Yeah we mostly play for fun with a group of about 20-30 people. I think honor system would work pretty well, although a quick timeout might be good for determining casualties. We use a mix of stock and modded stuff. But we don't allow any mods that will really hurt if hit within 2 feet or less. Thanks for the suggestions!
Has anyone successfully used any rules like this in nerf wars?
I did a search on this topic and didn't come up with anything, so here is my question. Does anyone have any suggestions for rules for simulating area of effect weapons in nerf wars? I play at college inside the academic buildings and our games often develop a lot of stand offs with teams holed up at either end of a hallway. I had the thought that if there were some rules for using the large missile-type nerf guns as missiles, it would prevent camping and make the games more dynamic?
My idea was to have the missile kill anyone within a full arms reach of where the missile hit a wall, person, floor, etc. Obviously this would rely on the honor system, but I think it could concievably work.
Has anyone else used similar rules or have any good ideas?
A bunch of people at my school have been nerfing about every other week for the past year or so. And recently the cops came by and told us we had to stop because nerf guns are "fascimile weapons." So some people are working on getting official permission to nerf on campus. So my question is this: Does anyone else play on college campuses or have a nerfing club on campus? If we can find examples of other school allowing it, it might help our case. Thanks!