#1
Posted 06 January 2009 - 11:56 PM
1. Anyone who is an expert on inline clips or rscb clips, please pm me. There are a few things I need to know.
2. How does the Vulcan rotate the chain to the next shot, turning the gears the exact same amount with each trigger pull? I need to adapt this so I would have a motor turning a turret every time the trigger is pulled.
3. Captain Slug, I think, will probably be the most knowledgeable on this one, but how does the trigger release air from a hpa tank? Is it a mechanical action or is it due to air pressure? I want to be able to do this without just building a blaster over a paintball gun.
#2
Posted 07 January 2009 - 01:36 AM
<a href="http://nerfhaven.com...howtopic=20409" target="_blank">Make it pump-action</a>
#3
Posted 07 January 2009 - 02:07 AM
Pm'd regarding the inline issue. As far as imitating a Vulcan goes, I'd try something a LOT simpler. It would be very difficult to mimic that particular system, which is flawed even when manufactured to (relatively) close tolerances. Full-auto would be absolutely achievable in a homemade, but I would look into other designs. To my knowledge, air is released from a HPA tank, passes through a regulator, is stopped by a push-button valve, and is released into your gun's onboard tank, which fires the dart. I am no expert on this topic, but I believe that's the gist of it.
I see. Well I am not attempting to make a full auto gun, as I find them useless. I just need to find a way to turn a very heavy turret. The concept I'm looking at is a 6 barrel turret, but every barrel has a small inline clip. This would allow 6 shots on true semi auto, point gun down, 6 more, point gun down, 6 more, and so on. Since the air source would be the hpa tank, you wouldnt have to worry about reloading/pumping for a very long time. The way you described the hpa tank working, I would probabbly hook a titan tank up to it, and fire that, with it reapressurizing every shot. With this design, you could like get about 3 extra darts in every barrel of the turret, plus one already loaded, therefore giving you 24 shots before reloading.
#4
Posted 07 January 2009 - 02:18 AM
<a href="http://nerfhaven.com...howtopic=20409" target="_blank">Make it pump-action</a>
#5
Posted 07 January 2009 - 06:43 AM
Something like the 2nd and 3rd kits in conjunction with a motor + power source would be a relatively simple way to operate the turret. It would take a little experimenting, but the basic idea is that you power on the motor, then after a short time the timer relay cuts it off, with the time it's on being just enough to rotate the turret between two barrels.
http://www.docsmachi.../tech/regs.html
This explains regulators for HPA systems, which I interpreted as your original question. It's a little of both mechanical and pressure operated. It uses a method of adjustable tension on a check valve, so that once the desired pressure is reached on the outside of the tank, the valve closes.
Forget about ranges; range means nothing if your blaster is a giant rattle after three shots.
#6
Posted 07 January 2009 - 07:37 AM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users