Rapidstike Jamb Door
Posted 11 June 2015 - 01:48 AM
Posted 11 June 2015 - 08:32 AM
Usually the third wire on the jam door is used to connect both contacts of the motors to the same polarity (I guess it's negative? Can't remeber). This causes them to slow down much faster, in the event that some kid opens the jam door and shoves their hand into still-spinning flywheels.
I am new to modding but I have done quit a few stryfes and couple strongarms. Well I cracked open my first rapidstrike and followed a video on how to ramp it up. I went to pull out the jamb door switch and it was glued in and I destroyed it on accident. I figured oh well I can rewire it. Then thinking about it and looking at it I have new clue where the third wire goes. Anyone know how exactly to bypass the switch? Is the third wire just a redundant negative?
I don't have a diagram handy of how to simply remove that switch, but here is a video with a full rewire guide.
Edited by jwasko, 11 June 2015 - 08:33 AM.
-Jwasko, STILL Sole Surviving member of Steel City Nerf and Sober Sister of the Sex Dwarves
We NERF ON all day, and FUCK OFF all night
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users