#1
Posted 20 October 2010 - 07:34 PM
However stupid this may sound, I was wondering if anybody would know how to go about making an "air restrictor" out of pvc which would decrease the power of a blaster when attached via coupler.
The reasoning behind this is that for some game types (Such as zombies) having a powerful weapon is generally extremely erotic, and unnecessary. If you had a way to temporarily limit the power on it, though, you would not have to switch weapons during such game types.
Does anyone else see any merit in such a thing?
Thanks.
#2
Posted 20 October 2010 - 07:49 PM
(air system)=(valve)==[ barrel ]
Edit: Seeing some of the replies below, I still don't see the problem with a ball valve. It provides the "air cushion" you may desire when dialed down, while also allowing you to operate at full flow with a turn. It's adjustable without buying other parts or opening up the gun. It would take up less room than a dead space pipe. It would be cheaper and less assembly than pretty much anything else stated. You may be over thinking this.
Edited by minsc, 21 October 2010 - 01:46 PM.
You'll do a lot better if you spread the lips with the front. Trying to wriggle the back in there first seems a bit counterintuitive.
RSCBow
#3
Posted 20 October 2010 - 07:49 PM
That's a great idea. Thank you.Easiest way would be to put a ball valve somewhere before the barrel in your setup. You could then dial down the air opening or flip it all the way open pretty easily.
(air system)=(valve)==[ barrel ]
#4
Posted 20 October 2010 - 07:51 PM
Let's first address the peanut-gallery suggestion of "If it's an airgun, don't pump it up so much". That's great on in theory (see my .sig for the rest of the thought.) However, it's easy to lose track of how many times you've pumped it, and then you have to fill out all that paperwork for the insurance...
If it's couplered, the first thought is to shotgun it. And if that's still too powerful, double- or triple-stack each barrel.
If it's ramrodded, stuff it full of darts. Likewise, can you do the same with the breech?
If it's a pullback springer, can you add a notch?
I'm experimenting with a stupidly inefficient in-line clip - 18" of 3/4" PVC, so there's plenty of dead space. The PulseStrike still puts them about 80' away, but that's within the 'safe' range for our wars. This may still not work for HVZ.
#5
Posted 20 October 2010 - 08:01 PM
1. Thank you, I take donations in horse/wolf porn
#6
Posted 21 October 2010 - 08:18 AM
The fourth exciting Nerf War in Fort Wayne, IN.
#7
Posted 21 October 2010 - 09:48 AM
Edited by lionhawk, 21 October 2010 - 09:50 AM.
#8
Posted 21 October 2010 - 10:53 AM
2 - Utilize poor dart/barrel fit: 9/16 brass and standard slugs might work
3 – Use stock darts that do not take advantage of a full barrel length
4 – Use stock blasters: very low danger of injury or pissing someone off due to overkill blasters. Magstrikes and Mavericks are easy to find.
-Guns shoot bullets that kill people
-Blasters shoot darts that tag people
I do not play with guns.
#9
Posted 21 October 2010 - 12:15 PM
I'm no genuis but the farther the air goes before hitting something, and so slowing the plunger, would theoretically be bad for the gun. I mean, when you stick your dart in the end of the barrel rather then the back, doesn't the plunger hit the front of the PT with more force?Adding dead-space would probably work well. Just add an extra length of barrel material with a second coupler. Might be a bit unwieldy if you are already using long barrels though.
Edited by qwertyupp, 21 October 2010 - 12:16 PM.
#10
Posted 21 October 2010 - 12:35 PM
This actually doesn't slow the plunger at all: by increasing dead space, you've increased the volume in which air is compressed, thereby decreasing the operating pressure of the gun. (I did some calculations of this in relation to ballguns, which actually like high volume, low pressure air).I'm no genuis but the farther the air goes before hitting something, and so slowing the plunger, would theoretically be bad for the gun. I mean, when you stick your dart in the end of the barrel rather then the back, doesn't the plunger hit the front of the PT with more force?Adding dead-space would probably work well. Just add an extra length of barrel material with a second coupler. Might be a bit unwieldy if you are already using long barrels though.
Anyway, your assumption has merit: by decreasing operating pressure, you reduce the air "cushion" that the plunger head will land on at the end of the barrel, possibly causing damage.
Rather than decreasing pressure of the blaster, you could increase the time it takes for the air to get to the dart. In the case of a 1/2" PVC barrel in a bushing, you could simply put a washer with a narrow ID at the base of the barrel, that sits inside the bushing. Constricting the airflow will slow down how long it takes for all the air to act on the dart, decreasing range, while also keeping the pressure cushion for the plunger head.
#11
Posted 21 October 2010 - 01:36 PM
And to quote the McMaster:
"Soft-seal valves have an airtight silicone seal, a brass disc, a music wire spring (unless noted), and a pull ring for testing. Temp. range is -15° to +250° F. Connections: NPT male bottom inlet and vented side outlet. Please specify set pressure. All are available from 25 to 150 psi in 5 psi increments, and from 150 to 300 psi in 25 psi increments, unless noted." They are only open while pressure exceeds the set limit.
And they meet ASME VIII (consctuction code for pressure vessels) for air, which really isn't relivant to nerf, but still a fun note for the other poor people who are forced to deal with such a beastly code.
Edited by shmmee, 21 October 2010 - 01:51 PM.
~BritNerfMogul
#12 Guest_TheSilverhead_*
Posted 24 October 2010 - 12:41 PM
Rather than decreasing pressure of the blaster, you could increase the time it takes for the air to get to the dart. In the case of a 1/2" PVC barrel in a bushing, you could simply put a washer with a narrow ID at the base of the barrel, that sits inside the bushing. Constricting the airflow will slow down how long it takes for all the air to act on the dart, decreasing range, while also keeping the pressure cushion for the plunger head.
If I understand correctly,
___________
>>>>>>> v]
airflow==>>__>>>>
>>>>>>>^ ]
--------------
edit: hehe, I'm still getting used to text diagrams...
right?
This would essiantialy (sp?) compress the flow of air out of the barrel.
No offfense, however, it may have an unintended effect. Have you guys ever heard of "Baffles"? Odd name, but they do as their name says. Let me explain- in small artillery pieces (spud guns, tennis ball mortars) and early gunpowder cannon, it has been found that a similar commpression ring every so often acutally dramaticly increases range, despite the expanding gases having to force their way through the compressed opening before reaching the "firing barrel" and projectile chamber. Unfortunately, no one has a definitive way of telling just how they do this.
So, do you think it might make a gun more dangerous?
~humble physics lover and golf ball cannon kid~
EDIT2: thank you for the clarification.
Edited by TheSilverhead, 24 October 2010 - 03:11 PM.
#13
Posted 24 October 2010 - 02:45 PM
Doesn't work that way in Nerf guns. We're working with comparatively low pressures: stuff from combustion doesn't necessarily apply.No offfense, however, it may have an unintended effect. Have you guys ever heard of "Baffles"? Odd name, but they do as their name says. Let me explain- in small artillery pieces (spud guns, tennis ball mortars) and early gunpowder cannon, it has been found that a similar commpression ring every so often acutally dramaticly increases range, despite the expanding gases having to force their way through the compressed opening before reaching the "firing barrel" and projectile chamber.
That said, it's all just supposition and ass-talking until it's applied, so I added a nylon washer with a 1/4" ID between the plunger and wye on my SNA-PACbow. Results: about 20' less than without the constriction.
#14
Posted 24 October 2010 - 03:21 PM
In the setup for hoppers, you normally have a length of pvc, wye, and then more PVC + barrel material.
Would drilling holes in the first section of PVC, between the plunger tube and the wye, assist in 'restricting' the power, but making it simple and removable?
I'd test out my theory, but I've only got one hopper at the moment.
#15
Posted 24 October 2010 - 03:56 PM
That'd work too. Just drill small holes to bleed off pressure until desired range drop is achieved.In the setup for hoppers, you normally have a length of pvc, wye, and then more PVC + barrel material.
Would drilling holes in the first section of PVC, between the plunger tube and the wye, assist in 'restricting' the power, but making it simple and removable?
#16
Posted 24 October 2010 - 08:33 PM
Also, loading darts into the front barrel of an empty RSCB leaves you will a lot of dead space. You also won't have to do any modification to your blaster as long as you are already using an RSCB.
#17
Posted 24 October 2010 - 11:03 PM
Granted, this doesn't apply to most things used in Nerf (I had a large amount of power compared to most things), but if you really need to cut range, it works.
#18
Posted 25 October 2010 - 08:23 AM
Thanks, that seems very practical and useful.If you're really worried (say you already have an RSCB and still are shooting too far), make it with a 1/2" cross instead of a tee, and run PVC along the top of your RSCB a few inches for more deadspace. That's what I had to do for my modded Iron Man 2 Super Soaker; it was borderline dangerous at Hell Before Halloween 4, and really needed that extra reservoir to be safe.
Granted, this doesn't apply to most things used in Nerf (I had a large amount of power compared to most things), but if you really need to cut range, it works.
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