nerf war but the added rate of fire will. There will also not be any paint damage. Get the F10555 one.
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#3 Xenon

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Posted 10 November 2015 - 03:08 PM

Well this particular blaster does not really need a shotgun grip, It isn't an ordinary LS.
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#4 The2ndBluesBro

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Posted 10 November 2015 - 05:29 PM

Well this particular blaster does not really need a shotgun grip, It isn't an ordinary LS.


Any LS that operates with the bolt stands to benefit from a shotgun grip.
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#5 tycho

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Posted 21 November 2015 - 03:57 AM

can you post a picture please? I am agreeing with The2ndBluesBro but if you say it's not an ordinary longshot or you just don't want an shotgun grip for a reason, you could ofcourse intergrate the cycloneshock but you should be prepared to repaint some parts I think


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#6 Xenon

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Posted 22 November 2015 - 07:18 PM

I hope this late reply will be excused due too site maintenance happening in the midst of this conversation. The LS doesn't need a pump grip because it's really a stryfe with a LS shell integrated around it. and im mostly interested in advice on painting techniques and how to save most of the original paint. 


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#7 Remzak

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Posted 23 November 2015 - 09:16 AM

Personally, I would not try to integrate the Cycloneshock, integrations usually get messy and it would stink to ruin the paint job. Unless you can find out exactly what paints went into your blaster's paint job from it's creator the risk is too high. If you decide to try it I recommend you cut slowly. Vey slowly. You could always just add the pump grip to fake out your opponents. : )

Edit: Origonally said Magnus instead of Cycloneshock

Edited by Remzak, 23 November 2015 - 01:18 PM.

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#8 CCBall

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Posted 23 November 2015 - 11:32 AM

Personally, I would not try to integrate the Magnus, integrations usually get messy and it would stink to ruin the paint job. Unless you can find out exactly what paints went into your blaster's paint job from it's creator the risk is too high. If you decide to try it I recommend you cut slowly. Vey slowly. You could always just add the pump grip to fake out your opponents. : )

He is asking for help on a CYCLONESHOCK integration, not a MAGNUS! I also really hope you know that this is a Stryfe-Longshot integration (possibly Coop772's Stryshot) and has no functional reason except aesthetics; I couldn't tell from your wording.


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#9 Remzak

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Posted 23 November 2015 - 01:17 PM

I know it is a stryfe integrated longshot, what I was saying was that he could pretend to have a spring powered longshot, then surprise opponents with a flurry of foam from the stryfe. Personally, I would not risk integrating anything into a nice blaster.
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#10 Xenon

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Posted 23 November 2015 - 01:19 PM

Also I have a spare flywheel cage laying around that I'd love to add and make it a quad shot beast, but i'm not sure whether it's better to run al 4  motors in parallel or in series with one another, and any other tips i should remember? Possibly a good wiring guide? I'd rather not add a pump-grip because i really dislike that waste of space. this blaster is used mostly in basement and arena (dart wars type) Gameplay, due to it's rather aggressive paint job, and i've never seen a cyloneshock integrated into a LongShot shell, so i'd like to try this. Unless however if it's possible to obtain a pair of the LS Bipod legs, paint them to match and snap them into place and make that space useful again, that too would make me very happy.  On the electrical side of things, lets say i replace all 4 motors with RM2's and i decide to run the cages in parallel with one another, using the stock battery tray and an added 4 AA Battery tray running 8 trustfire batteries, is this a good idea? or will the motors squeeze the juice out of the batteries so quickly that i will constantly be changing batteries on the battlefield, or will have a very short lifespan? would a mod like this need LiPo Technology? Help and advice  is required. 


Edited by Xenon131, 23 November 2015 - 02:02 PM.

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#11 CCBall

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Posted 23 November 2015 - 02:22 PM

Also I have a spare flywheel cage laying around that I'd love to add and make it a quad shot beast, but i'm not sure whether it's better to run al 4  motors in parallel or in series with one another, and any other tips i should remember? Possibly a good wiring guide? I'd rather not add a pump-grip because i really dislike that waste of space. this blaster is used mostly in basement and arena (dart wars type) Gameplay, due to it's rather aggressive paint job, and i've never seen a cyloneshock integrated into a LongShot shell, so i'd like to try this. Unless however if it's possible to obtain a pair of the LS Bipod legs, paint them to match and snap them into place and make that space useful again, that too would make me very happy.  On the electrical side of things, lets say i replace all 4 motors with RM2's and i decide to run the cages in parallel with one another, using the stock battery tray and an added 4 AA Battery tray running 8 trustfire batteries, is this a good idea? or will the motors squeeze the juice out of the batteries so quickly that i will constantly be changing batteries on the battlefield, or will have a very short lifespan? would a mod like this need LiPo Technology? Help and advice  is required. 

Rm2's, according to the community, are obsolete. A lipo would be a great idea for this progect, though! The if you replaced the bipod area with a rapidstrike battery tray/holder, it could hold a lipo. Then you could have the stryfe tray for a led power source. Also, bipod legs can be obtained: http://www.ebay.com/...MwAAOSwlaxWOCDf.


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#12 Xenon

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Posted 23 November 2015 - 05:38 PM

If RM2's are obsolete, then which motors are available and preferred by the community? I thought Falcon 130's were forever out of stock. 


Edited by Xenon131, 23 November 2015 - 05:45 PM.

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#13 jwasko

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Posted 24 November 2015 - 09:06 AM

If RM2's are obsolete, then which motors are available and preferred by the community? I thought Falcon 130's were forever out of stock. 

http://www.containme...op/mtb/mtb-001/

 

These Rhinos are identical to Falcons.

 

That site is, unfortunately, currently out of stock, but they usually get more fairly quickly. Several other sites may have them available. Try google if you need them sooner rather than later.

 

FYI You should not use anything other than four AA batteries with RM2s or they will burn out quickly.

 

Are you thinking of haing the two flywheel cages lined up, making an "afterburner," or are you looking to have a second flywheel cage in another position, as if integrating a magnus or something?

 

What motors are in there now? Do you know?


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#14 Xenon

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Posted 24 November 2015 - 03:12 PM

Well i was originally planning on installing an after burner, until i cracked the blaster open and realized i didn't have enough room for the cage unless i do some serious shell work, which i'd rather not do for this reason. Right now it's just running on stock motors, no big deal. Also i ordered a pair of LS Bipod legs off Ebay, so for now the Cycloneshock integration is off the table. As for paint, I almost have everything in order, just waiting for the creator to come back to me on which paint he used for the blood splatter. So i'm currently in pause mode, i'll keep nerfhaven updated with what i do. :) 


Edited by Xenon, 24 November 2015 - 07:07 PM.

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#15 Brimstone Omega

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Posted 24 November 2015 - 08:05 PM

Damn... I wish I had seen this sooner. I would have sent you the bipod legs just for shipping and would have even painted them up for probably what you spent on them from that ebay link. Sorry i didn't see it in time. I've got dozens of those LS legs laying around. Anyways, if down the road you do decide to do the integration, yes it will mess with the cosmetics of the pj, but depending on how into it you want to get it wouldn't be all that difficult to fix in the end. If you didn't want to touch the paint on the Longshot itself then I would recommend painting the CycloneShock first, then mating it to the Longshot.

Again, I apologize for not seeing this sooner, and if you have any questions about paint please feel free to pm me at anytime. I have years of experience in modding and especially in paint work, from minis to models to mods.

A quick word of advice on getting the paint to adhere to those bipod legs if you do paint them; they are made of the softer plastic, not the hard easy to prime stuff of shells. Vinyl dye WILL NOT bond to it without a very good sanding and wash in an acetone or some other type of chemical thinner. Rub it down first, then sand it progressively down with a quick like 120 grit, then 240, and finish with like a 320 or so.

If you dont do this the paint will just chip up and make for one sad panda.

Edited by Brimstone Omega, 24 November 2015 - 08:07 PM.

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#16 Xenon

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Posted 24 November 2015 - 10:47 PM

Damn... I wish I had seen this sooner. I would have sent you the bipod legs just for shipping and would have even painted them up for probably what you spent on them from that ebay link. Sorry i didn't see it in time. I've got dozens of those LS legs laying around. Anyways, if down the road you do decide to do the integration, yes it will mess with the cosmetics of the pj, but depending on how into it you want to get it wouldn't be all that difficult to fix in the end. If you didn't want to touch the paint on the Longshot itself then I would recommend painting the CycloneShock first, then mating it to the Longshot.

Again, I apologize for not seeing this sooner, and if you have any questions about paint please feel free to pm me at anytime. I have years of experience in modding and especially in paint work, from minis to models to mods.

A quick word of advice on getting the paint to adhere to those bipod legs if you do paint them; they are made of the softer plastic, not the hard easy to prime stuff of shells. Vinyl dye WILL NOT bond to it without a very good sanding and wash in an acetone or some other type of chemical thinner. Rub it down first, then sand it progressively down with a quick like 120 grit, then 240, and finish with like a 320 or so.

If you dont do this the paint will just chip up and make for one sad panda.

It is ok Brimstone, the legs i bought on Ebay came with all the required screws and hardware so i'm satisfied with my purchase. Also thank you very much for the painting advice, i probably would not have realized that until i halfway through detailing. I also have a good idea of painting a LS Scope to match to gain maximum LongShot  camouflage-ability ;) . As for the Cycloneshock integration, I think that i'll leave the original Blaster shell as is ( minus the Bipod legs) , and maybe it'll be a cooler idea to integrate that gigantic pistol into the LS front gun/ stock extension, and then paint that all to match too. It'll be detachable so the blaster will be only uber front heavy when it has to be, and it'll be super awesome.   


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#17 Meaker VI

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Posted 03 December 2015 - 12:30 PM

It is ok Brimstone, the legs i bought on Ebay came with all the required screws and hardware so i'm satisfied with my purchase. Also thank you very much for the painting advice, i probably would not have realized that until i halfway through detailing. I also have a good idea of painting a LS Scope to match to gain maximum LongShot  camouflage-ability ;) . As for the Cycloneshock integration, I think that i'll leave the original Blaster shell as is ( minus the Bipod legs) , and maybe it'll be a cooler idea to integrate that gigantic pistol into the LS front gun/ stock extension, and then paint that all to match too. It'll be detachable so the blaster will be only uber front heavy when it has to be, and it'll be super awesome.   

 

Have you seen any of the old frontgun integrations? It's really easy to cut that bipod area clean off without messing up the rest of the blaster. Unfortunate, there used to be a better picture showing before/after; but it looks like it's been lost from the thread. First page is the only one with working pictures.


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