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#26 Salmon

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Posted 07 September 2008 - 06:24 PM

Ok rarity updated....


First Shot and Big Salvo are readily available, brand new, even discounted, from Amazon.
(as are Blast Bazooka, Sonic Bazooka, and Speedloader - I've bought all 5 within the past month)

How can that possibly be anything less than "common"?

I thought we were talking about non-Internet(not including the NIC). I have never seen any in stores down here. But in that case, fine, put it up as common.
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Welcome to I-dont-care-isburg, population: me.
We're located in I-Don't-Give-a-Damn County, in scenic Shut-the-Hell-Up-achussets.
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#27 k9turrent

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Posted 07 November 2008 - 08:09 PM

I know this is a necro, BUT I'm not sure that I want this die quite yet.

Plus I updated it. :lol:
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That's about it. And thanks Angela who helped me with these pictures.. It looks huge in her hands.


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#28 k9turrent

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Posted 07 November 2008 - 08:44 PM

Updated

JSB: Thanks man.
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QUOTE View Post

That's about it. And thanks Angela who helped me with these pictures.. It looks huge in her hands.


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#29 Blue

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Posted 07 November 2008 - 09:29 PM

Updated

JSB: Thanks man.


WildFire
>Stock ranges: low
>Possible ranges:low
>Modding difficulty:med
>Avg. price:$25-$30
>rarity: uncommon
>Standard position:?
>Rate Of Fire: Extremely high
>Notes: Bladder clamps almost always are broken.

Vulcan
>Stock ranges: low
>Possible ranges:med
>Modding difficulty:Easy peg removal
>Avg. price:$30-$40
>rarity: common
>Standard position:?
>Rate Of Fire: Extremely high
>Notes:

Sm1.5k
>Stock ranges: low
>Possible ranges:high
>Modding difficulty:?
>Avg. price:$25-$30
>rarity: uncommon
>Standard position:Primary
>Rate Of Fire: Good? Whats the grading scale of rate of fire?
>Notes:

Strongarm
>Stock ranges: low
>Possible ranges:med
>Modding difficulty:?
>Avg. price:?
>rarity: uncommon
>Standard position:Integration?
>Rate Of Fire: Good? Whats the grading scale of rate of fire?
>Notes: Absolutely retarded gun. No trigger, Changing barrels are difficult

Sharpshooter II
>Stock ranges: low
>Possible ranges:med
>Modding difficulty:Zero, lazy man mod
>Avg. price:$15-$20
>rarity: uncommon
>Standard position:Sidearm
>Rate Of Fire: Good? Whats the grading scale of rate of fire?
>Notes: Awesome gun, very fun to use

Sharpshooter I
>Stock ranges: low
>Possible ranges:med
>Modding difficulty:Very little
>Avg. price:?
>rarity: uncommon
>Standard position:Sidearm
>Rate Of Fire: Good? Whats the grading scale of rate of fire?
>Notes: Nice looking, handle's a little small

Rototrack
>Stock ranges: low
>Possible ranges:med
>Modding difficulty:Zero,Lazy man mod
>Avg. price: $25
>rarity: uncommon
>Standard position:Sidearm
>Rate Of Fire: Good? Whats the grading scale of rate of fire?
>Notes: Righty only gun

Recon light attachment.
>Stock ranges: low
>Possible ranges:low
>Modding difficulty:Zero
>Avg. price: $5
>rarity: common
>Standard position:Accesory
>Rate Of Fire: N/A
>Notes: Makes a red dot. Yay.

Razor Fin
>Stock ranges: low
>Possible ranges:med
>Modding difficulty: med
>Avg. price: ?
>rarity: uncommon
>Standard position:Sidearm
>Rate Of Fire: Good? Whats the grading scale of rate of fire?
>Notes: Green fins pop up like a nightfinder turns on a laser

Rattler
>Stock ranges: low
>Possible ranges:med
>Modding difficulty: med
>Avg. price: $8-$12
>rarity: uncommon
>Standard position:Sidearm
>Rate Of Fire: Good? Whats the grading scale of rate of fire?
>Notes: Turrets are interchangeable

Magstrike
>Stock ranges: low
>Possible ranges:med
>Modding difficulty:Easy peg removal
>Avg. price:$30-$40
>rarity: common
>Standard position:?
>Rate Of Fire: Extremely high
>Notes:

Mad Hornet
>Stock ranges: low
>Possible ranges:low
>Modding difficulty:?
>Avg. price:?
>rarity: Rare
>Standard position:?
>Rate Of Fire: okay
>Notes:

Lock 'n Load
>Stock ranges: low
>Possible ranges:med
>Modding difficulty:Zero, lazy man mod
>Avg. price:$30-$50
>rarity: Rare
>Standard position:Sidearm
>Rate Of Fire: okay
>Notes: Awesome gun

Lightning Blitz
>Stock ranges: low
>Possible ranges:med
>Modding difficulty:?
>Avg. price:?
>rarity: Rare
>Standard position:Sidearm
>Rate Of Fire: ?
>Notes: Pentagon of Foam

Laser Fang
>Stock ranges: low
>Possible ranges:low
>Modding difficulty:?
>Avg. price:?
>rarity: uncommon
>Standard position:?
>Rate Of Fire: okay
>Notes:Terribly inaccurate

Gator
>Stock ranges: low
>Possible ranges:low
>Modding difficulty:?
>Avg. price:?
>rarity: uncommon
>Standard position:?
>Rate Of Fire: okay
>Notes:Terribly inaccurate

FireFly
>Stock ranges: low
>Possible ranges:med?
>Modding difficulty:?
>Avg. price:?
>rarity: uncommon
>Standard position:?
>Rate Of Fire: okay
>Notes:

Eagle Eye
>Stock ranges: low
>Possible ranges:med
>Modding difficulty:Zero, lazy man mod
>Avg. price:?
>rarity: Uncommon
>Standard position:Sidearm
>Rate Of Fire: okay
>Notes: Awesome gun, Great cocking mech

Tek Ten
>Stock ranges: low
>Possible ranges:low
>Modding difficulty:med
>Avg. price:?
>rarity: Uncommon
>Standard position:integration
>Rate Of Fire: okay
>Notes: Knockoff of dtg

Big Blast
>Stock ranges: low
>Possible ranges: Very high
>Modding difficulty:med
>Avg. price:?
>rarity: Uncommon, depends on time of year
>Standard position:Primary
>Rate Of Fire: okay
>Notes:
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#30 k9turrent

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Posted 07 November 2008 - 09:47 PM

blue: Thanks but rate of fire would be like the time needed to prime gun.

ie.

low - titian
med - nitefinder
high - Firefly
Very high - RF20
could you please edit that post
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QUOTE View Post

That's about it. And thanks Angela who helped me with these pictures.. It looks huge in her hands.


HOLY CRAP!

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#31 Blue

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Posted 07 November 2008 - 09:53 PM

blue: Thanks but rate of fire would be like the time needed to prime gun.

ie.

low - titian
med - nitefinder
high - Firefly
Very high - RF20
could you please edit that post


You just said that rof is the time needed to prime the gun, ie: load and cock the gun. If you used this standard, the rf20 would be very low on the scale.
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#32 k9turrent

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Posted 07 November 2008 - 09:57 PM

blue: Thanks but rate of fire would be like the time needed to prime gun.

ie.

low - titian
med - nitefinder
high - Firefly
Very high - RF20
could you please edit that post


You just said that rof is the time needed to prime the gun, ie: load and cock the gun. If you used this standard, the rf20 would be very low on the scale.


Sorry, I mean the time inbetween shots
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QUOTE View Post

That's about it. And thanks Angela who helped me with these pictures.. It looks huge in her hands.


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#33 Blue

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Posted 07 November 2008 - 10:07 PM

I just noticed that you put my ssII review in the ssI one. You should fix this.
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#34 k9turrent

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Posted 07 November 2008 - 11:04 PM

Updated

Blue: thanks for helping but my eyes hate you


But creating this directory actually expanded my overall knowledge of older nerf guns

Edited by k9turrent, 07 November 2008 - 11:04 PM.

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QUOTE View Post

That's about it. And thanks Angela who helped me with these pictures.. It looks huge in her hands.


HOLY CRAP!

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#35 jackster57

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Posted 08 November 2008 - 07:16 AM

-------------------------------------------------------------------------
>>>>>> SuperMaXX 750
-------------------------------------------------------------------------
>Stock ranges: low+
>Possible ranges: High
>Modding difficulty: Low+
>Avg. price:$30?
>rarity: Rare
>Standard position: secondary
>Rate Of Fire: med
>Notes: Great sidearm. Gets about 75 -90 with a PETG barrel and a pump plug.
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#36 k9turrent

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Posted 08 November 2008 - 07:43 AM

Updated

Thanks jackster
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QUOTE View Post

That's about it. And thanks Angela who helped me with these pictures.. It looks huge in her hands.


HOLY CRAP!

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#37 s3an967

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Posted 08 November 2008 - 08:38 AM

This would be a good reference to noobs! (NO OFFENSE ANYONE)but I'm a noob on The Haven but I've been modding since the middle of summer.
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Watch this- I can tip-toe while you take a piss.

#38 k9turrent

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Posted 08 November 2008 - 08:46 AM

This would be a good reference to noobs! (NO OFFENSE ANYONE)but I'm a noob on The Haven but I've been modding since the middle of summer.


Well this was called "the noob's guide to all guns"
but FA_24 thought it was inaccurate.

Also, I'm have only started nerfing a month before you did.
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QUOTE View Post

That's about it. And thanks Angela who helped me with these pictures.. It looks huge in her hands.


HOLY CRAP!

FU ALL

#39 Ubermensch

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Posted 08 November 2008 - 08:56 AM

-------------------------------------------------------------------------
>>>>>> Larami Ball Blaster
-------------------------------------------------------------------------
>Stock ranges: low+
>Possible ranges: Med
>Modding difficulty: Med
>Avg. price:~$60-80
>rarity: Rare++
>Standard position: Rarely, if ever, used, fun. Primary
>Rate Of Fire: Extremely high
>Notes: Uses vinyl balls as ammo. Impossible to dodge.
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"In order to make an apple pie from scratch, you must first create the universe."-Carl Sagan
Nerf Rocket Air Launcher

#40 k9turrent

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Posted 08 November 2008 - 09:15 AM

Updated
:P
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QUOTE View Post

That's about it. And thanks Angela who helped me with these pictures.. It looks huge in her hands.


HOLY CRAP!

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#41 Watari

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Posted 08 November 2008 - 11:43 AM

Vulcan
>Stock ranges: low
>Possible ranges:low
>Modding difficulty:
Gun: high-very high
Pegs: low

>Avg. price:$30-$50
>rarity: common
>Standard position:Primary
>Rate Of Fire: moderate
>Notes: Good CTF Defense, Reload time is SLOW, Belt's get in the way during wars, if you chain drops while you're firing, you are SCREWED

Updated that post...and I speak from personal experience they are useful...
The RoF is slower of a magstrike and a little (just a hair) bit slower than an RF20...
Maybe an RF20 on "single shot" Multiple chains is a MUST yet you need some place to
carry them while running around, backpacks are useful yet reloading must (or should) be
behind cover while your teamates cover you...
Useful at taking out alot of people behind cover...
Posted Image
It's me...DISTURBING ISN'T IT?!
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#42 k9turrent

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Posted 08 November 2008 - 03:00 PM

Updated
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QUOTE View Post

That's about it. And thanks Angela who helped me with these pictures.. It looks huge in her hands.


HOLY CRAP!

FU ALL

#43 k9turrent

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Posted 08 November 2008 - 06:55 PM

BUMPED!!!

but please help by adding

Edited by k9turrent, 08 November 2008 - 07:04 PM.

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QUOTE View Post

That's about it. And thanks Angela who helped me with these pictures.. It looks huge in her hands.


HOLY CRAP!

FU ALL

#44 s3an967

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Posted 08 November 2008 - 07:17 PM

-------------------------------------------------------------------------
>>>>> Tech Target
-------------------------------------------------------------------------
>stock ranges: low-med
>possible ranges: med+
>modding difficulty: low
>avg. price: $ 17( with target)
>rarity: Becoming Uncommon
>standard position: side arm
>Rate Of Fire: Moderate
>notes: good beginner gun. Really good with PETG barrel replacement.WARNING-PLUNGER TUBE BREAKS VERY EASILY!

Edited by s3an967, 09 November 2008 - 10:57 AM.

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Watch this- I can tip-toe while you take a piss.

#45 k9turrent

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Posted 09 November 2008 - 12:59 AM

Updated!!!!!

thanks man
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QUOTE View Post

That's about it. And thanks Angela who helped me with these pictures.. It looks huge in her hands.


HOLY CRAP!

FU ALL

#46 k9turrent

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Posted 09 November 2008 - 04:04 PM

Updated

Edited by k9turrent, 09 November 2008 - 07:37 PM.

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QUOTE View Post

That's about it. And thanks Angela who helped me with these pictures.. It looks huge in her hands.


HOLY CRAP!

FU ALL

#47 k9turrent

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Posted 09 November 2008 - 07:37 PM

My guess: any time someone asks for it ... slows it down.


Ask for what?
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QUOTE View Post

That's about it. And thanks Angela who helped me with these pictures.. It looks huge in her hands.


HOLY CRAP!

FU ALL

#48 Daniel Beaver

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Posted 09 November 2008 - 10:02 PM

-------------------------------------------------------------------------
>>>>> Tek Six
-------------------------------------------------------------------------
>Stock ranges: low
>Possible ranges:low
>Modding difficulty:easy-med
>Avg. price:$5-10
>rarity: Common, but becoming uncommon
>Standard position: sidearm
>Rate Of Fire: high
>Notes: Very similar performance to a Maverick, but easier to mod.
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#49 Lynx

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Posted 09 November 2008 - 10:23 PM

Posting uncontributionally detracts from the possibilities from being stickied.

The OLD TTG needs to be added too. This is just what you do to add to the new TTG to make it the old TTG:

Add a +1 rating to the range and rarity. Also, put a +10 or so to the price.
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#50 AJZ

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Posted 09 November 2008 - 11:30 PM

.

Edited by AJZ, 13 July 2014 - 06:14 PM.

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