We have a rule where if you're within 5-10ft (depending on game rules) away you can say "surrender", and if they agree to they'll say so, if they don't they, dont have to say anything, they can just try and shoot you. What happens is that many times someone thinks they can spin around faster than someone else can pull the trigger, they're usually wrong
. Depending on who I'm playing with, we sometimes alow meatsheilding, which is where someone who doesnt have a loaded gun/ any gun on them (it happens) gets caught up to by someone on the opposing team who does. Once you touch the unarmed person, you can force them to drop their unloaded (or nonexistant) weapons, and walk infront of you, effectivly forming a sheild. If you shoot and misss someone during a battle, you run like hell, for fear of being tagged by the opposing team, being a sheild is not fun. If they run (when they've already become your sheild) you can shoot them, point blank, however, if you get killed before shooting them, they aren't out. Its a guessing game, because if you have a meatsheild and you are ambushed by other people on your sheilds team your sheild might run; at which point you have to decide if you should A: shoot them and run from the armed opposition (only aplies to single shots); or B: let them run, and try and take on the armed and just slightly more dangerous enemies. Hey, it works for us.