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#339788 Modification and Paintjob Pictures

Posted by Cartaya on 26 June 2014 - 12:09 PM in Modifications

Posted Image


Goes well right with the rest of my pistols.

Posted Image

Here is my New 14 Kg Nerf Rebelle "Messenger From Hell" that I worked on yesterday. Full mod details after the 27th since I am new here. Thanks Langley and Darkdragon for pointing me to the right thread.

--Cartaya



#339744 Last Armageddon (Armageddon XV)

Posted by Cartaya on 24 June 2014 - 12:04 AM in Nerf Wars

Missile Crisis was great, I remember Nate from SCUN talking about how difficult of a game it is to get the balance just right. And overall I just loved using my good old school single shooter tactics in battle and meeting Spoon and Jim Temper in person, and shooting them :). Modding a AT2K next month. Good game everyone.

--Cartaya



#347332 Armageddon XVI

Posted by Cartaya on 21 June 2015 - 02:44 PM in Nerf Wars

You're right, that is a little out of the blue just to post a pic and not describe it, but Ice9 has seen it shoot. I can put a build post up on the [BULLSHIT NO ONE HAS EVER HEARD OF], I don't know how welcome it would be, however I build [MORE BULLSHIT NO ONE HAS EVER HEARD OF]s more now.

That one was just because I got a OMW Unleashed Firestrike kit, which sadly they built too few of. One week away, Cant Hardly wait!

--Cartaya



Haha, thanks for the clarification ;)



#347376 Armageddon XVI

Posted by Cartaya on 22 June 2015 - 11:41 PM in Nerf Wars

Tuned up all my blasters this weekend and did a trial run at the SCSNW event. Can't wait to blast you guys.


I'll also be doing photography again for all of the patty-cake rounds because nerfing isn't fun if the objective of the game isn't just lasering dudes from 100'+ away.


...Where's the like button?



#347556 Armageddon XVI

Posted by Cartaya on 30 June 2015 - 12:50 PM in Nerf Wars

Had a fun game.

Pro's: *Met some cool people, got to use my Xplorer Longshot, Got my Pistols shooting fast.
*Got to get hit by Brads 2k, I asked him to.
*Last 2 rounds got over 25 hits, most At or above 110' away.


Con's: *Injured the left arm right before lunch so I couldn't keep using the Longshot (nothing serious, no big).
*Was stuck shooting the Sidearm Version of my high Yield, Longshot PT'ed Star Shot. All Because a Friend of mine Sucked a dart in the Carbine Version of the same blaster but with stock, scope and longer barrel earlier.
*My Video Camera had too little battery to shoot the whole war, gonna get a GoPro Generic Next month (hopefully).



#351736 Armageddon XVII: SoCal's Largest NIC War (2016)

Posted by Cartaya on 24 February 2016 - 12:05 AM in Nerf Wars

40-50, sometimes more.  It's a pretty bitching war.




#351412 Armageddon XVII: SoCal's Largest NIC War (2016)

Posted by Cartaya on 09 February 2016 - 03:32 AM in Nerf Wars

Going.




#347315 Armageddon XVI

Posted by Cartaya on 20 June 2015 - 04:14 PM in Nerf Wars

You're right, that is a little out of the blue just to post a pic and not describe it, but Ice9 has seen it shoot. I can put a build post up on the [BULLSHIT NO ONE HAS EVER HEARD OF], I don't know how welcome it would be, however I build [MORE BULLSHIT NO ONE HAS EVER HEARD OF]s more now.

That one was just because I got a OMW Unleashed Firestrike kit, which sadly they built too few of. One week away, Cant Hardly wait!

--Cartaya



#346282 Armageddon XVI

Posted by Cartaya on 18 April 2015 - 08:02 PM in Nerf Wars

I'll be there.



#360598 Armageddon XVIII: SoCal's Largest NIC War (6/24/17) NOW RECAPPING

Posted by Cartaya on 16 June 2017 - 02:25 AM in Nerf Wars

I loved Armageddon.... I'm going to miss Armageddon alot, this year can't make it, working in Singapore.




#347295 Armageddon XVI

Posted by Cartaya on 19 June 2015 - 06:28 PM in Nerf Wars

No one knows what your made up name for your firestrike means. Does it have the stock plunger tube? What have you done to it?


"Ultra Match" basically just means high accuracy by means of a countersunk barrel. this term has been around for awhile, even if yes, I was the one who named it.

There is a rough criteria of how accurate it should be, but nothing official. It's 5 ring human target 80'@ if<150 fps, 100'@ 180 fps and 120'@ if>230 fps.

It's a stock PT and 21kg's of twin springs, a brass barrel, airtight seal, and OMW unleashed solid plunger rod, a recoiling spring assembly at the head of the PT (so the plunger head can go as fast as you want) and a steel spring plate. I also have a 12Kg firestrike and a couple of modded brass Sharpfires that are slower if this is too hot to maintain a good game balance for UCP.

In all respect, I was concerned Langley, so I asked, sorry.

"It's not my war, so I don't mean to step on any toes, but I figure I'm the authority on this gametype. I am preliminarily going to allow it, but you have to fire it upside down. I'll pass final judgement (for my authority level) when we have more info/when I see it perform."

Sublimedom777, Nono, you can be up front with me on what to use, your not stepping on my toes. Respect is why I asked, but I somehow always seem to rub people the wrong way, not on purpose.

--Cartaya



#354156 Armageddon XVII: SoCal's Largest NIC War (2016)

Posted by Cartaya on 13 June 2016 - 02:02 AM in Nerf Wars

Pro's:

*Nice cool weather.
*My new Brassed Dual-Strike Magnum needed a couple of adjustments, but once dialed in, all my other blasters rusted in disuse including my Longshot, 2k, and even my usual super sprung pistols.
*Good to see everyone again, getting the band back together!
*I like the new gametypes, team CTF (wish we played a few rounds of that) and click of death TDM, keeping a point system and respawns on hits reminds me when I used to play Quake with my College friends, no body feels left out waiting for the next round.
*Recovered nearly all of my darts, I usually count on losing 50-75 in a war like this.
*A lot of new faces, good to see the word getting out and people giving the NIC a try, whatever I can do to help, please don't hesitate to message me, I want to see the NIC grow and in the right way.
*Also a lot of cool East Coast people came out, Hoongfu and Koree, just bitchin players, so are the Wonder Twins and a few other people here that are my favorite players in the NIC.
*No rounds with eliminations (except speedrounds) meant no bogeys that were picking up ammo that you couldn't figure out if they were in or out of the game. Snoop wrote an excellent post on this on FB about a bunch of dick modded stock kids at a local war who hovered around the play area looking for darts with no hands up and it's quite annoying, I agree.
*A lot more players working on better effective range and shooting some great shots from a distance.  I saw some pretty long kills from others as far as 150' and maybe farther.  Very cool! 

Cons:

*A lot of young kids made me somewhat nervous of accidentally nailing them with an X-Dart or FvJ at too close of range, I'm usually at a distance when I shoot anyways, but I know the darts  still hit somewhat hard even then. 
*One idea of having a Smart AR that switches to megas is so that if someone comes close, I can switch to something that hits softer at closer ranges.  For the most part, worked, but in a couple of cases, I accidentally hit the singled barrel while trying to fire mega's.  Usually I just dry fired it, but in one case, engaged the brass barrel, nailing Baghead in the face (sorry).
*I wanted to call time out when Pants got nailed in the crotch, but didn't know if it was appropriate for me to do so or if I was allowed to, he got hit hard. That is my own confusion, other than that, everything else was clear and very well organized.
*And yea, same deal, my darts worked great at home, and when I got there, not as great.  But no excuses I did well and loved the game.  Pretty moist humid day.
*Pulled both inner thigh muscles, I don't know how.
 




#347263 Armageddon XVI

Posted by Cartaya on 17 June 2015 - 06:54 PM in Nerf Wars

For the Ultimate Core Penetration round, would an Ultra Match Firestrike be ok? I'm thinking the one I brought to the last war.

Posted Image



#352701 Looking for the ideal Nerf rifle

Posted by Cartaya on 10 April 2016 - 06:38 PM in General Nerf

So a bolt carrier around the tee with a slot cutout to prime it....  But like you said, who needs it now that we have affordable boltsled replacements, once it becomes that much trouble.   Yea so it prys it, that's why they crack. I always try to keep the bolt as straight as possible, might be why I never broke one. 

There is more to this...let me get back to you, not that it matters but something else going on perhaps.




#352693 Looking for the ideal Nerf rifle

Posted by Cartaya on 10 April 2016 - 04:21 PM in General Nerf

I tend to make things sound too easy sometimes, sorry...

I've never seen it happen, but I've heard of it happening and yes RoF is quite low.  My trick, was to shore up the barrel by laminating it into the barrel attachment adapter with Go2 glue and duct tape. Does it keep it from cracking by distributing the springload on the Plunger cup, possibly, time will tell, that's the idea anyways.  Because if that cup is free entirely to hit the PT, yea it's thin orange plastic, he's right, it will break.   The prime is not easy, I believe it's partially because bolt doesn't have a carrier, so priming it straight back is also an issue, but I want to develop one my next one I build. The last time I worked on a Singled longshot a couple months back, my customer didn't want one when I asked, I think it will make the prime way easier. 




#353723 Looking for the ideal Nerf rifle

Posted by Cartaya on 24 May 2016 - 03:27 AM in General Nerf

I didn't come here to sell, I just wanted to show you, it can be done, besides I'm not taking commissions right now, way too much work before Armageddon XVII. That blaster is very specialized, it's actually a pistol with a carbine stock. and sure one could put any sights, red dots or attachments you want, it's how much are you willing to spend..

But it's just a toy, brass, precautions taken to a heavy springload and a large plunger tube, well relatively large... But mostly experience, and if I or someone just sells you a blaster, will you get any experience.  I'm just being honest, hear me out,  If I just bought a modded recon and raider in 2008-9, I would have never been a better modder?  Probably no.....

My point is, you can do it, If you really read up on write ups on here, go to wars, see what works and don't work, try your best to mod, work at it, you can do it. Me and many of us here have been modding for years, a lot of people here way longer than me.  It's very rewarding to make something like those 2 blasters I showed and accomplish what you were trying to do, I couldn't take that away, how unfair would that be. 

Keep in touch.

--Cartaya


 




#353721 Looking for the ideal Nerf rifle

Posted by Cartaya on 24 May 2016 - 02:05 AM in General Nerf

Play with long barreled designs,  this one has been shooting wild at the last few wars, Ever since I went twin Longshot springs (OMW 8 Kg and Xplorer 18 Kg)  but I finally got her dialed in and the darts stable.  I just threw an orange plastic tip on it last week.   The right darts and 3.6 Joules or so can do wonders, but don't use this to dick around with your friends, you'll welt them pretty bad, but NIC wars, ok.  This was a response to a kid claiming a unmodded stryfe with a scope was $n!per, I had to break it to him....


https://youtu.be/rNIP7KO_NeY



 




#353715 Looking for the ideal Nerf rifle

Posted by Cartaya on 24 May 2016 - 12:05 AM in General Nerf

Lol, does that say Mega BDSM?  Sorry... I didn't mean to get side tracked. 

 

So does that function like a cross bow? Does it fire foam darts, or real darts?

 BDSM stands for "Brassed Dual Strike Magnum".

It is singled Stefan/Smart AR Mega Selectable.  This one is 19 Kg's, Has a 8 Kg omw longshot spring and a 11 Kg thunderbow spring.  with a 12" 17/32nds brass barrel it can pull 260 fps, but 220-240 fps with an 18" brass barrel and much more stable.




#353708 Looking for the ideal Nerf rifle

Posted by Cartaya on 23 May 2016 - 08:06 PM in General Nerf

Dual Strikes are pretty rad, 3" of draw, longshot PT size and if you fill the voids, nice volume at low yields. Able to use up to 22" barrels (18" I'm finding the most accurate to fast ratio)  Fires mega's extremely well, makes good 1-hit kill backups for a shooter like me who usually picks people off with a singled blaster.  Also look into a good red dot, B style, $30 Wal-Mart or less, just stay clear of that NcStar crap.IMG_6029_zpssszkuhlq.jpg

 




#352689 Looking for the ideal Nerf rifle

Posted by Cartaya on 10 April 2016 - 03:50 PM in General Nerf

Ahh another idea, the Dual Strike is on sale on Amazon Prime, Credit to Bob O' Bob for posting this on my Facebook forum.  I can do mad things with a Dual Strike...working on a writeup to post on here.


 




#352630 Looking for the ideal Nerf rifle

Posted by Cartaya on 05 April 2016 - 08:34 PM in General Nerf

Coming back to this topic, I went out and thought about Ideas for a good Nerf rifle.

What I use in battle would not be for everyone and I only recommend it for those who personally like the design and can use it. I use a Longshot PT Star Shot carbine pistol (it's on the tip of everybodies tongue who know me I know....) with a Tasco 3-7x20mm scope and I have loaded it as high as 40 Kg's of springload, but find around 26-28Kg with longshot length springs and 1.5" of precompression is optimal.  I can get as high as 280 fps with a 250 fps average with Singapore darts and pretty nice accuracy and range.   

It's my own thing, I like it, It does what I want to do with the darts I use and the pistol version taken apart (pistol body, barrel, bow-wings) (I made 3 of them, Pistol, Carbine and AT2K turretable) fits in my glove box of my car.

But this is what I recommend you play around with, especially with the return of the ZSLS and the Elite (or not so elite) LS at toys R Us. Recently I worked on a Singled Longshot for a friend.  This is where you go simple, lose the boltsled, get a cpvc T, a piece of 1/2 cpvc hook it to a cpvs coupler and the Plunger setup and go to war.  With the availability of metal plungers and trigger catches, you can load that plunger system to the sky and get into the 300 fps range, but at 18 kg's you'll probably be in the 230-240 fps range, and that is great.  Get a 11" barrel, 12" if you're above 26 kg's. You can get pretty accurate shots with these and the trigger is nice and smooth.

But if you want even more power, Get yourself a 4B tank, a bike pump and a pressure gauge inline with the tank, and integrate that into a longshot/longstrike, hell what ever you want to use shell.  If you keep your pressures the same, the accuracy should be the same granted your darts are accurate.

Have fun.

--Cartaya

 




#352627 Looking for the ideal Nerf rifle

Posted by Cartaya on 05 April 2016 - 05:18 PM in General Nerf

Try a brassed sharpfire with 15 coils off an ace #62 spring, If you use all the interlocking pieces of the blaster to your advantage in the build and use nice consistent dome/X-Dart/Pak-D Stefan darts, the results are very nice in terms of accuracy.  With this you got accuracy and some decent usable in battle speed, but you ain't gonna break any range records. You have to remove the locks and the arm that extends off the trigger in the blaster when you mod it also, but it works really well.

As for sight-rigs for Nerf blasters (and I mean a very accurate modded Nerf blaster, otherwise just use a Nerf pinpoint sight or aim naturally), I like reflex Red dots the most. You don't really need magnification and Aperture sights, yes I've used them on Feinwerkbau Pellet guns they are ok, but it's nice to put the sighting in one plane of focus.  They take a little getting used to, like finding the dot when you pick up and sight the blaster, but after awhile, it becomes second nature.  


--Cartaya




#351332 2016 Nerf War Schedule

Posted by Cartaya on 04 February 2016 - 12:22 AM in Nerf Wars

February

20th [Glendora, CA] P.A.T,RIOT (People Are Tired, RIOT) 



 




#346460 Frankenfinder

Posted by Cartaya on 28 April 2015 - 03:59 PM in Modifications

Wow Ice, I warred with you at the second to last SCUN meet, you made the Frankenfinder! Wow do you still have it or can make another? I'de love to see it!

Respect

---Cartaya

USER WAS WARNED FOR THIS POST



#354409 Buzz Bee Sentinel Mods

Posted by Cartaya on 20 June 2016 - 09:29 PM in Modifications

Talk to Snoop Doggy Doge, He loves that blaster.  I'm working on an X-Setinel but I need to work on my pusher angle on my breech and a few other things before it sees the light of day in a NIC war.  But it's running a full Century C-810 and the stock spring pretty respectably.


 




#354993 Hole Door

Posted by Cartaya on 14 July 2016 - 03:19 PM in Darts and Barrels

That is awesome, I'm really glad to help.  Makes sense with the gasket being larger so the door doesn't pull it in and try to fold the edge of it. I wonder if rounding the edges of the seal, the side that faces the door, if that would also help.  But it sounds like you got it under control. 




#354866 Hole Door

Posted by Cartaya on 08 July 2016 - 04:56 AM in Darts and Barrels

A little shy on Nerfhaven, always have been, but I think this is a really good idea, so here it goes...

How about making the spring loaded screw at the load face stationary, back the washer with a #6 nylon washer a stationary screw.  Crazy idea, removes the margin of clearance that the spring provides, but I have seen lots of Cigar cutters with no give, I think it might work. 




#354849 Hole Door

Posted by Cartaya on 07 July 2016 - 01:03 AM in Darts and Barrels

Would the foam seal degrade over time and how well does it seal under firing pressures?

 

I'd love to make a replacement for ball valves to reduce how bulky the setup is, but one nice thing is the ball valve + extended leverage arm setup I have has lasted ~5 years without requiring any maintenance.

You could just use tighter spring to give it more bite, Maybe a Century C-528, or maybe a .035 gauge spring. 

I'm thinking if the 2 pieces of polycarb were solid enough with tight enough tolerances to hold a seal if pressed together..... and the pivot also had a high yield  .028-.035 gauge spring (like a c 528 century spring or a Hilman #143)  it might have enough of a seal by itself.

Also, Slug, great work recently, been showing it to a lot of my associates on FB.



 




#347374 No one cares about the name you gave your gun

Posted by Cartaya on 22 June 2015 - 11:32 PM in Off Topic

Incidentally since I just saw this come up in a thread and it's relevant to this discussion, I'm going to go ahead and filter magazine to magazine because that word is stupid and confusing and if anyone gets into an argument about whether clip or magazine is 'correct' I'm just going to suspend their account anyway. It doesn't matter whether you call it clip or magazine, everyone knows what you're talking about and calling it magazine is a great way to actually make it confusing.


I hate that argument too, who cares. We need a dictionary of nomenclature everyone can agree on, but would they?



#347337 No one cares about the name you gave your gun

Posted by Cartaya on 22 June 2015 - 12:36 AM in Off Topic

I'm starting to understand what you mean better. In my case, for example, I guess I do try to shortcut too much with a Name of a series of blasters rather than a page of mod descriptions. I figure if they want to know, they'll ask or look it up.

I don't mean to be stupid, I just want to understand and be more compatible, I am sorry.

See you at Armageddon XVI

--Cartaya



#353496 General Battle Max Sceptor Reference Thread

Posted by Cartaya on 16 May 2016 - 12:35 AM in Modifications

Now even I want to go to war on one of these, I had no idea these were this available and this inexpensive.  See you at Armageddon.


http://www.ebay.com/...EQAAOSwKtlWj~z9




 




#351026 Post your Stock/Superstock Loadout

Posted by Cartaya on 22 January 2016 - 03:21 AM in General Nerf

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Superstock:  (Velocities given for modded blasters only)

*Retaliator with an 8kg spring, Xplorer plunger, OMW aluminum sled, 100-115 fps
*Crimsonstrike Recon, OMW stage 2 metal parts kit, 6kg's, 75-90 fps
*Stock Rotofury
*Stock Rival Apollo
*Sonic Blue Magnus modded with double coil 7.5kg spring array, 85-95 fps
*Stock AS-10 Magstrike (Yellow)

*Longshot Plunger Tubed Pistols described in the NIC section, Firestrike or Sharpfire if game organizer wants me to be at a lower velocity ceiling below 200 fps.  But in local Super Stock wars, it's understood I play the long range player and most Event organizers and players and are fine with it as I maintain distance from opponents or will drop high yield pistols if another supertock player gets close and flip to the Retaliator.

NIC: 
Primaries
*An AT2K with removable Turret, switchable with 17/32nds brass barrels of choice. 245fps with turret, up to 290 fps singled @ 7 pumps
*2 Longshot Plunger tubed pistols based off the Nerf Rebelle Star-Shot couplered to speedload 17/32nd brass barrels, 19 Kg's and 28 Kg's, 215-230 and 230-260 fps Respectfully
*A Longshot plunger tubed Pistol, same as the above 2, except with a Carbine stock and a Tasco 2x7x20mm scope couplered to accept 17/32nd brass barrels, 32kg's, 240-270 fps

Secondaries and backups:
*An Xplorer Longshot, 21 kg's (18 Kg Xplorer and stock spring), Hybred boltsled, V5 breech, shotgun grip, 11" barrel, ZS shell, 190-215 fps
*A modded Bigshock, 21 Kg's, 140-170 fps
*A Sealed Breech Sharpfire, 21 kg's, 160-185 fps
*A brass barreled Firestrike, gold, Fixed barrel, 21 Kg's 160-180 fps
 
This loadout is made for long range assault and fortification of specific choke points in battle.  The Longshot plunger tubed pistols are my blasters of choice, one draw, one load, one fire I practice with them everyday and with Singapore darts they can just sail a dart well out of range of a typical opponent outside of a player with a 4B or a Titan tank based airblaster, with normal felt tipped slugs, they behave like a typical modded crossbow.  The Recon or Retaliator is more for close range and I'm going more for reliability than speed. They usually are on a magnetic clip holster, it's easy to draw is for if anyone comes within 100"-70" of me and tries to hit me with a blaster that is either hoppered or mag-fed, usually loaded with FvJ darts.  The Xplorer Longshot usually sits either at my fall back point or the point I am trying to hold.  It is usually used to lay down suppressive fire.  Often, I'll throw it to a teammate to help defend me or because his loadout just sucks.  Sharpfire, BaJ and Firestrike are usually used as backup single shot blasters, they have saved me more times than I can count.

Pro's
*Excellent, accurate long range attack effective in excess 60 yards with ease.
*Primary blaster is a fairly quiet, small, light pistol of holy terror! 
*A Decent close range backup.
*A holster system that is magnetic quick-drawable.
*Cargo shorts make for excellent stefan dart storage.
*Typically carrying 4 blasters at any time, won't lose for the lack of shooting back.


Con's
*Low RoF, not a problem however if your shot placement is good.
*Backup Mag-fed blaster is slower than typically what blaster is shooting at me at close range.
*Getting to a backup blaster in time is sometimes difficult if rushed.
*Darts for the Xplorer Longshot need to be 1-7/16ths OAL or it won't fit in the mags, picking up random ammo off the ground won't work. 
*Longshots Pistols cannot be hoppered (Theroetically) as they only use 66 cc's of volume and 2 1/3" of draw.  
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#353011 Small Shotgun Pistol Mod

Posted by Cartaya on 24 April 2016 - 01:51 PM in Modifications

3 Times the darts needs 3 times the air and twice the force to go the same distance, or vice versa...
Basically...geting an airgun tank and making an absolver is a much better option than a messenger or a Triad...  or yea, use a Homemade....
 




#356297 Your thoughts on the Accustrike darts?

Posted by Cartaya on 17 October 2016 - 03:21 AM in Darts and Barrels

Some thoughts....Has anyone seen a X shot dart yet?  I think that is a much better idea for a dart, if they were only a little heavier.

I'm not exactly jumping for joy about these,  I dreamed for years the next Nerf dart from Hasbro would be better than the K'nex darts. Why couldn't they make a decent nipple-head dart with a soft head instead?  The head being collapsible could cause a lot of problems with sealed breeches and long barrels as where the K'nex darts have a taper to them to avoid that problem.  Oh well.   




#362834 Armageddon XIX: SoCal's Largest NIC War (6/23/18)

Posted by Cartaya on 03 April 2018 - 01:37 AM in Nerf Wars

I'll be there.



#343362 SoCal War: Christmastravaganza MMXIV

Posted by Cartaya on 07 December 2014 - 10:59 PM in Nerf Wars

Cam HvZ is going big this year, I am backbone admin, on the 20th committed two months ago. I would love to go but I do have this obligation. This could really drop your-their attendance levels for these events, I would put it on a different date.

--Cartaya



#356611 Jet Blaster Mod Reviewer Convention In Singapore.

Posted by Cartaya on 03 November 2016 - 11:16 PM in General Nerf

Dude great suggestions.  Some slugs factory made for the USA market, you know, I want to try X zone cutdown darts in a hopper, do they hopper?  I'm with you on the angled mags, I'm down with flat mags, never needed more than those. I use Xplorer Flat 18's loaded to 15, works great, sure not so trendy, but hey I'm 41, I don't need to be :)

And field strippable, I like that idea, speaking for myself, I'm toying with a subframe design that has a chassis, I'm trying to figure out how to do that on the UM Simpapura, there are a few problems.  My current design has 6 screws in the back and everything else drops in from the back to the dart gate, only other screw is an adjustment screw and a trigger mech access door.  I wonder if I could do a release system, but I'm designing my blaster 14 kg in the box capable of 28 kg's+, and that's a lot of force on a rear spring plate, if all the sudden, the release snapped in battle, ohhh!!!!  Lawsuit time.   That's my only concern, but if I can fix that engineering problem, I'm game!

Oh and it Should be noted, Snoop here came up with the idea for my drawhandle on the Mauser-Fire prototype, just bought the spacers today, thanks bruv!
2014_0106_043339_002_zps1wgs5tyk.jpg


 




#356602 Jet Blaster Mod Reviewer Convention In Singapore.

Posted by Cartaya on 03 November 2016 - 12:21 PM in General Nerf

There is some talk of some Air/gas stuff.  They want to get into everything, I really think Aeromech, Roboman And Captian Slug should drop them a line, if they haven't already.  I asked Jason to join NH,  If not PM me and I can relay to Jet Blaster Mods.  Their philosophy appears to be "for modders, by modders" which is why I don't want the American NIC out of the loop.




#354775 DCHAP-3

Posted by Cartaya on 03 July 2016 - 12:42 AM in Homemades

I have been looking this over for the last few days and I was wondering about the 1/4th rod that goes inside the 1/2 inch elbow to the valve stem that discharges the air in the reservoir.   Is that just a 1/4th" hole? no o ring? would that be a big deal? or would any air loss be negligible to the point it doesn't matter with an air dump that size?




#354789 DCHAP-3

Posted by Cartaya on 04 July 2016 - 03:14 PM in Homemades

I'm thinking this has to be doablein PVC and much smaller, a wastegate set to whatever pounds you want.

Also, to help get the right spring weight for the gate seal, this spring calculator helps, you have to know length, wire gauge, diameter, active coils (the ones that are pitched, not flat), at the end of the results there is a place where you can select an exact compression height and get the yield at height.

On my way to Redondo Beach yesterday for the 4th, I was toying with an idea in my head to use 1/2 NPT and a thread cap (twist the cap to set the pounds), drill a hole, put in a small tub cap in as a seal and a small Home depot spring behind it.  Like the tiny tiny one that comes with the Everbilt Home Depot 4"x7/8thsx.080 spring nobody ever has a use for.  I forget the dimensions of that spring, might be too heavy anyawys, but I think the right 1x1/2x maybe .072 gauge spring should do the trick.