Jump to content


Photo

Flipfury Simple Mods


6 replies to this topic

#1 AwesomelyNerf

AwesomelyNerf

    Member

  • Members
  • 8 posts

Posted 03 December 2014 - 05:31 AM

Here's my first mod 'guide',and also my first post on Nerf Haven. So I'm sorry if I miss out anything.But the mods done are very simple,and can be undone if you wish to.
If you prefer video guides,refer to this.


Posted Image

Posted Image
This was where the locks were.Remove the trigger,and then the locks.Once the locks have been removed,put the trigger back into place.
Do note that by removing the locks, you will be able to fire the blaster even when your barrels are not locked into place. Next image shows how the locks look like.
Posted Image

Posted Image
Next take the plunger rod out of the plunger tube. We will be doing the following mods...
-Seal Upgrade
-Dead Space Removal

To upgrade the seal, put a couple of rounds of teflon tape under your O-ring. For me,I just went with three rounds. You do not want your seal to be TOO good if you are running on a stock spring.
Next,dead space removal. Simply put hot glue into the empty space at the front of the plunger rod. Make sure that it's flat once dried.
Once you've done both of that,lubricate your plunger head with some grease.

Creating rear loading slots:
Posted Image
You'd probably want to this mod only if you're using stefans. Anyway, to create rear loading slots,simply use a pair of pliers and rip the dart post out of each dart chamber. After that, sand down the edges of the holes so that your darts do not get damaged.

Thats about it. For people who want to remove the hand guard(is that what you call it?), you can. It comes out as one piece and can be removed when the blaster is opened.

Hope this guide helps!Thanks for reading.
  • 0

#2 XCS2

XCS2

    Member

  • Members
  • 28 posts

Posted 03 December 2014 - 10:36 AM

Very nice writeup. Just a question: where did you find the flipfury? I've haven't seen it out in stores yet.
  • 0

#3 SolarFusion

SolarFusion

    Member

  • Members
  • 139 posts

Posted 03 December 2014 - 03:24 PM

Very nice writeup. Just a question: where did you find the flipfury? I've haven't seen it out in stores yet.


The reason you haven't seen it in stores is because it's not in stores yet. The Flipfury is set to release next spring.

I too would like to know where you got your hands on this.
  • 0

#4 Droid31

Droid31

    Member

  • Members
  • 266 posts

Posted 03 December 2014 - 04:06 PM

The reason you haven't seen it in stores is because it's not in stores yet. The Flipfury is set to release next spring.

I too would like to know where you got your hands on this.


He is in singapore.
  • 0

#5 limegreennerf

limegreennerf

    Member

  • Members
  • 76 posts

Posted 04 December 2014 - 09:03 AM

I would like to know how well it works. It is basically just like a strongarm but with a quick reload? Does the second barrel work well or is it more gimmick than function? Is it hard to hold? It looks very front heavy.

BTW, Nice write up.
  • 0

#6 SolarFusion

SolarFusion

    Member

  • Members
  • 139 posts

Posted 04 December 2014 - 07:43 PM

He is in singapore.


Ahh....that would make it difficult for me to get one pre-release. Lol

It is basically just like a strongarm but with a quick reload? Does the second barrel work well or is it more gimmick than function?


Yes, it looks as if it's just a Strongarm with a double barrel similar to what you can do with a triple/double turreted maverick. I'm sure that the seal is just as good as with a single turret.


I'm curious as to the function of the second trigger, does it unlock the turrets for switching?

Edited by SolarFusion, 04 December 2014 - 07:45 PM.

  • 0

#7 AwesomelyNerf

AwesomelyNerf

    Member

  • Members
  • 8 posts

Posted 05 December 2014 - 10:08 AM

Ahh....that would make it difficult for me to get one pre-release. Lol



Yes, it looks as if it's just a Strongarm with a double barrel similar to what you can do with a triple/double turreted maverick. I'm sure that the seal is just as good as with a single turret.


I'm curious as to the function of the second trigger, does it unlock the turrets for switching?



The second trigger is to rotate the barrels. Here's the demo vid.
  • 0


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users