Ok, inspired by OATN's LS DTB, I went on to try it myself. I installed the DTB, and then realized that I put it back to far, and it blocked the clip. I thought to my self, doesn't matter, I was going to single it anyway. This is definantly the most effective gun I've ever created. Before I go any further, he is a pic of it.
NOW WITH MORE PICS!
I think it looks weird from the front, but as you can see from the clos up side view, the intergration is pretty clean. And yes, there both pointed forward at a strait angle, even though the DTB looks a little downward angled in the front view.
I am making a write up of this modification, cause I'm making another one at the moment and takingfs pics of the process, so they should be up in a couple days, seeing that this monster only took 2 days to create, even though I still have to brass the DTB and finish the paint job.
This gun is so effective cause it has a main shot (from the singeled longshot) of over 90 feet flat, extremely accurately, and then ten shots (from the DTB) of about 30 feet flat (for the moment) to counter a rush or to rush with. I actually like this more then my crossbow, cause it is just as accurate, shoot's as far, and has ten back up shots. I'd give it a 9 out of 10 for comfort, wedging my left hand in between the DTB and the LS rather then resting it on the DTB, cause I find that it offers more stability. Just for a quick reference, the LS has a LS and a BBB spring in it, and the DTB only has a DTB spring in it, but I will soon add a NF to that when I brass the turret, which will hopefully bring the ranges up to 50 feet flat.
Thanks for looking!
Paintjob is progressing little by little. it's 70% done right now, just needs details and such. Also, found enough brass for one of the DTB barrels, and added an NF spring to it, so that barrel is consitently hitting 55 feet flat accurately with stefans
And now, the part that everyone wants to see... How it's done.
The image limiter would let me post it all in the first post, so it's at the last post.
Edited by ice, 12 September 2008 - 09:58 PM.