#1
Posted 18 December 2012 - 09:19 PM
I found a solution:
If you remove the boltsled lock, just cut the tail off of the boltsled. It isn't actually needed anymore
(I assume that this has been done before, but I didnt see it mentioned specifically in any of the Longshot posts)
#2
Posted 18 December 2012 - 10:31 PM
#3
Posted 18 December 2012 - 11:13 PM
If you want to keep the trigger lock (as I do), then doing this mod you will lose the trigger lock ability.
maybe so, however, as far as I can tell, if you leave the lock in the priming issue doesn't occur (granted, not much testing along those lines was done, so that could be entirely wrong)
#4
Posted 19 December 2012 - 01:56 AM
maybe so, however, as far as I can tell, if you leave the lock in the priming issue doesn't occur (granted, not much testing along those lines was done, so that could be entirely wrong)
From what I surmise, this is more or less a suggestion for those who want lock free operation (for, say... depriming) but also have a need to prime with the right-hand bolt.
That being said, a less destructive method I learned elsewhere is to leave the lock piece in, but fix it within the shell in it's "open" position. And knowing that, I don't see a reason why anyone would attempt this mod when an equally effective and easily reversible alternative is available.
Oh, and a bit of background knowledge:
The priming issue is a result of the bolt sled deforming under load, and shifting laterally within its running rails. When you remove the double-priming lock, you end up removing a piece of plastic that actually shims the bolt sled "tail" into place to make sure it doesn't catch on any shell walls. This is a reason why metal bolt sleds (and really anything which is much stiffer) don't exhibit this problem - they simply will not deform enough to "catch". It's also why it's completely possible, albeit annoying, to counter this problem by applying torque to the bolt handle as your prime.
Edited by ArcAngelXVI, 19 December 2012 - 02:00 AM.
#5
Posted 19 December 2012 - 01:41 PM
Anyway, wouldn't the removal of the back of the bolt sled, also reduce it's stability?
I'm assuming that it would shift around in the shell a bit more...
Especially with more spring power.
Mully
Edited by Mully, 19 December 2012 - 01:42 PM.
#6
Posted 19 December 2012 - 01:48 PM
Anyway, wouldn't the removal of the back of the bolt sled, also reduce it's stability?
I'm assuming that it would shift around in the shell a bit more...
Especially with more spring power.
Nope. It's just there to annoy Longshot users and to make NerfHaven members write silly monologues regarding its existence. Removing it does hardly anything destructive.
Thanks OP, I was wondering why one handed priming a longshot was only possible on the left side.
#7
Posted 19 December 2012 - 08:26 PM
The point of this post is not a "You should do this" it is more of a "If this is annoying you, here is the solution"
#8
Posted 21 December 2012 - 12:09 AM
Honestly, I'm planning on Angel breeching my LS so the lock doesn't do anything useful, however, like i said, I know people who have just the stock breech, or a half brass and still took out the lock.
The point of this post is not a "You should do this" it is more of a "If this is annoying you, here is the solution"
That is until you accidentally slice part of your finger away (Angel Breech) when clearing a jam, because you inadvertently triggered your LS.
#9
Posted 23 December 2012 - 10:13 AM
That is until you accidentally slice part of your finger away (Angel Breech) when clearing a jam, because you inadvertently triggered your LS.
Name one time when that has happened. We take our toy blasters seriously.
#10
Posted 23 December 2012 - 01:38 PM
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[15:51] <+jakejagan> titties
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[15:52] <+Noodle> why is this so hard?
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