Right, well, I found this interesting thing...
#1
Posted 14 December 2011 - 06:39 AM
I use OMW with each of my guns that can have it(only two, Raider and Longstrike.) After using the scope in several wars, I began to see a change in my score. My team was suddenly getting better, so... I decided to do a test, four battles, two with scope, two without. 1v1, pretty good.
Now, this scope was really cheap. Say, 75 bucks? It was second hand, and after testing it seemed rugged enough. I found it really good in finding out where people were hiding( a must, we usually play in bushland or long grass areas.)It really aided me. So my friends got it as well, and we started winning a lot. We use modded weapons all the time, and with ranges up to a hundred feet, these weapons were good with the scope.
So I was wondering, do people here use them? And if so, what success do you have? It all depends on the scope you get, so...heh.Anyway, try it out. If you find one. And its cheap enough.
#2
Posted 14 December 2011 - 09:41 AM
#3
Posted 14 December 2011 - 10:20 AM
I for one don't play milsim with thermal scopes in long grass fields at night. I know we have an eyeclops scope thing for night vision but its not very practical. Unless you have a homemade hitting withinh 5 feet of each shot I don't see the point in aim down a scope. Oh by the way that link is dead.
I don't think that he is using the scope to aim the blaster at people, but just to find where they're hiding.
eyes are burned to power trains,
noses grow in the ground,
and flesh rains from the sky.
#4
Posted 14 December 2011 - 10:31 AM
No. Sounds more like you're gloating about your new toy.So I was wondering, do people here use them?
It also sounds like an attempt to incorporate milsim stuff into nerf. Milsim stuff can be fun, but it feels very out of place in this context. Airsoft and Paintball guns can sort of approximate the behavior of real firearms, and so have their place in milsim. Nerf guns can never even remotely compare - the ammo we used has harsh aerodynamic performance limits, and the blasters we use are usually hand-powered. To use Nerf guns is to take the sim out of milsim.
Edited by Daniel Beaver, 14 December 2011 - 10:34 AM.
#5
Posted 14 December 2011 - 10:49 AM
Mil-Sim = Military Simulation. Take out the Sim, or simulation, and you're just left with "Mil" or military. We're definitely not military.To use Nerf guns is to take the sim out of milsim.
To use Nerf blasters is to take the milsim out of milsim and be left with none of it.
More like this^
As to the item in question, it sounds very much more airsoft/paintball geared. With that said, I think it would be very much workable for HvZ games. Remember, if it's used for finding people in the dark without reviling yourself, this is right up the human play's ally. Additionally, in HvZ they don't allow that many, if any, blaster range mods, so something useful that also doesn't change the blaster itself could be a good thing. As to a level playing field..... everyone for themselves in HvZ.... they don't tell the guys dual wielding Stampedes that he can't do that because some guy only wanted to buy a Maverick to use.
In short, not something *most* of this forum would find useful, but something that other related sites and groups might, and probably are using some variety of.
I'm the only respectable person here. The rest of the NIC are pretty much just child molesters.
AKA: ObiWonTwo on Nerfrevolution, and most of the rest of the internet for that matter.....
#6
Posted 14 December 2011 - 11:24 AM
If you look at group photos from the wars, you'll see that all the Nerfers with Serious Nerfing Reputations (the U3, LGLF, MAG7) all got to be that way by using the best technology at making themselves unfindable, and the best technology at making others appear unto them.
Unholy Three: DUPLUM SCRTA, DUPLUM PROBLEMA (2009)
But Zeke guns tend to be like proofs by contradiction
Theoretically solid but actually non-constructive
Rnbw Cln
#7
Posted 14 December 2011 - 12:06 PM
Yeah, I hadn't thought about that. I keep thinking about "standard" nerf, which is always played during the daytime (and where the thermal scope would be pointless). If you do find yourself tromping around at night during a HvZ game, then a nightvision scope would probably be a fun little gadget to use.With that said, I think it would be very much workable for HvZ games.
I should emphasize: I am shitting on Milsim nerf, but not on thermal/nitevision scopes in general. Night vision googles and things like that are super fun to play around with. Not so different than playing around with toy guns
#8
Posted 14 December 2011 - 12:11 PM
Edited by Exo, 14 December 2011 - 12:12 PM.
#9
Posted 14 December 2011 - 02:39 PM
You guys are all mistaken. To be a good Nerfer, you definitely need gear like this. I don't go into battles without at least three different types of scope: thermal, night vision, and x-ray. I also don't go into battle without full ghille suits that mask radiant body heat because what would be the point otherwise?
Do I detect a hint of sarcasm? In any case... the sport isn't about strapping $100 tacticool crap onto our plastic toys. Perhaps for HVZ it could be useful, but even then it doesn't seem worth it, and almost makes this game too serious.
EDIT: Damn, I love this place.
Edited by Aeromech, 14 December 2011 - 10:17 PM.
#10
Posted 14 December 2011 - 03:13 PM
I9 is always sarcastic. Pay him no heed.Do I detect a hint of sarcasm?
#11
Posted 14 December 2011 - 06:58 PM
I9 is always sarcastic. Pay him no heed.
I'm sorry, but have you ever Nerfed at Deal Test Site? Or any of our numerous locations in Chicago? Or any of the SoCal wars? If you've only been to wars where the primary cover has been constructed by the Nerfers there, of course you're going to interpret my remarks in that manner. However, the truth of the matter is that there is simply no better way to operate in a densely-covered area like those found at Deal than in a ghille suit, with assorted scopes to find targets. It is necessary to use the terrain available to you to win these battles, and it follows then that it is necessary to invest in technology that allows you to find other people trying to do the same.
For instance, at Snow Creek Park in Walnut, California, there is a small creek running through the central battle zone. In order to create wins for my team, I need to arrive at the park early in the morning and set up inside the feeder pond to the creek. With the stone and bush around this little area, I become nearly invisible, and using my scopes I'm able to shoot out from the shrubbery and take the opposing team out while my team carries out the objective. It's simply impossible to imagine a scenario in which our team could win otherwise.
The fact that you would simply dismiss all my posts as sarcasm is sad, especially since your judgement comes from ignorance rather than a factual basis, but I should expect nothing less from a Nerf plebeian like yourself.
Unholy Three: DUPLUM SCRTA, DUPLUM PROBLEMA (2009)
But Zeke guns tend to be like proofs by contradiction
Theoretically solid but actually non-constructive
Rnbw Cln
#12
Posted 14 December 2011 - 07:46 PM
#13
Posted 14 December 2011 - 07:48 PM
I feel like adopting the use of improved sights for your guns is an equally important addition to any enjoyable form of combative nerf, especially if you plan on crossing the threshold from rural nerf to the grittier, more squad based tactics of urban nerf. My friends and I play in my dads office building all the time, and let me tell you now that there is nothing better than having the upper hand in CQB Nerf. I suggest mounting foregrips to your blasters for improved handling accuracy as well. I remember one instance when I led my platoon down a narrow hall, and after receiving heavy fire from the opposing rebel scum (at that time they were Team: Janjaweed. Man, they were some tough bastards) and they pinned us down using superior cover after a surprise ambush. Well, in the end, with the combination of my teams Recons equipped with holographic sights and upgraded grips allowed us to win the game. Naturally, camera spikes and night vision works just as well in a dim corridor than it does outside.
Considering myself a member of Nerfers with Serious Nerfing Reputations (NWSNR,) I hope you take my advice. Anything less is basically Florida Nerf, and trust me. No one wants that.
Edited by Gears, 14 December 2011 - 11:05 PM.
#14
Posted 14 December 2011 - 08:46 PM
#15
Posted 14 December 2011 - 10:01 PM
thermal, x-ray and night vision are basically the standards right now
Yeah, but these days you just can't get away with those noob level features. In order to remain competitive you need to know not only where the enemy is, but where they're going, and what direction to aim corrected for wind speed, adjusted for the target's velocity, and compensating for the coriolis effect. A good rule of thumb is that the cost of your optics should be higher than your post count, and vice-versa. That's why I sprang for the Ballistic-analisys Ultrasonic/Laser Sighting and Heuristically Intelligent Targeting system. And anyway, those thermal imaging scopes are worthless. All you need to defeat them is a wet blanket, so when it comes time to choose teams, I just pick Talio.
You can poop in my toilet anytime champ.
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Bless you, my son. Now recite 3 New Members Guides and 5 Code of Conducts for your sins.
#16
Posted 14 December 2011 - 11:43 PM
#17
Posted 14 December 2011 - 11:47 PM
#18
Posted 15 December 2011 - 01:21 AM
Now, I like to use vests if I'm using clips, but you sir, are taking it a little too far.
Also, angled ranges don't count. OMW kits are ok, but they're not 100ft good.
#19
Posted 15 December 2011 - 04:26 AM
Photobucket
Winning rounds is rewarding, deal with it. We don't play fucking patty cake over here.
#20
Posted 15 December 2011 - 11:59 AM
#21
Posted 16 December 2011 - 02:00 AM
Edited by KatanasPWN, 16 December 2011 - 02:11 AM.
#22
Posted 16 December 2011 - 12:52 PM
sets \\
Note the thermal scopes. The only problem is that Ice's ghillie suit has heat detection preventing capabilities. If we have a general idea of where he is, we jus draw his fire and then blow up his location with that rocket launcher.
This is of course if the intel from our drones is faulty, or the coms link with command is broken.
-nerfer9
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