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Quick Question about Unscrewing Blasters


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#1 kingjulien

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Posted 31 December 2011 - 07:34 PM

I have come to the conclusion that the general consensus of nerfers is to use normal, hand powered screw drivers. While this does work fine, what other options are there? Where can I find a good electric screw driver that won't be too powerful and strip screws or tear through the plastic? It is a bit of a pain opening blasters up and then screwing the back together repeatedly and I assume other people have had this trouble.
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#2 Exo

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Posted 31 December 2011 - 08:22 PM

You could get a ratcheting screwdriver, but if they have changeable bits (which is common to make them cheaper), they probably won't be able to reach the screws. It's really not that bad if you can do all of your mods at once, even if that means leaving the blaster disassembled for days on end.
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#3 chavez guy

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Posted 31 December 2011 - 08:26 PM

Going along with what Exo said, if you can be disciplined enough to only do one or two project(s) at a time and get everything done before closing up the blaster, then you are in good shape.
As far as screwdrivers I used to use an electric one, but it kept stripping my screws and it was too big. Just get a set of manual ones with big fat beefy comfy rubber/plastic grips.
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#4 spencerak

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Posted 01 January 2012 - 12:51 AM

If you are reassembling just to test, you really only need 3-4 screws in the blaster. An example of this is my Longshot that I am currently working on, To make sure I am happy with the longshot I onlt put 4 screws in the entire blaster while testing to make sure it worked well. When I was unhappy with it because I rapped too much E-tape on the plunger head, I was able to open the blaster in less than a minute to fix the problem.


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#5 Langley

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Posted 01 January 2012 - 01:12 AM

I'm sure you could get a power driver or drill with adjustable torque and a very small driver bit that's long enough to reach those recessed screws, but I doubt anyone here does it that way. I think it's pretty universal that any modified nerf gun is going to end up with about a third of the screws you started with, and usually those that are anal enough to put them all back in place are the ones willing to do it by hand.
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#6 ThatBritishGuy

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Posted 01 January 2012 - 06:55 AM

I tried using an electric screwdriver for unscrewing large blasters especially the longshot, but i found that on the low torque setting it had trouble starting to move the screws out of their sockets and on higher torque settings it threaded them.

I've now settled for some hand turned screwdrivers that have large grip diameter compared to bit diameter so they are really easy to use to remove even screws with Thread-Lock on them.

Hope that helps.
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#7 The Nerfaholic

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Posted 01 January 2012 - 10:21 AM

I'm with Langley on the drill and screw driver bit. So long as you have it on low power it works wonders. Though if it's just re assembling to test you could do the lazy method and tape your blaster together just to test.
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#8 KatanasPWN

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Posted 01 January 2012 - 01:45 PM

This is a bit off-topic, but do you guys usually put all of the screws back in your blasters, or just enough to hold it together?
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#9 BOSS9

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Posted 01 January 2012 - 03:02 PM

This is a bit off-topic, but do you guys usually put all of the screws back in your blasters, or just enough to hold it together?


If I'm just testing, usually just enough to hold the plunger area together. I have 2 airguns that I'm testing right now that are held together with rubber bands and tape. But if I'm done with something or am taking it to a war I always put back all the screws, or even more in some cases (like minimized nitefinders, where screwports are eliminated).

Good-quality manual screwdrivers are the only practical way to get enough control, to avoid stripping screws.
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#10 Hammy

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Posted 01 January 2012 - 07:14 PM

This is a bit off-topic, but do you guys usually put all of the screws back in your blasters, or just enough to hold it together?


I always use a hand powered screwdriver.

And when in progress of modding a blaster, I use masking tape to hold it together when testing. You need the tape around where the trigger catch is, and any other pressure points, making sure that the tape does not block any of the priming components pathway.

Then at the war game, it will be properly reassembled with all the screws.

Edited by Hammy, 01 January 2012 - 07:16 PM.

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#11 thefreelongshot

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Posted 01 January 2012 - 09:15 PM

i have always used hand powerd screw drivers because it been the easiest thing. like exo said you could use a racheting screw driver. theres not much else to use unless your gonna take the risk of stripping your screws. <_<
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#12 shardbearer

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Posted 09 January 2012 - 12:22 AM

Drac put a vid up on EverydayAlchemy.
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