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A concern about the AT (and other clip guns)

Taking a precaution before acting

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#1 LastLemurian

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Posted 04 August 2012 - 01:20 PM

For a while now, I've been pondering an idea for a mod that I'd like to use on a Trooper. At the same time, it could probably be used for a Raider/Rampage. But since I'd rather not end up borking some blasters unnecessarily, I thought I'd venture asking the NIC.
My question is: How important is that feeding tooth in the bolt system? Must it stay the original length, always? Or can it be shortened?
I only ask because searching has yielded no results.
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#2 zx532

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Posted 04 August 2012 - 01:32 PM

I don't think it has been tested, but what you could do to test it is wrap some tape around it to prevent it from closing all the way

That way you can test it without permanently messing it up
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#3 ZoMbIe HuNtEr

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Posted 04 August 2012 - 01:55 PM

For a while now, I've been pondering an idea for a mod that I'd like to use on a Trooper. At the same time, it could probably be used for a Raider/Rampage. But since I'd rather not end up borking some blasters unnecessarily, I thought I'd venture asking the NIC.
My question is: How important is that feeding tooth in the bolt system? Must it stay the original length, always? Or can it be shortened?
I only ask because searching has yielded no results.


I have tested it. The importance of the dart tooth, is to allow the dart to stay still in the clip as the breech slides over the dart. Without this piece, the dart will slide into the faux barrel and will not fire properly.
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#4 LastLemurian

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Posted 04 August 2012 - 02:36 PM

I've had that experience before. I broke the dart tooth in a Longshot and hoped it would work anyway. That was foolhardy.
But I'm not talking about the dart tooth, actually. I'm not entirely sure what to call it, so I settled on Feed Tooth.

This is what I'm talking about. (Picture borrowed from MrDelish)
I know this is a recon, but its the same thing for all of the clip system blasters. See that thing pointing out on the end? That's what I'm asking about.
If that gets shortened, will the blaster get handicapped?
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#5 ZoMbIe HuNtEr

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Posted 04 August 2012 - 03:18 PM

I have tested it. The importance of the dart tooth, is to allow the dart to stay still in the clip as the breech slides over the dart. Without this piece, the dart will slide into the faux barrel and will not fire properly.


ah yes, the breech nose. Well I have seen massacre kits break at that point but the blaster is still operational. That nose pushes through the barrel and keeps the dart tooth door out of the way so the dart can be fired. You just need to be careful as to how much you shorten it. Too short and it can't interact with the dart tooth door.
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#6 LastLemurian

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Posted 04 August 2012 - 03:25 PM

ah yes, the breech nose. Well I have seen massacre kits break at that point but the blaster is still operational. That nose pushes through the barrel and keeps the dart tooth door out of the way so the dart can be fired. You just need to be careful as to how much you shorten it. Too short and it can't interact with the dart tooth door.


Is that right? Thank you for the insight! Its just in my experience, taking out the most unlikely of things can sometimes cause a whole lot of problems.
I feel confident now about trying my idea and not ruining my AT.
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#7 Zorns Lemma

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Posted 04 August 2012 - 03:49 PM

ah yes, the breech nose. Well I have seen massacre kits break at that point but the blaster is still operational. That nose pushes through the barrel and keeps the dart tooth door out of the way so the dart can be fired. You just need to be careful as to how much you shorten it. Too short and it can't interact with the dart tooth door.


Incorrect.

The dart tooth interacts with the bolt sled on the Recon, AT, Longshot, and Longstrike, so it is most likely that is the mechanism on all of the N-Strike breech blasters.

That piece being discussed interacts with the next dart to be loaded. Without it, the spring mechanism in the magazine could cause the incoming dart to align poorly with the barrel and thus not load properly.
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#8 ZoMbIe HuNtEr

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Posted 04 August 2012 - 04:07 PM

Incorrect.

The dart tooth interacts with the bolt sled on the Recon, AT, Longshot, and Longstrike, so it is most likely that is the mechanism on all of the N-Strike breech blasters.

That piece being discussed interacts with the next dart to be loaded. Without it, the spring mechanism in the magazine could cause the incoming dart to align poorly with the barrel and thus not load properly.


I didn't say dart tooth, I said dart tooth door, the door on the side of the dart tooth mech that is pushed out of the way by the breech nose.
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#9 zx532

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Posted 04 August 2012 - 04:18 PM

If you actually look at it, the dart door that you are discussing has nothing to do with the "tooth" piece, it is pushed aside by the part of the breech just past the tooth (where it is half open) that's why blasters with dart doors have the offset edge in the breech.
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#10 Hammy

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Posted 04 August 2012 - 09:40 PM

What are you hoping to achieve by tinkering with the breech nose ?
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#11 Seprest

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Posted 05 August 2012 - 12:32 AM

If you want a smoother prime, yes you can remove the dart tooth (what the nose of the bolt pushes down/over), but you will lose about half your range, and your darts will simply fall out of the barrel if you tilt the blaster down. I suggest you become more familiar with your blaster and find out what is necessary for the function of the blaster. If you want smoother priming remove all locks.
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#12 LastLemurian

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Posted 05 August 2012 - 01:10 AM

What are you hoping to achieve by tinkering with the breech nose ?

I had this strange notion that if I removed the breech nose and played with the clip a bit, I could make a top loading AT. I'd never seen it done before or even discussed, so I decided to try my hand at it.

Currently, I'm not seeing much of a difference. I got interrupted mid-mod so its lying in pieces on the table. After munching down the breech nose to the point where the breech actually interacts with the dart tooth, the only change I've seen is a slight deviation in travel. There is also a barely noticeable change in sound when firing.
I wasn't intending on doing any real mods past this. I just wanted it to be a fun gimmick as opposed to the usual clip-swapping. I'm quite fond of novelties. But now that it's open, I'll see what else I can do with it. If I end up busting it anymore, chances are I'll just have to fix it with a Massacre kit. :lol:

Edited by LastLemurian, 05 August 2012 - 01:11 AM.

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#13 Andyb123

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Posted 05 August 2012 - 05:12 PM

When modding my speedload 6 I accidentally broke almost the whole thing off, but it has worked perfectly fine so far
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#14 Mehku

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Posted 05 August 2012 - 05:52 PM

Through an experimental modification (the modification is not useful, but it is amusing), I found that my blaster (longshot, specifically) had trouble using drums and other heavier mags when that breech nose was removed.

I'm not sure if the Alpha Trooper would experience difficulties with drums or other mags with that removed, but I thought that this was worth mentioning.

Edited by Mehku, 05 August 2012 - 05:55 PM.

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#15 Exo

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Posted 05 August 2012 - 06:57 PM

Okay, I'm going to throw this out there: There was a longshot built a while back that had a purposely unsecured halfpipe in its angel breach. This was done so that the halfpipe could be rotated to emulate a "singled" longshot. With their new internals, the rampage and the retaliator should make better use of angel breaches, so if you wnat a dual purpose mag-fed blaster, just use one of those, and put a modified angel breach in it.

As to the OP: You would have to slide darts into the back of the bolt, or monkey with a mag's top half as a "staging area", but it's possible without the "breach nose" although I'm not sure that removing that woiuld be beneficial to proper feeding.
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