Bustin’ this season WIDE OIPEN!
When – Saturday March 30th, and we start at 9 and usually start team clean up at 3.
Where - The Bowl at Newel, directions below
Games
• 2-team switch-off CTF/Rescue the princess
• Mosh Pit CTF!
• Small Territories (pistol/stock ammo round)
• HvZ Territories (friggin a HIT at Hellaween ’12)
• 4-team 360 DTC with stupid ammo rules
• 2-team traditional DTC, maybe not with stupid ammo rules
• Carpe Testiculum/Seize My Balls
Darts
• Slugs, Venom’s Balls, or ask me
• No glue domes
Blasters
• Nothing single-shot bigger than a UMB with stock pump and oprv. No bans on springers/bow’ers.
• 4B’s, Titans, Jobars, Roto Rockets: ASK ME!!! Tell me you barrel set up and your intended ammo, I will be very fair if it is safe. No bans on blasters for big ammo.
Pistols
• If you replaced the spring with anything other than another stock spring or the plunger tube with anything other than a different stock tube it is NOT a pistol. A SupaSplat and the like are NOT pistols.
Shield Rules
• Mantas, manta replicas, ANY Nerf or toy blaster shell split manta style AND… ANY toy of ANY KIND cut up, hacked up, split up, I do not care as long as it is TOP MOUNTED on your blaster.
More Shield Rules
• Medium-ish hand-held toy shields and a pistol
• Bigish hand-held toy shields and melee. Look for pics of Cranky Monkey from Cataclysm 2012, you’ll know what I mean.
• Big Ammo counts as a ‘hit’, not a shield breaker
Melee Rules
• NO barrel taps
• Pool Noodle, FBR/foam insulator, crappy dollar store melee, or ask me
• No Nerf swords, nothing with a stiff shaft/core/center, nothing wrapped in duct tape
Directions




DTC
Notes:
• Rounds will be no more than 10 minutes
• I know some of these aren’t nerf ammo: trust me, it does not lessen the game
DTC Point Gradients
• Stephens/Slugs – ZERO! Not a single damn point! Can still tag players, but no points.
• Stock ammo – 1
• Mongos/Ballistic Balls/Vortex discs or any disc ammo – 3
• Sock Grenades/Carpe balls/wiffle balls/ball pit balls (thrown) – 3
• Sonic Baz darts/Arrows/4B and UMB missiles – 5
• Stress Balls/small Nerf football/small plush toys (thrown) - 5
• Titan Rockets/Ironman Rockets/Draconas rockets – 10
• Homeade anything – Ask me, I will classify fairly
• Other crazy crap or weirdness - Ask me, I will classify fairly
Why I'm doing this - With these regulations we will maintain all the absurdly fun challenges involved as usual AND stretch our creative engineering to get higher points while NOT getting turned into pepperoni pizzas. And yes, if you want to stay on defensive whilst brandishing only melee you now can do it with a much high degree of safety and effectiveness.
HvZ Territories
HvZ Rules of Play
• 1-2 zombies at the start, rest are divided between 2 teams
• Humans and zombies are under blaster and dart regulations, see below
• If you are a human and are tagged by a human you are “deadâ€, and must remain in the spot you “died†in until a zombie resurrects you via touch
• Tagged zombies go to spawn points to re-enter the game
Objective
• Humans – claim every single territory
• Zombies – covert the filthy humans!
Blanket Regulations
• Stock ammo, silly ammo, or sock-grenades ONLY!
• No blaster more powerful than a Sonic Bazooka unless using sillies or multi-barreled.
• Zombies use only 2’ pool-noodle (I will provide some) or approved melee.
• Survivors get only one life, zombies are unlimited instant touch respawn.